| _calcTempSquareDist(const Vector3 &worldPos) | Ogre::Light |  | 
  | _deriveShadowFarClipDistance(const Camera *maincam) const | Ogre::Light |  | 
  | _deriveShadowNearClipDistance(const Camera *maincam) const | Ogre::Light |  | 
  | _getLightList() | Ogre::MovableObject | inline | 
  | _getManager(void) const | Ogre::MovableObject | inline | 
  | _getObjectData() | Ogre::MovableObject | inline | 
  | _getOwnShadowFarDistance(void) const | Ogre::Light |  | 
  | _getParentNodeFullTransform(void) const | Ogre::MovableObject |  | 
  | _notifyAttached(Node *parent) | Ogre::MovableObject | virtual | 
  | _notifyManager(SceneManager *man) | Ogre::MovableObject | inline | 
  | _notifyMoved(void) | Ogre::PCZLight | virtual | 
  | _notifyParentNodeMemoryChanged(void) | Ogre::MovableObject | inlinevirtual | 
  | _notifyStaticDirty(void) const | Ogre::MovableObject | inlinevirtual | 
  | _releaseManualHardwareResources() | Ogre::MovableObject | inlinevirtual | 
  | _restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual | 
  | _updateCustomGpuParameter(uint16 paramIndex, const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::Light | virtual | 
  | _updateRenderQueue(RenderQueue *queue, Camera *camera, const Camera *lodCamera) | Ogre::Light | inlinevirtual | 
  | addQueryFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | addZoneToAffectedZonesList(PCZone *zone) | Ogre::PCZLight |  | 
  | affectsVisibleZone(void) | Ogre::PCZLight | inline | 
  | affectsZone(PCZone *zone) | Ogre::PCZLight |  | 
  | AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit | 
  | AnimableObject() | Ogre::AnimableObject | inline | 
  | buildLightList(const size_t numNodes, ObjectData t, const LightListInfo &globalLightList) | Ogre::MovableObject | static | 
  | c_DefaultLodMesh | Ogre::MovableObject | static | 
  | calculateCastersBox(const size_t numNodes, ObjectData t, uint32 sceneVisibilityFlags, AxisAlignedBox *outBox) | Ogre::MovableObject | static | 
  | clearAffectedZones(void) | Ogre::PCZLight |  | 
  | clearNeedsUpdate(void) | Ogre::PCZLight | inline | 
  | createAnimableValue(const String &valueName) | Ogre::Light | virtual | 
  | cullFrustum(const size_t numNodes, ObjectData t, const Camera *frustum, uint32 sceneVisibilityFlags, MovableObjectArray &outCulledObjects, const Camera *lodCamera) | Ogre::MovableObject | static | 
  | cullLights(const size_t numNodes, ObjectData t, LightListInfo &outGlobalLightList, const FrustumVec &frustums, const FrustumVec &cubemapFrustums) | Ogre::MovableObject | static | 
  | detachFromParent(void) | Ogre::MovableObject |  | 
  | getAffectParentNode(void) const | Ogre::Light | inline | 
  | getAnimableValueNames(void) const | Ogre::AnimableObject | inline | 
  | getAs4DVector(void) const | Ogre::Light |  | 
  | getAttenuationConstant(void) const | Ogre::Light | inline | 
  | getAttenuationLinear(void) const | Ogre::Light | inline | 
  | getAttenuationQuadric(void) const | Ogre::Light | inline | 
  | getAttenuationRange(void) const | Ogre::Light | inline | 
  | getCachedDistanceToCamera(void) const | Ogre::MovableObject | inline | 
  | getCachedDistanceToCameraAsReal(void) const | Ogre::MovableObject | inline | 
  | getCastShadows(void) const | Ogre::MovableObject | inline | 
  | getCurrentMeshLod(void) const | Ogre::MovableObject | inline | 
  | getCustomParameter(uint16 index) const | Ogre::Light |  | 
  | getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic | 
  | getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic | 
  | getDerivedDirection(void) const | Ogre::Light |  | 
  | getDerivedDirectionUpdated(void) const | Ogre::Light |  | 
  | getDerivedRectSize(void) const | Ogre::Light |  | 
  | getDiffuseColour(void) const | Ogre::Light | inline | 
  | getDirection(void) const | Ogre::Light |  | 
  | getDoubleSided(void) const | Ogre::Light | inline | 
  | getId() const | Ogre::IdObject | inline | 
  | getLightMask() const | Ogre::MovableObject | inline | 
  | getListener(void) const | Ogre::MovableObject | inline | 
  | getLocalAabb(void) const | Ogre::MovableObject |  | 
  | getLocalRadius(void) const | Ogre::MovableObject |  | 
  | getMovableType(void) const | Ogre::PCZLight | virtual | 
  | getName(void) const | Ogre::MovableObject | inline | 
  | getNeedsUpdate(void) | Ogre::PCZLight |  | 
  | getParentNode(void) const | Ogre::MovableObject | inline | 
  | getParentSceneNode(void) const | Ogre::MovableObject | inline | 
  | getPowerScale(void) const | Ogre::Light | inline | 
  | getQueryFlags(void) const | Ogre::MovableObject | inline | 
  | getRectSize(void) const | Ogre::Light | inline | 
  | getRenderingDistance(void) const | Ogre::MovableObject | inline | 
  | getRenderingMinPixelSize() const | Ogre::MovableObject | inline | 
  | getRenderQueueGroup(void) const | Ogre::MovableObject | inline | 
  | getShadowFarClipDistance() const | Ogre::Light | inline | 
  | getShadowFarDistance(void) const | Ogre::Light |  | 
  | getShadowFarDistanceSquared(void) const | Ogre::Light |  | 
  | getShadowNearClipDistance() const | Ogre::Light | inline | 
  | getShadowRenderingDistance(void) const | Ogre::MovableObject | inline | 
  | getSkeletonInstance(void) const | Ogre::MovableObject | inline | 
  | getSpecularColour(void) const | Ogre::Light | inline | 
  | getSpotlightFalloff(void) const | Ogre::Light | inline | 
  | getSpotlightInnerAngle(void) const | Ogre::Light | inline | 
  | getSpotlightNearClipDistance() const | Ogre::Light | inline | 
  | getSpotlightOuterAngle(void) const | Ogre::Light | inline | 
  | getSpotlightTanHalfAngle(void) const | Ogre::Light | inline | 
  | getType(void) const | Ogre::Light | inline | 
  | getUserObjectBindings() | Ogre::MovableObject | inline | 
  | getUserObjectBindings() const | Ogre::MovableObject | inline | 
  | getVisibilityFlags(void) const | Ogre::MovableObject | inline | 
  | getVisible(void) const | Ogre::MovableObject | inline | 
  | getWorldAabb() const | Ogre::MovableObject |  | 
  | getWorldAabbUpdated() | Ogre::MovableObject |  | 
  | getWorldRadius() const | Ogre::MovableObject |  | 
  | getWorldRadiusUpdated() | Ogre::MovableObject |  | 
  | IdObject(IdType id) | Ogre::IdObject | inline | 
  | instanceBatchCullFrustumThreaded(const Frustum *frustum, const Camera *lodCamera, uint32 combinedVisibilityFlags) | Ogre::MovableObject | inlinevirtual | 
  | isAttached(void) const | Ogre::MovableObject | inline | 
  | isStatic() const | Ogre::MovableObject |  | 
  | isVisible(void) const | Ogre::MovableObject |  | 
  | Light(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager) | Ogre::Light |  | 
  | LightTypes enum name | Ogre::Light |  | 
  | LT_AREA_APPROX enum value | Ogre::Light |  | 
  | LT_AREA_LTC enum value | Ogre::Light |  | 
  | LT_DIRECTIONAL enum value | Ogre::Light |  | 
  | LT_POINT enum value | Ogre::Light |  | 
  | LT_SPOTLIGHT enum value | Ogre::Light |  | 
  | LT_VPL enum value | Ogre::Light |  | 
  | MAX_FORWARD_PLUS_LIGHTS enum value | Ogre::Light |  | 
  | mGlobalIndex | Ogre::MovableObject |  | 
  | MovableObject(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager, uint8 renderQueueId) | Ogre::MovableObject |  | 
  | MovableObject(ObjectData *objectDataPtrs) | Ogre::MovableObject |  | 
  | MovableObjectArray typedef | Ogre::MovableObject |  | 
  | mParentIndex | Ogre::MovableObject |  | 
  | mRenderables | Ogre::MovableObject |  | 
  | mTexLightMaskDiffuseMipStart | Ogre::Light |  | 
  | mTextureLightMaskIdx | Ogre::Light |  | 
  | NUM_LIGHT_TYPES enum value | Ogre::Light |  | 
  | operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline | 
  | operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline | 
  | PCZLight() | Ogre::PCZLight |  | 
  | PCZLight(const String &name) | Ogre::PCZLight |  | 
  | queryLights(void) const | Ogre::MovableObject | inline | 
  | removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | removeZoneFromAffectedZonesList(PCZone *zone) | Ogre::PCZLight |  | 
  | resetShadowFarDistance(void) | Ogre::Light |  | 
  | setAffectParentNode(bool bAffect) | Ogre::Light |  | 
  | setAffectsVisibleZone(bool affects) | Ogre::PCZLight | inline | 
  | setAttenuation(Real range, Real constant, Real linear, Real quadratic) | Ogre::Light |  | 
  | setAttenuationBasedOnRadius(Real radius, Real lumThreshold) | Ogre::Light |  | 
  | setCastShadows(bool enabled) | Ogre::MovableObject | inline | 
  | setCustomParameter(uint16 index, const Vector4 &value) | Ogre::Light |  | 
  | setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic | 
  | setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic | 
  | setDiffuseColour(Real red, Real green, Real blue) | Ogre::Light | inline | 
  | setDiffuseColour(const ColourValue &colour) | Ogre::Light | inline | 
  | setDirection(const Vector3 &vec) | Ogre::Light |  | 
  | setDoubleSided(bool bDoubleSided) | Ogre::Light |  | 
  | setLightMask(uint32 lightMask) | Ogre::MovableObject | inline | 
  | setListener(Listener *listener) | Ogre::MovableObject | inline | 
  | setLocalAabb(const Aabb box) | Ogre::MovableObject |  | 
  | setName(const String &name) | Ogre::MovableObject | inline | 
  | setPowerScale(Real power) | Ogre::Light |  | 
  | setQueryFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | setRectSize(Vector2 rectSize) | Ogre::Light |  | 
  | setRenderingDistance(Real dist) | Ogre::MovableObject | inline | 
  | setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline | 
  | setRenderQueueGroup(uint8 queueID) | Ogre::Light | virtual | 
  | setShadowFarClipDistance(Real farClip) | Ogre::Light | inline | 
  | setShadowFarDistance(Real distance) | Ogre::Light |  | 
  | setShadowNearClipDistance(Real nearClip) | Ogre::Light | inline | 
  | setShadowRenderingDistance(Real dist) | Ogre::MovableObject | inline | 
  | setSpecularColour(Real red, Real green, Real blue) | Ogre::Light | inline | 
  | setSpecularColour(const ColourValue &colour) | Ogre::Light | inline | 
  | setSpotlightFalloff(Real val) | Ogre::Light | inline | 
  | setSpotlightInnerAngle(const Radian &val) | Ogre::Light |  | 
  | setSpotlightNearClipDistance(Real nearClip) | Ogre::Light | inline | 
  | setSpotlightOuterAngle(const Radian &val) | Ogre::Light |  | 
  | setSpotlightRange(const Radian &innerAngle, const Radian &outerAngle, Real falloff=1.0) | Ogre::Light |  | 
  | setStatic(bool bStatic) | Ogre::MovableObject |  | 
  | setTexture(const TexturePtr &texture, uint16 sliceIdx) | Ogre::Light |  | 
  | setType(LightTypes type) | Ogre::Light |  | 
  | setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | setVisible(bool visible) | Ogre::MovableObject | inline | 
  | tempSquareDist | Ogre::Light |  | 
  | updateAllBounds(const size_t numNodes, ObjectData t) | Ogre::MovableObject | static | 
  | updateZones(PCZone *defaultZone, unsigned long frameCount) | Ogre::PCZLight |  | 
  | ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline | 
  | ~AnimableObject() | Ogre::AnimableObject | inlinevirtual | 
  | ~Light() | Ogre::Light |  | 
  | ~MovableObject() | Ogre::MovableObject | virtual | 
  | ~PCZLight() | Ogre::PCZLight |  |