OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Ogre::ExternalTextureSourceManager Member List

This is the complete list of members for Ogre::ExternalTextureSourceManager, including all inherited members.

AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
destroyAdvancedTexture(const String &sTextureName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::ExternalTextureSourceManager
ExternalTextureSourceManager()Ogre::ExternalTextureSourceManager
getCurrentPlugIn(void) constOgre::ExternalTextureSourceManagerinline
getExternalTextureSource(const String &sTexturePlugInType)Ogre::ExternalTextureSourceManager
getSingleton(void)Ogre::ExternalTextureSourceManagerstatic
getSingletonPtr(void)Ogre::ExternalTextureSourceManagerstatic
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
setCurrentPlugIn(const String &sTexturePlugInType)Ogre::ExternalTextureSourceManager
setExternalTextureSource(const String &sTexturePlugInType, ExternalTextureSource *pTextureSystem)Ogre::ExternalTextureSourceManager
Singleton(void)Ogre::Singleton< ExternalTextureSourceManager >inline
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~ExternalTextureSourceManager()Ogre::ExternalTextureSourceManager
~Singleton(void)Ogre::Singleton< ExternalTextureSourceManager >inline