OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Ogre::GLSLESLinkProgram Class Reference

C++ encapsulation of GLSL ES Program Object. More...

#include <OgreGLSLESLinkProgram.h>

+ Inheritance diagram for Ogre::GLSLESLinkProgram:

Public Member Functions

 GLSLESLinkProgram (GLSLESShader *vertexProgram, GLSLESShader *fragmentProgram)
 Constructor should only be used by GLSLESLinkProgramManager.
 
virtual ~GLSLESLinkProgram (void)
 
void activate (void)
 Makes a program object active by making sure it is linked and then putting it in use.
 
void updatePassIterationUniforms (GpuProgramParametersSharedPtr params)
 Updates program object uniforms using data from pass iteration GpuProgramParameters.
 
void updateUniformBlocks (GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType)
 Updates program object uniform blocks using data from GpuProgramParameters.
 
void updateUniforms (GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType)
 Updates program object uniforms using data from GpuProgramParameters.
 

Detailed Description

C++ encapsulation of GLSL ES Program Object.

Constructor & Destructor Documentation

◆ GLSLESLinkProgram()

Ogre::GLSLESLinkProgram::GLSLESLinkProgram ( GLSLESShader vertexProgram,
GLSLESShader fragmentProgram 
)

Constructor should only be used by GLSLESLinkProgramManager.

◆ ~GLSLESLinkProgram()

virtual Ogre::GLSLESLinkProgram::~GLSLESLinkProgram ( void  )
virtual

Member Function Documentation

◆ activate()

void Ogre::GLSLESLinkProgram::activate ( void  )

Makes a program object active by making sure it is linked and then putting it in use.

◆ updatePassIterationUniforms()

void Ogre::GLSLESLinkProgram::updatePassIterationUniforms ( GpuProgramParametersSharedPtr  params)

Updates program object uniforms using data from pass iteration GpuProgramParameters.

normally called by GLSLESShader::bindMultiPassParameters() just before multi pass rendering occurs.

◆ updateUniformBlocks()

void Ogre::GLSLESLinkProgram::updateUniformBlocks ( GpuProgramParametersSharedPtr  params,
uint16  mask,
GpuProgramType  fromProgType 
)

Updates program object uniform blocks using data from GpuProgramParameters.

normally called by GLSLESShader::bindParameters() just before rendering occurs.

◆ updateUniforms()

void Ogre::GLSLESLinkProgram::updateUniforms ( GpuProgramParametersSharedPtr  params,
uint16  mask,
GpuProgramType  fromProgType 
)

Updates program object uniforms using data from GpuProgramParameters.

normally called by GLSLESShader::bindParameters() just before rendering occurs.


The documentation for this class was generated from the following file: