| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit | 
  | clearResults(void) | Ogre::RaySceneQuery | virtual | 
  | DefaultRaySceneQuery(SceneManager *creator) | Ogre::DefaultRaySceneQuery |  | 
  | execute(RaySceneQueryListener *listener) | Ogre::DefaultRaySceneQuery | virtual | 
  | execute(ObjectData objData, size_t numNodes, RaySceneQueryListener *listener) | Ogre::DefaultRaySceneQuery |  | 
  | Ogre::RaySceneQuery::execute(void) | Ogre::RaySceneQuery | virtual | 
  | getLastResults(void) | Ogre::RaySceneQuery | virtual | 
  | getMaxResults(void) const | Ogre::RaySceneQuery | virtual | 
  | getQueryMask(void) const | Ogre::SceneQuery | virtual | 
  | getRay(void) const | Ogre::RaySceneQuery | virtual | 
  | getSortByDistance(void) const | Ogre::RaySceneQuery | virtual | 
  | getSupportedWorldFragmentTypes(void) const | Ogre::SceneQuery | inlinevirtual | 
  | getWorldFragmentType(void) const | Ogre::SceneQuery | virtual | 
  | mFirstRq | Ogre::SceneQuery |  | 
  | mLastRq | Ogre::SceneQuery |  | 
  | operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
  | queryResult(MovableObject *obj, Real distance) | Ogre::RaySceneQuery | virtual | 
  | queryResult(SceneQuery::WorldFragment *fragment, Real distance) | Ogre::RaySceneQuery | virtual | 
  | RaySceneQuery(SceneManager *mgr) | Ogre::RaySceneQuery |  | 
  | SceneQuery(SceneManager *mgr) | Ogre::SceneQuery |  | 
  | setQueryMask(uint32 mask) | Ogre::SceneQuery | virtual | 
  | setRay(const Ray &ray) | Ogre::RaySceneQuery | virtual | 
  | setSortByDistance(bool sort, ushort maxresults=0) | Ogre::RaySceneQuery | virtual | 
  | setWorldFragmentType(enum WorldFragmentType wft) | Ogre::SceneQuery | virtual | 
  | WFT_CUSTOM_GEOMETRY enum value | Ogre::SceneQuery |  | 
  | WFT_NONE enum value | Ogre::SceneQuery |  | 
  | WFT_PLANE_BOUNDED_REGION enum value | Ogre::SceneQuery |  | 
  | WFT_RENDER_OPERATION enum value | Ogre::SceneQuery |  | 
  | WFT_SINGLE_INTERSECTION enum value | Ogre::SceneQuery |  | 
  | WorldFragmentType enum name | Ogre::SceneQuery |  | 
  | ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline | 
  | ~DefaultRaySceneQuery() | Ogre::DefaultRaySceneQuery |  | 
  | ~RaySceneQuery() | Ogre::RaySceneQuery | virtual | 
  | ~RaySceneQueryListener() | Ogre::RaySceneQueryListener | inlinevirtual | 
  | ~SceneQuery() | Ogre::SceneQuery | virtual |