OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Ogre::MetalDepthBuffer Member List

This is the complete list of members for Ogre::MetalDepthBuffer, including all inherited members.

_notifyRenderTargetAttached(RenderTarget *renderTarget)Ogre::DepthBuffervirtual
_notifyRenderTargetDetached(RenderTarget *renderTarget)Ogre::DepthBuffervirtual
_setPoolId(uint16 poolId)Ogre::DepthBuffer
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
copyTo(DepthBuffer *destination)Ogre::DepthBuffer
DefaultDepthBufferFormatOgre::DepthBufferstatic
DepthBuffer(uint16 poolId, uint16 bitDepth, uint32 width, uint32 height, uint32 fsaa, const String &fsaaHint, PixelFormat pixelFormat, bool isDepthTexture, bool manual, RenderSystem *renderSystem)Ogre::DepthBuffer
getBitDepth() constOgre::DepthBuffervirtual
getFormat(void) constOgre::DepthBuffer
getFsaa() constOgre::DepthBuffervirtual
getFsaaHint() constOgre::DepthBuffervirtual
getHeight() constOgre::DepthBuffervirtual
getOwnerDevice(void) constOgre::MetalDepthBufferinline
getPoolId() constOgre::DepthBuffervirtual
getWidth() constOgre::DepthBuffervirtual
isCompatible(RenderTarget *renderTarget, bool exactFormatMatch) constOgre::MetalDepthBuffervirtual
isDepthTexture(void) constOgre::DepthBuffer
isManual() constOgre::DepthBuffer
mDepthAttachmentDescOgre::MetalDepthBuffer
MetalDepthBuffer(uint16 poolId, MetalRenderSystem *renderSystem, uint32 width, uint32 height, uint32 fsaa, uint32 multiSampleQuality, PixelFormat pixelFormat, bool isDepthTexture, bool _isManual, id< MTLTexture > depthTexture, id< MTLTexture > stencilTexture, MetalDevice *device)Ogre::MetalDepthBuffer
mStencilAttachmentDescOgre::MetalDepthBuffer
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
POOL_DEFAULT enum valueOgre::DepthBuffer
POOL_INVALID enum valueOgre::DepthBuffer
POOL_MANUAL_USAGE enum valueOgre::DepthBuffer
POOL_NO_DEPTH enum valueOgre::DepthBuffer
POOL_NON_SHAREABLE enum valueOgre::DepthBuffer
PoolId enum nameOgre::DepthBuffer
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~DepthBuffer()Ogre::DepthBuffervirtual
~MetalDepthBuffer()Ogre::MetalDepthBuffervirtual