| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit | 
  | createVertexBuffers(VertexBufferPackedVec &outVertexBuffers, size_t numVertices, void *const *initialData, bool keepAsShadow) | Ogre::MetalMultiSourceVertexBufferPool | virtual | 
  | destroyVertexBuffers(VertexBufferPackedVec &inOutVertexBuffers) | Ogre::MultiSourceVertexBufferPool |  | 
  | getBytesOffsetToSource(uint8 sourceIdx) const | Ogre::MultiSourceVertexBufferPool |  | 
  | MetalMultiSourceVertexBufferPool(size_t vboPoolIndex, id< MTLBuffer > vboName, const VertexElement2VecVec &vertexElementsBySource, size_t maxVertices, BufferType bufferType, size_t internalBufferStart, VaoManager *vaoManager) | Ogre::MetalMultiSourceVertexBufferPool |  | 
  | MultiSourceVertexBufferPool(const VertexElement2VecVec &vertexElementsBySource, size_t maxVertices, BufferType bufferType, size_t internalBufferStart, VaoManager *vaoManager) | Ogre::MultiSourceVertexBufferPool |  | 
  | operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
  | ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline | 
  | ~MetalMultiSourceVertexBufferPool() | Ogre::MetalMultiSourceVertexBufferPool | virtual | 
  | ~MultiSourceVertexBufferPool() | Ogre::MultiSourceVertexBufferPool | inlinevirtual |