_calcTempSquareDist(const Vector3 &worldPos) | Ogre::Light | |
_deriveShadowFarClipDistance(const Camera *maincam) const | Ogre::Light | |
_deriveShadowNearClipDistance(const Camera *maincam) const | Ogre::Light | |
_getLightList() | Ogre::MovableObject | inline |
_getManager(void) const | Ogre::MovableObject | inline |
_getObjectData() | Ogre::MovableObject | inline |
_getOwnShadowFarDistance(void) const | Ogre::Light | |
_getParentNodeFullTransform(void) const | Ogre::MovableObject | |
_notifyAttached(Node *parent) | Ogre::MovableObject | virtual |
_notifyManager(SceneManager *man) | Ogre::MovableObject | inline |
_notifyParentNodeMemoryChanged(void) | Ogre::MovableObject | inlinevirtual |
_notifyStaticDirty(void) const | Ogre::MovableObject | inlinevirtual |
_releaseManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
_restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
_updateCustomGpuParameter(uint16 paramIndex, const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::Light | virtual |
_updateRenderQueue(RenderQueue *queue, Camera *camera, const Camera *lodCamera) | Ogre::Light | inlinevirtual |
addQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
AnimableObject() | Ogre::AnimableObject | inline |
buildLightList(const size_t numNodes, ObjectData t, const LightListInfo &globalLightList) | Ogre::MovableObject | static |
c_DefaultLodMesh | Ogre::MovableObject | static |
calculateCastersBox(const size_t numNodes, ObjectData t, uint32 sceneVisibilityFlags, AxisAlignedBox *outBox) | Ogre::MovableObject | static |
createAnimableValue(const String &valueName) | Ogre::Light | virtual |
cullFrustum(const size_t numNodes, ObjectData t, const Camera *frustum, uint32 sceneVisibilityFlags, MovableObjectArray &outCulledObjects, const Camera *lodCamera) | Ogre::MovableObject | static |
cullLights(const size_t numNodes, ObjectData t, LightListInfo &outGlobalLightList, const FrustumVec &frustums, const FrustumVec &cubemapFrustums) | Ogre::MovableObject | static |
detachFromParent(void) | Ogre::MovableObject | |
getAffectParentNode(void) const | Ogre::Light | inline |
getAnimableValueNames(void) const | Ogre::AnimableObject | inline |
getAs4DVector(void) const | Ogre::Light | |
getAttenuationConstant(void) const | Ogre::Light | inline |
getAttenuationLinear(void) const | Ogre::Light | inline |
getAttenuationQuadric(void) const | Ogre::Light | inline |
getAttenuationRange(void) const | Ogre::Light | inline |
getCachedDistanceToCamera(void) const | Ogre::MovableObject | inline |
getCachedDistanceToCameraAsReal(void) const | Ogre::MovableObject | inline |
getCastShadows(void) const | Ogre::MovableObject | inline |
getCurrentMeshLod(void) const | Ogre::MovableObject | inline |
getCustomParameter(uint16 index) const | Ogre::Light | |
getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic |
getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic |
getDerivedDirection(void) const | Ogre::Light | |
getDerivedDirectionUpdated(void) const | Ogre::Light | |
getDerivedRectSize(void) const | Ogre::Light | |
getDiffuseColour(void) const | Ogre::Light | inline |
getDirection(void) const | Ogre::Light | |
getDoubleSided(void) const | Ogre::Light | inline |
getId() const | Ogre::IdObject | inline |
getLightMask() const | Ogre::MovableObject | inline |
getListener(void) const | Ogre::MovableObject | inline |
getLocalAabb(void) const | Ogre::MovableObject | |
getLocalRadius(void) const | Ogre::MovableObject | |
getMovableType(void) const | Ogre::Light | virtual |
getName(void) const | Ogre::MovableObject | inline |
getParentNode(void) const | Ogre::MovableObject | inline |
getParentSceneNode(void) const | Ogre::MovableObject | inline |
getPowerScale(void) const | Ogre::Light | inline |
getQueryFlags(void) const | Ogre::MovableObject | inline |
getRectSize(void) const | Ogre::Light | inline |
getRenderingDistance(void) const | Ogre::MovableObject | inline |
getRenderingMinPixelSize() const | Ogre::MovableObject | inline |
getRenderQueueGroup(void) const | Ogre::MovableObject | inline |
getShadowFarClipDistance() const | Ogre::Light | inline |
getShadowFarDistance(void) const | Ogre::Light | |
getShadowFarDistanceSquared(void) const | Ogre::Light | |
getShadowNearClipDistance() const | Ogre::Light | inline |
getShadowRenderingDistance(void) const | Ogre::MovableObject | inline |
getSkeletonInstance(void) const | Ogre::MovableObject | inline |
getSpecularColour(void) const | Ogre::Light | inline |
getSpotlightFalloff(void) const | Ogre::Light | inline |
getSpotlightInnerAngle(void) const | Ogre::Light | inline |
getSpotlightNearClipDistance() const | Ogre::Light | inline |
getSpotlightOuterAngle(void) const | Ogre::Light | inline |
getSpotlightTanHalfAngle(void) const | Ogre::Light | inline |
getType(void) const | Ogre::Light | inline |
getUserObjectBindings() | Ogre::MovableObject | inline |
getUserObjectBindings() const | Ogre::MovableObject | inline |
getVisibilityFlags(void) const | Ogre::MovableObject | inline |
getVisible(void) const | Ogre::MovableObject | inline |
getWorldAabb() const | Ogre::MovableObject | |
getWorldAabbUpdated() | Ogre::MovableObject | |
getWorldRadius() const | Ogre::MovableObject | |
getWorldRadiusUpdated() | Ogre::MovableObject | |
IdObject(IdType id) | Ogre::IdObject | inline |
instanceBatchCullFrustumThreaded(const Frustum *frustum, const Camera *lodCamera, uint32 combinedVisibilityFlags) | Ogre::MovableObject | inlinevirtual |
isAttached(void) const | Ogre::MovableObject | inline |
isStatic() const | Ogre::MovableObject | |
isVisible(void) const | Ogre::MovableObject | |
Light(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager) | Ogre::Light | |
LightTypes enum name | Ogre::Light | |
LT_AREA_APPROX enum value | Ogre::Light | |
LT_AREA_LTC enum value | Ogre::Light | |
LT_DIRECTIONAL enum value | Ogre::Light | |
LT_POINT enum value | Ogre::Light | |
LT_SPOTLIGHT enum value | Ogre::Light | |
LT_VPL enum value | Ogre::Light | |
MAX_FORWARD_PLUS_LIGHTS enum value | Ogre::Light | |
mGlobalIndex | Ogre::MovableObject | |
MovableObject(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager, uint8 renderQueueId) | Ogre::MovableObject | |
MovableObject(ObjectData *objectDataPtrs) | Ogre::MovableObject | |
MovableObjectArray typedef | Ogre::MovableObject | |
mParentIndex | Ogre::MovableObject | |
mRenderables | Ogre::MovableObject | |
mTexLightMaskDiffuseMipStart | Ogre::Light | |
mTextureLightMaskIdx | Ogre::Light | |
NUM_LIGHT_TYPES enum value | Ogre::Light | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline |
operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline |
queryLights(void) const | Ogre::MovableObject | inline |
removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
resetShadowFarDistance(void) | Ogre::Light | |
setAffectParentNode(bool bAffect) | Ogre::Light | |
setAttenuation(Real range, Real constant, Real linear, Real quadratic) | Ogre::Light | |
setAttenuationBasedOnRadius(Real radius, Real lumThreshold) | Ogre::Light | |
setCastShadows(bool enabled) | Ogre::MovableObject | inline |
setCustomParameter(uint16 index, const Vector4 &value) | Ogre::Light | |
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
setDiffuseColour(Real red, Real green, Real blue) | Ogre::Light | inline |
setDiffuseColour(const ColourValue &colour) | Ogre::Light | inline |
setDirection(const Vector3 &vec) | Ogre::Light | |
setDoubleSided(bool bDoubleSided) | Ogre::Light | |
setLightMask(uint32 lightMask) | Ogre::MovableObject | inline |
setListener(Listener *listener) | Ogre::MovableObject | inline |
setLocalAabb(const Aabb box) | Ogre::MovableObject | |
setName(const String &name) | Ogre::MovableObject | inline |
setPowerScale(Real power) | Ogre::Light | |
setQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
setRectSize(Vector2 rectSize) | Ogre::Light | |
setRenderingDistance(Real dist) | Ogre::MovableObject | inline |
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline |
setRenderQueueGroup(uint8 queueID) | Ogre::Light | virtual |
setShadowFarClipDistance(Real farClip) | Ogre::Light | inline |
setShadowFarDistance(Real distance) | Ogre::Light | |
setShadowNearClipDistance(Real nearClip) | Ogre::Light | inline |
setShadowRenderingDistance(Real dist) | Ogre::MovableObject | inline |
setSpecularColour(Real red, Real green, Real blue) | Ogre::Light | inline |
setSpecularColour(const ColourValue &colour) | Ogre::Light | inline |
setSpotlightFalloff(Real val) | Ogre::Light | inline |
setSpotlightInnerAngle(const Radian &val) | Ogre::Light | |
setSpotlightNearClipDistance(Real nearClip) | Ogre::Light | inline |
setSpotlightOuterAngle(const Radian &val) | Ogre::Light | |
setSpotlightRange(const Radian &innerAngle, const Radian &outerAngle, Real falloff=1.0) | Ogre::Light | |
setStatic(bool bStatic) | Ogre::MovableObject | |
setTexture(const TexturePtr &texture, uint16 sliceIdx) | Ogre::Light | |
setType(LightTypes type) | Ogre::Light | |
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
setVisible(bool visible) | Ogre::MovableObject | inline |
tempSquareDist | Ogre::Light | |
updateAllBounds(const size_t numNodes, ObjectData t) | Ogre::MovableObject | static |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~AnimableObject() | Ogre::AnimableObject | inlinevirtual |
~Light() | Ogre::Light | |
~MovableObject() | Ogre::MovableObject | virtual |