OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Ogre::D3D11HLSLProgram Member List

This is the complete list of members for Ogre::D3D11HLSLProgram, including all inherited members.

_dirtyState()Ogre::Resourcevirtual
_fireLoadingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_firePreparingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_fireUnloadingComplete(void)Ogre::Resourcevirtual
_getBindingDelegate(void)Ogre::HighLevelGpuPrograminlinevirtual
_notifyOrigin(const String &origin)Ogre::Resourceinlinevirtual
addListener(Listener *lis)Ogre::Resourcevirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
buildConstantDefinitions() constOgre::D3D11HLSLProgramvirtual
calculateSize(void) constOgre::HighLevelGpuProgramvirtual
changeGroupOwnership(const String &newGroup)Ogre::Resourcevirtual
cleanupDictionary()Ogre::StringInterfacestatic
copyParametersTo(StringInterface *dest) constOgre::StringInterfaceinlinevirtual
CreateComputeShader()Ogre::D3D11HLSLProgram
CreateDomainShader()Ogre::D3D11HLSLProgram
CreateGeometryShader()Ogre::D3D11HLSLProgram
CreateHullShader()Ogre::D3D11HLSLProgram
createParameters(void)Ogre::D3D11HLSLProgramvirtual
CreatePixelShader()Ogre::D3D11HLSLProgram
CreateVertexShader()Ogre::D3D11HLSLProgram
D3D11HLSLProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, D3D11Device &device)Ogre::D3D11HLSLProgram
escalateLoading()Ogre::Resourcevirtual
getBuildParametersFromReflection(void) constOgre::GpuPrograminline
getColumnMajorMatrices(void) constOgre::D3D11HLSLPrograminline
getCompatibleTarget(void) constOgre::D3D11HLSLProgram
getComputeGroupDimensions(void) constOgre::GpuPrograminlinevirtual
getComputeShader(void) constOgre::D3D11HLSLProgram
getConstantBuffers(ID3D11Buffer **buffers, UINT &outSlotStart, UINT &outNumBuffers, GpuProgramParametersSharedPtr params, uint16 variabilityMask)Ogre::D3D11HLSLProgram
getConstantDefinitions() constOgre::HighLevelGpuProgramvirtual
getCreator(void)Ogre::Resourceinlinevirtual
getDefaultParameters(void)Ogre::GpuProgramvirtual
getDomainShader(void) constOgre::D3D11HLSLProgram
getEnableBackwardsCompatibility(void) constOgre::D3D11HLSLPrograminline
getEnableIncludeHeader(void) constOgre::HighLevelGpuProgram
getEntryPoint(void) constOgre::D3D11HLSLPrograminline
getGeometryShader(void) constOgre::D3D11HLSLProgram
getGroup(void) constOgre::Resourceinlinevirtual
getHandle(void) constOgre::Resourceinlinevirtual
getHullShader(void) constOgre::D3D11HLSLProgram
getInputParamDesc(unsigned int index) constOgre::D3D11HLSLProgram
getLanguage(void) constOgre::D3D11HLSLProgramvirtual
getLayoutForPso(const VertexElement2VecVec &vertexElements)Ogre::D3D11HLSLProgram
getLoadingState() constOgre::Resourceinlinevirtual
getManualNamedConstantsFile() constOgre::GpuPrograminlinevirtual
getMicroCode(void) constOgre::D3D11HLSLProgram
getName(void) constOgre::Resourceinlinevirtual
getNameForMicrocodeCache()Ogre::D3D11HLSLProgram
getNumberOfPosesIncluded(void) constOgre::GpuPrograminlinevirtual
getNumClipDistances(void) constOgre::GpuPrograminline
getNumInputs(void) constOgre::D3D11HLSLProgram
getNumOutputs(void) constOgre::D3D11HLSLProgram
getOrigin(void) constOgre::Resourceinlinevirtual
getOutputParamDesc(unsigned int index) constOgre::D3D11HLSLProgram
getParamDictionary(void)Ogre::StringInterfaceinline
getParamDictionary(void) constOgre::StringInterfaceinline
getParameter(const String &name) constOgre::StringInterfaceinlinevirtual
getParameters(void) constOgre::StringInterface
getPassFogStates(void) constOgre::GpuPrograminlinevirtual
getPassSurfaceAndLightStates(void) constOgre::GpuPrograminlinevirtual
getPassTransformStates(void) constOgre::GpuPrograminlinevirtual
getPixelShader(void) constOgre::D3D11HLSLProgram
getPreprocessorDefines(void) constOgre::D3D11HLSLPrograminline
getSize(void) constOgre::Resourceinlinevirtual
getSource(void) constOgre::GpuPrograminlinevirtual
getSourceFile(void) constOgre::GpuPrograminlinevirtual
getStateCount() constOgre::Resourceinlinevirtual
getSubroutineSlot(const String &subroutineSlotName) constOgre::D3D11HLSLProgram
getSyntaxCode(void) constOgre::GpuPrograminlinevirtual
getTarget(void) constOgre::D3D11HLSLPrograminline
getType(void) constOgre::GpuPrograminlinevirtual
getVertexShader(void) constOgre::D3D11HLSLProgram
GpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::GpuProgram
hasCompileError(void) constOgre::GpuPrograminlinevirtual
hasDefaultParameters(void) constOgre::GpuPrograminlinevirtual
HighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::HighLevelGpuProgram
isAdjacencyInfoRequired(void) constOgre::GpuPrograminlinevirtual
isBackgroundLoaded(void) constOgre::Resourceinlinevirtual
isLoaded(void) constOgre::Resourceinlinevirtual
isLoading() constOgre::Resourceinlinevirtual
isManuallyLoaded(void) constOgre::Resourceinlinevirtual
isMorphAnimationIncluded(void) constOgre::GpuPrograminlinevirtual
isPoseAnimationIncluded(void) constOgre::GpuPrograminlinevirtual
isPrepared(void) constOgre::Resourceinlinevirtual
isReloadable(void) constOgre::Resourceinlinevirtual
isSkeletalAnimationIncluded(void) constOgre::GpuPrograminlinevirtual
isSupported(void) constOgre::D3D11HLSLProgramvirtual
isVertexTextureFetchRequired(void) constOgre::GpuPrograminlinevirtual
LF_DEFAULT enum valueOgre::Resource
LF_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_ONLY_UNREFERENCED enum valueOgre::Resource
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_PRESERVE_STATE enum valueOgre::Resource
load(bool backgroundThread=false)Ogre::Resourcevirtual
loadFromSource(void)Ogre::D3D11HLSLProgramvirtual
LoadingFlags enum nameOgre::Resource
LoadingState enum nameOgre::Resource
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_PREPARED enum valueOgre::Resource
LOADSTATE_PREPARING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
mReinterpretingGSOgre::D3D11HLSLProgram
msEnableIncludeHeaderCmdOgre::HighLevelGpuProgramstatic
OGRE_AUTO_MUTEXOgre::Resource
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
prepare(bool backgroundThread=false)Ogre::Resourcevirtual
reinterpretGSForStreamOut(void)Ogre::D3D11HLSLProgram
reload(LoadingFlags flags=LF_DEFAULT)Ogre::Resourcevirtual
removeListener(Listener *lis)Ogre::Resourcevirtual
resetCompileError(void)Ogre::GpuPrograminlinevirtual
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setAdjacencyInfoRequired(bool r)Ogre::GpuPrograminlinevirtual
setBackgroundLoaded(bool bl)Ogre::Resourceinlinevirtual
setBuildParametersFromReflection(bool buildParams)Ogre::GpuPrograminline
setColumnMajorMatrices(bool columnMajor)Ogre::D3D11HLSLPrograminline
setComputeGroupDimensions(Vector3 dimensions)Ogre::GpuPrograminlinevirtual
setEnableBackwardsCompatibility(bool enableBackwardsCompatibility)Ogre::D3D11HLSLPrograminline
setEnableIncludeHeader(bool bEnable)Ogre::HighLevelGpuProgram
setEntryPoint(const String &entryPoint)Ogre::D3D11HLSLPrograminline
setManuallyLoaded(bool isManual)Ogre::Resourceinlinevirtual
setManualNamedConstants(const GpuNamedConstants &namedConstants)Ogre::GpuProgramvirtual
setManualNamedConstantsFile(const String &paramDefFile)Ogre::GpuProgramvirtual
setMorphAnimationIncluded(bool included)Ogre::GpuPrograminlinevirtual
setNumClipDistances(const uint8 numClipDistances)Ogre::GpuProgram
setParameter(const String &name, const String &value)Ogre::StringInterfacevirtual
setParameterList(const NameValuePairList &paramList)Ogre::StringInterfacevirtual
setPoseAnimationIncluded(ushort poseCount)Ogre::GpuPrograminlinevirtual
setPreprocessorDefines(const String &defines)Ogre::D3D11HLSLPrograminline
setShaderMacros(D3D_SHADER_MACRO *shaderMacros)Ogre::D3D11HLSLProgram
setSkeletalAnimationIncluded(bool included)Ogre::GpuPrograminlinevirtual
setSource(const String &source)Ogre::GpuProgramvirtual
setSource(const String &source, const String &debugFilename)Ogre::GpuProgramvirtual
setSourceFile(const String &filename)Ogre::GpuProgramvirtual
setSyntaxCode(const String &syntax)Ogre::GpuProgramvirtual
setTarget(const String &target)Ogre::D3D11HLSLProgram
setToLoaded(void)Ogre::Resourceinlinevirtual
setType(GpuProgramType t)Ogre::GpuProgramvirtual
setUniformBlockBinding(const char *blockName, uint32 bindingSlot)Ogre::GpuPrograminlinevirtual
setVertexTextureFetchRequired(bool r)Ogre::GpuPrograminlinevirtual
StringInterface()Ogre::StringInterfaceinline
touch(void)Ogre::Resourcevirtual
unload(void)Ogre::Resourcevirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~D3D11HLSLProgram()Ogre::D3D11HLSLProgram
~GpuProgram()Ogre::GpuPrograminlinevirtual
~HighLevelGpuProgram()Ogre::HighLevelGpuProgram
~Resource()Ogre::Resourcevirtual
~StringInterface()Ogre::StringInterfaceinlinevirtual