| _addAutotrackingSceneNode(SceneNode *source, SceneNode *target, const Vector3 &offset, const Vector3 &localDirection) | Ogre::SceneManager | virtual | 
  | _addCompositorTexture(IdString name, const TextureVec *texs) | Ogre::SceneManager |  | 
  | _addWireAabb(WireAabb *wireAabb) | Ogre::SceneManager |  | 
  | _applySceneAnimations(void) | Ogre::SceneManager | virtual | 
  | _areRenderStateChangesSuppressed(void) const | Ogre::SceneManager | inlinevirtual | 
  | _calculateCurrentCastersBox(uint32 viewportVisibilityMask, uint8 firstRq, uint8 lastRq) const | Ogre::SceneManager |  | 
  | _collectForwardPlusObjects(const Camera *camera) | Ogre::SceneManager |  | 
  | _createSceneNode(SceneNode *parent, NodeMemoryManager *nodeMemoryManager) | Ogre::SceneManager | virtual | 
  | _createTagPoint(SceneNode *parent, NodeMemoryManager *nodeMemoryManager) | Ogre::SceneManager | virtual | 
  | _cullPhase01(Camera *camera, const Camera *lodCamera, Viewport *vp, uint8 firstRq, uint8 lastRq) | Ogre::SceneManager | virtual | 
  | _findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters) | Ogre::BspSceneManager |  | 
  | _frameEnded(void) | Ogre::SceneManager |  | 
  | _getActivePassForwardPlus(void) | Ogre::SceneManager | inline | 
  | _getCombinedVisibilityMask(void) const | Ogre::SceneManager |  | 
  | _getCurrentRenderStage() const | Ogre::SceneManager | inline | 
  | _getEntityMemoryManager(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | inline | 
  | _getLightMemoryManager(void) | Ogre::SceneManager | inline | 
  | _getNodeMemoryManager(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | inline | 
  | _getTagPointNodeMemoryManager(void) | Ogre::SceneManager | inline | 
  | _getTmpVisibleObjectsList() | Ogre::SceneManager | inline | 
  | _handleLodEvents() | Ogre::SceneManager |  | 
  | _markGpuParamsDirty(uint16 mask) | Ogre::SceneManager | virtual | 
  | _notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt) | Ogre::SceneManager |  | 
  | _notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt) | Ogre::SceneManager |  | 
  | _notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt) | Ogre::SceneManager |  | 
  | _notifyObjectDetached(const MovableObject *mov) | Ogre::BspSceneManager |  | 
  | _notifyObjectMoved(const MovableObject *mov, const Vector3 &pos) | Ogre::BspSceneManager |  | 
  | _pauseRendering() | Ogre::SceneManager | virtual | 
  | _queueSkiesForRendering(Camera *cam) | Ogre::SceneManager | virtual | 
  | _releaseManualHardwareResources() | Ogre::SceneManager | virtual | 
  | _removeAutotrackingSceneNode(SceneNode *source) | Ogre::SceneManager | virtual | 
  | _removeCompositorTextures(size_t from) | Ogre::SceneManager |  | 
  | _removeWireAabb(WireAabb *wireAabb) | Ogre::SceneManager |  | 
  | _renderPhase02(Camera *camera, const Camera *lodCamera, Viewport *vp, uint8 firstRq, uint8 lastRq, bool includeOverlays) | Ogre::SceneManager | virtual | 
  | _renderSingleObject(Renderable *pRend, const MovableObject *pMovableObject, bool casterPass, bool dualParaboloid) | Ogre::SceneManager | virtual | 
  | _restoreManualHardwareResources() | Ogre::SceneManager | virtual | 
  | _resumeRendering(RenderContext *context) | Ogre::SceneManager | virtual | 
  | _setCameraInProgress(Camera *camera) | Ogre::SceneManager | inline | 
  | _setCompositorTarget(const CompositorTexture &compoTarget) | Ogre::SceneManager |  | 
  | _setCurrentCompositorPass(CompositorPass *pass) | Ogre::SceneManager |  | 
  | _setCurrentRenderStage(IlluminationRenderStage stage) | Ogre::SceneManager | inline | 
  | _setCurrentShadowNode(CompositorShadowNode *shadowNode, bool isReused) | Ogre::SceneManager |  | 
  | _setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager | virtual | 
  | _setForwardPlusEnabledInPass(bool bEnable) | Ogre::SceneManager |  | 
  | _setLightCullingVisibility(Camera *camera, bool collectLights, bool isCubemap) | Ogre::SceneManager |  | 
  | _setPrePassMode(PrePassMode mode, const TextureVec *prepassTextures, const TextureVec *prepassDepthTexture, const TextureVec *ssrTexture) | Ogre::SceneManager |  | 
  | _setSkyBox(bool enable, const String &materialName, uint8 renderQueue, Real distance=5000, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual | 
  | _setSkyDome(bool enable, const String &materialName, uint8 renderQueue, Real curvature=10, Real tiling=8, Real distance=4000, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual | 
  | _setSkyPlane(bool enable, const Plane &plane, const String &materialName, uint8 renderQueue, Real scale=1000, Real tiling=10, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual | 
  | _setViewport(Viewport *vp) | Ogre::SceneManager | inline | 
  | _suppressRenderStateChanges(bool suppress) | Ogre::SceneManager | virtual | 
  | _updateWorkerThread(ThreadHandle *threadHandle) | Ogre::SceneManager |  | 
  | addListener(Listener *s) | Ogre::SceneManager | virtual | 
  | addLodListener(LodListener *listener) | Ogre::SceneManager |  | 
  | addRenderObjectListener(RenderObjectListener *newListener) | Ogre::SceneManager | virtual | 
  | addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager | virtual | 
  | AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit | 
  | AnimationIterator typedef | Ogre::SceneManager |  | 
  | BspSceneManager(const String &name) | Ogre::BspSceneManager |  | 
  | CameraIterator typedef | Ogre::SceneManager |  | 
  | clearFrameData(void) | Ogre::SceneManager |  | 
  | Ogre::SceneManager::clearScene(bool deleteIndestructibleToo, bool reattachCameras=true) | Ogre::SceneManager | virtual | 
  | createAABBQuery(const AxisAlignedBox &box, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual | 
  | createAnimation(const String &name, Real length) | Ogre::SceneManager | virtual | 
  | createAnimationState(const String &animName) | Ogre::SceneManager | virtual | 
  | createBillboardChain() | Ogre::SceneManager | virtual | 
  | createBillboardSet(unsigned int poolSize=20) | Ogre::SceneManager | virtual | 
  | createCamera(const String &name, bool notShadowCaster=true, bool forCubemapping=false) | Ogre::SceneManager | virtual | 
  | createDecal(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
  | createEntity(const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
  | createEntity(const v1::MeshPtr &pMesh, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
  | createEntity(PrefabType ptype, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
  | createInstancedEntity(const String &materialName, const String &managerName) | Ogre::SceneManager | virtual | 
  | createInstanceManager(const String &customName, const String &meshName, const String &groupName, v1::InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager | virtual | 
  | createIntersectionQuery(uint32 mask=0xFFFFFFFF) | Ogre::BspSceneManager | virtual | 
  | createItem(const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
  | createItem(const MeshPtr &pMesh, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
  | createLight() | Ogre::SceneManager | virtual | 
  | createManualObject(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
  | createMovableObject(const String &typeName, ObjectMemoryManager *objectMemMgr, const NameValuePairList *params=0) | Ogre::SceneManager | virtual | 
  | createParticleSystem(const String &templateName) | Ogre::SceneManager | virtual | 
  | createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual | 
  | createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual | 
  | createRayQuery(const Ray &ray, uint32 mask=0xFFFFFFFF) | Ogre::BspSceneManager | virtual | 
  | createRectangle2D(bool bQuad, SceneMemoryMgrTypes sceneType=SCENE_STATIC) | Ogre::SceneManager | virtual | 
  | createRibbonTrail() | Ogre::SceneManager | virtual | 
  | createSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
  | createSceneNodeImpl(void) | Ogre::BspSceneManager |  | 
  | createSceneNodeImpl(const String &name) | Ogre::BspSceneManager |  | 
  | createSkeletonInstance(const SkeletonDef *skeletonDef) | Ogre::SceneManager |  | 
  | createSphereQuery(const Sphere &sphere, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual | 
  | createStaticGeometry(const String &name) | Ogre::SceneManager | virtual | 
  | createTagPoint(void) | Ogre::SceneManager | virtual | 
  | createWireAabb(void) | Ogre::SceneManager | virtual | 
  | cullLights(Camera *camera, Light::LightTypes startType, Light::LightTypes endType, LightArray &outLights) | Ogre::SceneManager |  | 
  | destroyAllAnimations(void) | Ogre::SceneManager | virtual | 
  | destroyAllAnimationStates(void) | Ogre::SceneManager | virtual | 
  | destroyAllBillboardChains(void) | Ogre::SceneManager | virtual | 
  | destroyAllBillboardSets(void) | Ogre::SceneManager | virtual | 
  | destroyAllCameras(void) | Ogre::SceneManager | virtual | 
  | destroyAllDecals(void) | Ogre::SceneManager | virtual | 
  | destroyAllEntities(void) | Ogre::SceneManager | virtual | 
  | destroyAllInstanceManagers(void) | Ogre::SceneManager | virtual | 
  | destroyAllItems(void) | Ogre::SceneManager | virtual | 
  | destroyAllLights(void) | Ogre::SceneManager | virtual | 
  | destroyAllManualObjects(void) | Ogre::SceneManager | virtual | 
  | destroyAllMovableObjects(void) | Ogre::SceneManager | virtual | 
  | destroyAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual | 
  | destroyAllParticleSystems(void) | Ogre::SceneManager | virtual | 
  | destroyAllRectangle2D(void) | Ogre::SceneManager | virtual | 
  | destroyAllRibbonTrails(void) | Ogre::SceneManager | virtual | 
  | destroyAllStaticGeometry(void) | Ogre::SceneManager | virtual | 
  | destroyAllWireAabbs(void) | Ogre::SceneManager | virtual | 
  | destroyAnimation(const String &name) | Ogre::SceneManager | virtual | 
  | destroyAnimationState(const String &name) | Ogre::SceneManager | virtual | 
  | destroyBillboardChain(v1::BillboardChain *obj) | Ogre::SceneManager | virtual | 
  | destroyBillboardSet(v1::BillboardSet *set) | Ogre::SceneManager | virtual | 
  | destroyCamera(Camera *cam) | Ogre::SceneManager | virtual | 
  | destroyDecal(Decal *decal) | Ogre::SceneManager | virtual | 
  | destroyEntity(v1::Entity *ent) | Ogre::SceneManager | virtual | 
  | destroyInstancedEntity(v1::InstancedEntity *instancedEntity) | Ogre::SceneManager | virtual | 
  | destroyInstanceManager(IdString name) | Ogre::SceneManager | virtual | 
  | destroyInstanceManager(v1::InstanceManager *instanceManager) | Ogre::SceneManager | virtual | 
  | destroyItem(Item *item) | Ogre::SceneManager | virtual | 
  | destroyLight(Light *light) | Ogre::SceneManager | virtual | 
  | destroyManualObject(ManualObject *obj) | Ogre::SceneManager | virtual | 
  | destroyMovableObject(MovableObject *m, const String &typeName) | Ogre::SceneManager | virtual | 
  | destroyMovableObject(MovableObject *m) | Ogre::SceneManager | virtual | 
  | destroyParticleSystem(ParticleSystem *obj) | Ogre::SceneManager | virtual | 
  | destroyQuery(SceneQuery *query) | Ogre::SceneManager | virtual | 
  | destroyRectangle2D(v1::Rectangle2D *rect) | Ogre::SceneManager | virtual | 
  | destroyRibbonTrail(v1::RibbonTrail *obj) | Ogre::SceneManager | virtual | 
  | destroySceneNode(SceneNode *sn) | Ogre::SceneManager | virtual | 
  | destroySkeletonInstance(SkeletonInstance *skeletonInstance) | Ogre::SceneManager |  | 
  | destroyStaticGeometry(v1::StaticGeometry *geom) | Ogre::SceneManager | virtual | 
  | destroyStaticGeometry(const String &name) | Ogre::SceneManager | virtual | 
  | destroyWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | virtual | 
  | estimateWorldGeometry(const String &filename) | Ogre::BspSceneManager | virtual | 
  | estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::BspSceneManager | virtual | 
  | executeUserScalableTask(UniformScalableTask *task, bool bBlock) | Ogre::SceneManager |  | 
  | extractAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual | 
  | extractMovableObject(MovableObject *m) | Ogre::SceneManager | virtual | 
  | findCamera(IdString name) const | Ogre::SceneManager | virtual | 
  | findCameraNoThrow(IdString name) const | Ogre::SceneManager | virtual | 
  | findMovableObjects(const String &type, const String &name) | Ogre::SceneManager | virtual | 
  | findSceneNodes(const String &name) const | Ogre::SceneManager |  | 
  | getAmbientLightHemisphereDir(void) const | Ogre::SceneManager | inline | 
  | getAmbientLightLowerHemisphere(void) const | Ogre::SceneManager | inline | 
  | getAmbientLightUpperHemisphere(void) const | Ogre::SceneManager | inline | 
  | getAnimation(const String &name) const | Ogre::SceneManager | virtual | 
  | getAnimationIterator(void) | Ogre::SceneManager | inline | 
  | getAnimations() const | Ogre::SceneManager | inline | 
  | getAnimationState(const String &animName) const | Ogre::SceneManager | virtual | 
  | getAnimationStateIterator(void) | Ogre::SceneManager | inline | 
  | getCameraInProgress(void) const | Ogre::SceneManager | inline | 
  | getCameraIterator(void) | Ogre::SceneManager | inline | 
  | getCameras() const | Ogre::SceneManager | inline | 
  | getCompositorTarget(void) const | Ogre::SceneManager | inline | 
  | getCompositorTextures(void) const | Ogre::SceneManager | inline | 
  | getCurrentCastersBox(void) const | Ogre::SceneManager |  | 
  | getCurrentCompositorPass(void) const | Ogre::SceneManager | inline | 
  | getCurrentPrePassDepthTexture(void) const | Ogre::SceneManager | inline | 
  | getCurrentPrePassMode(void) const | Ogre::SceneManager | inline | 
  | getCurrentPrePassTextures(void) const | Ogre::SceneManager | inline | 
  | getCurrentShadowNode(void) const | Ogre::SceneManager | inline | 
  | getCurrentSsrTexture(void) const | Ogre::SceneManager | inline | 
  | getCurrentViewport(void) const | Ogre::SceneManager | inline | 
  | getDecalsDiffuse(void) const | Ogre::SceneManager | inline | 
  | getDecalsEmissive(void) const | Ogre::SceneManager | inline | 
  | getDecalsNormals(void) const | Ogre::SceneManager | inline | 
  | getDestinationRenderSystem() | Ogre::SceneManager |  | 
  | getDisplaySceneNodes(void) const | Ogre::SceneManager | inlinevirtual | 
  | getDummySceneNode(void) const | Ogre::SceneManager | inline | 
  | getFindVisibleObjects(void) | Ogre::SceneManager | inlinevirtual | 
  | getFlipCullingOnNegativeScale() const | Ogre::SceneManager | inlinevirtual | 
  | getFogColour(void) const | Ogre::SceneManager | virtual | 
  | getFogDensity(void) const | Ogre::SceneManager | virtual | 
  | getFogEnd(void) const | Ogre::SceneManager | virtual | 
  | getFogMode(void) const | Ogre::SceneManager | virtual | 
  | getFogStart(void) const | Ogre::SceneManager | virtual | 
  | getForwardPlus(void) | Ogre::SceneManager | inline | 
  | getGlobalLightList(void) const | Ogre::SceneManager | inline | 
  | getInstanceManager(IdString name) const | Ogre::SceneManager | virtual | 
  | getInstancingThreadedCullingMethod() const | Ogre::SceneManager | inline | 
  | getLevel(void) | Ogre::BspSceneManager | inline | 
  | getLightClippingPlanes(const Light *l) | Ogre::SceneManager | virtual | 
  | getLightScissorRect(const Light *l, const Camera *cam) | Ogre::SceneManager | virtual | 
  | getMinMaxDepthRange(const Frustum *shadowMapCamera, Real &outMin, Real &outMax) const | Ogre::SceneManager |  | 
  | getMovableObjectIterator(const String &typeName) | Ogre::SceneManager | virtual | 
  | getName(void) const | Ogre::SceneManager | inline | 
  | getNumCompositorTextures(void) const | Ogre::SceneManager | inline | 
  | getNumInstancesPerBatch(const String &meshName, const String &groupName, const String &materialName, v1::InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager | virtual | 
  | getNumWorkerThreads() const | Ogre::SceneManager | inline | 
  | getOption(const String &strKey, void *pDestValue) | Ogre::SceneManager | inlinevirtual | 
  | getOptionKeys(StringVector &refKeys) | Ogre::SceneManager | inlinevirtual | 
  | getOptionValues(const String &strKey, StringVector &refValueList) | Ogre::SceneManager | inlinevirtual | 
  | getRelativeOrigin(void) const | Ogre::SceneManager |  | 
  | getRenderQueue(void) const | Ogre::SceneManager | inline | 
  | getRootSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager |  | 
  | getSceneNode(IdType id) | Ogre::SceneManager |  | 
  | getSceneNode(IdType id) const | Ogre::SceneManager |  | 
  | getShadowColour(void) const | Ogre::SceneManager | virtual | 
  | getShadowDirectionalLightExtrusionDistance(void) const | Ogre::SceneManager | virtual | 
  | getShadowDirLightTextureOffset(void) const | Ogre::SceneManager | inlinevirtual | 
  | getShadowFarDistance(void) const | Ogre::SceneManager | inlinevirtual | 
  | getShadowFarDistanceSquared(void) const | Ogre::SceneManager | inlinevirtual | 
  | getShowBoundingBoxes() const | Ogre::SceneManager | virtual | 
  | getSkyBoxGenParameters(void) const | Ogre::SceneManager | inlinevirtual | 
  | getSkyBoxNode(void) const | Ogre::SceneManager | inlinevirtual | 
  | getSkyDomeGenParameters(void) const | Ogre::SceneManager | inlinevirtual | 
  | getSkyDomeNode(void) const | Ogre::SceneManager | inlinevirtual | 
  | getSkyPlaneGenParameters(void) const | Ogre::SceneManager | inlinevirtual | 
  | getSkyPlaneNode(void) const | Ogre::SceneManager | inlinevirtual | 
  | getStaticGeometry(const String &name) const | Ogre::SceneManager | virtual | 
  | getSuggestedViewpoint(bool random=false) | Ogre::BspSceneManager | virtual | 
  | getTypeName(void) const | Ogre::BspSceneManager | virtual | 
  | getVisibilityMask(void) const | Ogre::SceneManager | inline | 
  | hasAnimation(const String &name) const | Ogre::SceneManager | virtual | 
  | hasAnimationState(const String &name) const | Ogre::SceneManager | virtual | 
  | hasInstanceManager(IdString managerName) const | Ogre::SceneManager | virtual | 
  | hasMovableObject(MovableObject *m) | Ogre::SceneManager | virtual | 
  | hasOption(const String &strKey) const | Ogre::SceneManager | inlinevirtual | 
  | hasStaticGeometry(const String &name) const | Ogre::SceneManager | virtual | 
  | IlluminationRenderStage enum name | Ogre::SceneManager |  | 
  | injectMovableObject(MovableObject *m) | Ogre::SceneManager | virtual | 
  | IRS_NONE enum value | Ogre::SceneManager |  | 
  | IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager |  | 
  | isCurrentShadowNodeReused(void) const | Ogre::SceneManager | inline | 
  | isLateMaterialResolving() const | Ogre::SceneManager | inlinevirtual | 
  | isSkyBoxEnabled(void) const | Ogre::SceneManager | inlinevirtual | 
  | isSkyDomeEnabled(void) const | Ogre::SceneManager | inlinevirtual | 
  | isSkyPlaneEnabled(void) const | Ogre::SceneManager | inlinevirtual | 
  | MovableObjectIterator typedef | Ogre::SceneManager |  | 
  | MovableObjectVec typedef | Ogre::SceneManager |  | 
  | notifyStaticAabbDirty(MovableObject *movableObject) | Ogre::SceneManager |  | 
  | notifyStaticDirty(Node *node) | Ogre::SceneManager |  | 
  | OGRE_MUTEX(sceneGraphMutex) | Ogre::SceneManager |  | 
  | operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
  | PrefabType enum name | Ogre::SceneManager |  | 
  | prepareWorldGeometry(const String &filename) | Ogre::SceneManager | virtual | 
  | prepareWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | virtual | 
  | PT_CUBE enum value | Ogre::SceneManager |  | 
  | PT_PLANE enum value | Ogre::SceneManager |  | 
  | PT_SPHERE enum value | Ogre::SceneManager |  | 
  | QUERY_ENTITY_DEFAULT_MASK | Ogre::SceneManager | static | 
  | QUERY_FRUSTUM_DEFAULT_MASK | Ogre::SceneManager | static | 
  | QUERY_FX_DEFAULT_MASK | Ogre::SceneManager | static | 
  | QUERY_LIGHT_DEFAULT_MASK | Ogre::SceneManager | static | 
  | QUERY_STATICGEOMETRY_DEFAULT_MASK | Ogre::SceneManager | static | 
  | registerSceneNodeListener(SceneNode *sceneNode) | Ogre::SceneManager | virtual | 
  | removeListener(Listener *s) | Ogre::SceneManager | virtual | 
  | removeLodListener(LodListener *listener) | Ogre::SceneManager |  | 
  | removeRenderObjectListener(RenderObjectListener *delListener) | Ogre::SceneManager | virtual | 
  | removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager | virtual | 
  | SceneManager(const String &instanceName, size_t numWorkerThreads, InstancingThreadedCullingMethod threadedCullingMethod) | Ogre::SceneManager |  | 
  | SceneNodeList typedef | Ogre::SceneManager |  | 
  | setAmbientLight(const ColourValue &upperHemisphere, const ColourValue &lowerHemisphere, const Vector3 &hemisphereDir, Real envmapScale=1.0f) | Ogre::SceneManager |  | 
  | setBuildLegacyLightList(bool bEnable) | Ogre::SceneManager |  | 
  | setDecalsDiffuse(const TexturePtr &tex) | Ogre::SceneManager | inline | 
  | setDecalsEmissive(const TexturePtr &tex) | Ogre::SceneManager | inline | 
  | setDecalsNormals(const TexturePtr &tex) | Ogre::SceneManager | inline | 
  | setDisplaySceneNodes(bool display) | Ogre::SceneManager | virtual | 
  | setFindVisibleObjects(bool find) | Ogre::SceneManager | inlinevirtual | 
  | setFlipCullingOnNegativeScale(bool n) | Ogre::SceneManager | inlinevirtual | 
  | setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::SceneManager |  | 
  | setForward3D(bool bEnable, uint32 width, uint32 height, uint32 numSlices, uint32 lightsPerCell, float minDistance, float maxDistance) | Ogre::SceneManager |  | 
  | setForwardClustered(bool bEnable, uint32 width, uint32 height, uint32 numSlices, uint32 lightsPerCell, uint32 decalsPerCell, float minDistance, float maxDistance) | Ogre::SceneManager |  | 
  | setLateMaterialResolving(bool isLate) | Ogre::SceneManager | inlinevirtual | 
  | setOption(const String &strKey, const void *pValue) | Ogre::SceneManager | inlinevirtual | 
  | setRelativeOrigin(const Vector3 &relativeOrigin, bool bPermanent) | Ogre::SceneManager | virtual | 
  | setShadowColour(const ColourValue &colour) | Ogre::SceneManager | virtual | 
  | setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager | virtual | 
  | setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | inlinevirtual | 
  | setShadowFarDistance(Real distance) | Ogre::SceneManager | virtual | 
  | setShadowTextureCasterMaterial(const String &name) | Ogre::SceneManager | virtual | 
  | setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | inlinevirtual | 
  | setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | inlinevirtual | 
  | setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual | 
  | setSkyBoxEnabled(bool enable) | Ogre::SceneManager | inlinevirtual | 
  | setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual | 
  | setSkyDomeEnabled(bool enable) | Ogre::SceneManager | inlinevirtual | 
  | setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual | 
  | setSkyPlaneEnabled(bool enable) | Ogre::SceneManager | inlinevirtual | 
  | setVisibilityMask(uint32 vmask) | Ogre::SceneManager | inline | 
  | setWorldGeometry(const String &filename) | Ogre::BspSceneManager | virtual | 
  | setWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::BspSceneManager | virtual | 
  | showBoundingBoxes(bool bShow) | Ogre::SceneManager | virtual | 
  | showNodeBoxes(bool show) | Ogre::BspSceneManager |  | 
  | unregisterSceneNodeListener(SceneNode *sceneNode) | Ogre::SceneManager | virtual | 
  | updateAllAnimations() | Ogre::SceneManager |  | 
  | updateAllBounds(const ObjectMemoryManagerVec &objectMemManager) | Ogre::SceneManager |  | 
  | updateAllLods(const Camera *lodCamera, Real lodBias, uint8 firstRq, uint8 lastRq) | Ogre::SceneManager |  | 
  | updateAllTagPoints(void) | Ogre::SceneManager |  | 
  | updateAllTransforms() | Ogre::SceneManager |  | 
  | updateSceneGraph() | Ogre::SceneManager |  | 
  | waitForPendingUserScalableTask() | Ogre::SceneManager |  | 
  | ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline | 
  | ~BspSceneManager() | Ogre::BspSceneManager |  | 
  | ~SceneManager() | Ogre::SceneManager | virtual |