_addAutotrackingSceneNode(SceneNode *source, SceneNode *target, const Vector3 &offset, const Vector3 &localDirection) | Ogre::SceneManager | virtual |
_addCompositorTexture(IdString name, const TextureVec *texs) | Ogre::SceneManager | |
_addWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | |
_alertVisibleObjects(void) | Ogre::PCZSceneManager | virtual |
_applySceneAnimations(void) | Ogre::SceneManager | virtual |
_areRenderStateChangesSuppressed(void) const | Ogre::SceneManager | inlinevirtual |
_calculateCurrentCastersBox(uint32 viewportVisibilityMask, uint8 firstRq, uint8 lastRq) const | Ogre::SceneManager | |
_calcZonesAffectedByLights(Camera *cam) | Ogre::PCZSceneManager | |
_clearAllZonesPortalUpdateFlag(void) | Ogre::PCZSceneManager | |
_collectForwardPlusObjects(const Camera *camera) | Ogre::SceneManager | |
_createSceneNode(SceneNode *parent, NodeMemoryManager *nodeMemoryManager) | Ogre::SceneManager | virtual |
_createTagPoint(SceneNode *parent, NodeMemoryManager *nodeMemoryManager) | Ogre::SceneManager | virtual |
_cullPhase01(Camera *camera, const Camera *lodCamera, Viewport *vp, uint8 firstRq, uint8 lastRq) | Ogre::SceneManager | virtual |
_dirtyNodeByMovingPortals(void) | Ogre::PCZSceneManager | |
_findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters) | Ogre::PCZSceneManager | virtual |
_frameEnded(void) | Ogre::SceneManager | |
_getActivePassForwardPlus(void) | Ogre::SceneManager | inline |
_getCombinedVisibilityMask(void) const | Ogre::SceneManager | |
_getCurrentRenderStage() const | Ogre::SceneManager | inline |
_getEntityMemoryManager(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | inline |
_getLightMemoryManager(void) | Ogre::SceneManager | inline |
_getNodeMemoryManager(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | inline |
_getTagPointNodeMemoryManager(void) | Ogre::SceneManager | inline |
_getTmpVisibleObjectsList() | Ogre::SceneManager | inline |
_handleLodEvents() | Ogre::SceneManager | |
_markGpuParamsDirty(uint16 mask) | Ogre::SceneManager | virtual |
_notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt) | Ogre::SceneManager | |
_notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt) | Ogre::SceneManager | |
_notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt) | Ogre::SceneManager | |
_pauseRendering() | Ogre::SceneManager | virtual |
_queueSkiesForRendering(Camera *cam) | Ogre::SceneManager | virtual |
_releaseManualHardwareResources() | Ogre::SceneManager | virtual |
_removeAutotrackingSceneNode(SceneNode *source) | Ogre::SceneManager | virtual |
_removeCompositorTextures(size_t from) | Ogre::SceneManager | |
_removeWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | |
_renderPhase02(Camera *camera, const Camera *lodCamera, Viewport *vp, uint8 firstRq, uint8 lastRq, bool includeOverlays) | Ogre::SceneManager | virtual |
_renderScene(Camera *cam, Viewport *vp, bool includeOverlays) | Ogre::PCZSceneManager | |
_renderSingleObject(Renderable *pRend, const MovableObject *pMovableObject, bool casterPass, bool dualParaboloid) | Ogre::SceneManager | virtual |
_restoreManualHardwareResources() | Ogre::SceneManager | virtual |
_resumeRendering(RenderContext *context) | Ogre::SceneManager | virtual |
_setCameraInProgress(Camera *camera) | Ogre::SceneManager | inline |
_setCompositorTarget(const CompositorTexture &compoTarget) | Ogre::SceneManager | |
_setCurrentCompositorPass(CompositorPass *pass) | Ogre::SceneManager | |
_setCurrentRenderStage(IlluminationRenderStage stage) | Ogre::SceneManager | inline |
_setCurrentShadowNode(CompositorShadowNode *shadowNode, bool isReused) | Ogre::SceneManager | |
_setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager | virtual |
_setForwardPlusEnabledInPass(bool bEnable) | Ogre::SceneManager | |
_setLightCullingVisibility(Camera *camera, bool collectLights, bool isCubemap) | Ogre::SceneManager | |
_setPrePassMode(PrePassMode mode, const TextureVec *prepassTextures, const TextureVec *prepassDepthTexture, const TextureVec *ssrTexture) | Ogre::SceneManager | |
_setSkyBox(bool enable, const String &materialName, uint8 renderQueue, Real distance=5000, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual |
_setSkyDome(bool enable, const String &materialName, uint8 renderQueue, Real curvature=10, Real tiling=8, Real distance=4000, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual |
_setSkyPlane(bool enable, const Plane &plane, const String &materialName, uint8 renderQueue, Real scale=1000, Real tiling=10, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual |
_setViewport(Viewport *vp) | Ogre::SceneManager | inline |
_suppressRenderStateChanges(bool suppress) | Ogre::SceneManager | virtual |
_updateHomeZone(PCZSceneNode *, bool) | Ogre::PCZSceneManager | |
_updatePCZSceneNode(PCZSceneNode *) | Ogre::PCZSceneManager | |
_updatePCZSceneNodes(void) | Ogre::PCZSceneManager | |
_updatePortalZoneData(void) | Ogre::PCZSceneManager | |
_updateSceneGraph(Camera *cam) | Ogre::PCZSceneManager | virtual |
_updateWorkerThread(ThreadHandle *threadHandle) | Ogre::SceneManager | |
addListener(Listener *s) | Ogre::SceneManager | virtual |
addLodListener(LodListener *listener) | Ogre::SceneManager | |
addPCZSceneNode(PCZSceneNode *sn, PCZone *zone) | Ogre::PCZSceneManager | |
addRenderObjectListener(RenderObjectListener *newListener) | Ogre::SceneManager | virtual |
addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager | virtual |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
AnimationIterator typedef | Ogre::SceneManager | |
CameraIterator typedef | Ogre::SceneManager | |
clearFrameData(void) | Ogre::SceneManager | |
clearScene(void) | Ogre::PCZSceneManager | virtual |
Ogre::SceneManager::clearScene(bool deleteIndestructibleToo, bool reattachCameras=true) | Ogre::SceneManager | virtual |
connectPortalsToTargetZonesByLocation(void) | Ogre::PCZSceneManager | |
createAABBQuery(const AxisAlignedBox &box, uint32 mask=0xFFFFFFFF) | Ogre::PCZSceneManager | virtual |
createAnimation(const String &name, Real length) | Ogre::SceneManager | virtual |
createAnimationState(const String &animName) | Ogre::SceneManager | virtual |
createAntiPortal(const String &name, PortalBase::PORTAL_TYPE type=PortalBase::PORTAL_TYPE_QUAD) | Ogre::PCZSceneManager | |
createBillboardChain() | Ogre::SceneManager | virtual |
createBillboardSet(unsigned int poolSize=20) | Ogre::SceneManager | virtual |
createCamera(const String &name) | Ogre::PCZSceneManager | virtual |
Ogre::SceneManager::createCamera(const String &name, bool notShadowCaster=true, bool forCubemapping=false) | Ogre::SceneManager | virtual |
createDecal(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createEntity(const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createEntity(const v1::MeshPtr &pMesh, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createEntity(PrefabType ptype, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createInstancedEntity(const String &materialName, const String &managerName) | Ogre::SceneManager | virtual |
createInstanceManager(const String &customName, const String &meshName, const String &groupName, v1::InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager | virtual |
createIntersectionQuery(uint32 mask=0xFFFFFFFF) | Ogre::PCZSceneManager | virtual |
createItem(const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createItem(const MeshPtr &pMesh, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createLight(const String &name) | Ogre::PCZSceneManager | virtual |
Ogre::SceneManager::createLight() | Ogre::SceneManager | virtual |
createManualObject(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createMovableObject(const String &typeName, ObjectMemoryManager *objectMemMgr, const NameValuePairList *params=0) | Ogre::SceneManager | virtual |
createParticleSystem(const String &templateName) | Ogre::SceneManager | virtual |
createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual |
createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask=0xFFFFFFFF) | Ogre::PCZSceneManager | virtual |
createPortal(const String &name, PortalBase::PORTAL_TYPE type=PortalBase::PORTAL_TYPE_QUAD) | Ogre::PCZSceneManager | |
createRayQuery(const Ray &ray, uint32 mask=0xFFFFFFFF) | Ogre::PCZSceneManager | virtual |
createRectangle2D(bool bQuad, SceneMemoryMgrTypes sceneType=SCENE_STATIC) | Ogre::SceneManager | virtual |
createRibbonTrail() | Ogre::SceneManager | virtual |
createSceneNode(void) | Ogre::PCZSceneManager | virtual |
createSceneNode(const String &name) | Ogre::PCZSceneManager | virtual |
Ogre::SceneManager::createSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createSceneNodeImpl(void) | Ogre::PCZSceneManager | virtual |
createSceneNodeImpl(const String &name) | Ogre::PCZSceneManager | virtual |
createSkeletonInstance(const SkeletonDef *skeletonDef) | Ogre::SceneManager | |
createSphereQuery(const Sphere &sphere, uint32 mask=0xFFFFFFFF) | Ogre::PCZSceneManager | virtual |
createStaticGeometry(const String &name) | Ogre::SceneManager | virtual |
createTagPoint(void) | Ogre::SceneManager | virtual |
createWireAabb(void) | Ogre::SceneManager | virtual |
createZone(const String &zoneType, const String &instanceName) | Ogre::PCZSceneManager | |
createZoneFromFile(const String &zoneTypeName, const String &zoneName, PCZSceneNode *parentNode, const String &filename) | Ogre::PCZSceneManager | |
createZoneSpecificNodeData(PCZSceneNode *) | Ogre::PCZSceneManager | |
createZoneSpecificNodeData(PCZone *) | Ogre::PCZSceneManager | |
cullLights(Camera *camera, Light::LightTypes startType, Light::LightTypes endType, LightArray &outLights) | Ogre::SceneManager | |
destroyAllAnimations(void) | Ogre::SceneManager | virtual |
destroyAllAnimationStates(void) | Ogre::SceneManager | virtual |
destroyAllBillboardChains(void) | Ogre::SceneManager | virtual |
destroyAllBillboardSets(void) | Ogre::SceneManager | virtual |
destroyAllCameras(void) | Ogre::SceneManager | virtual |
destroyAllDecals(void) | Ogre::SceneManager | virtual |
destroyAllEntities(void) | Ogre::SceneManager | virtual |
destroyAllInstanceManagers(void) | Ogre::SceneManager | virtual |
destroyAllItems(void) | Ogre::SceneManager | virtual |
destroyAllLights(void) | Ogre::PCZSceneManager | virtual |
destroyAllManualObjects(void) | Ogre::SceneManager | virtual |
destroyAllMovableObjects(void) | Ogre::SceneManager | virtual |
destroyAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual |
destroyAllParticleSystems(void) | Ogre::SceneManager | virtual |
destroyAllRectangle2D(void) | Ogre::SceneManager | virtual |
destroyAllRibbonTrails(void) | Ogre::SceneManager | virtual |
destroyAllStaticGeometry(void) | Ogre::SceneManager | virtual |
destroyAllWireAabbs(void) | Ogre::SceneManager | virtual |
destroyAnimation(const String &name) | Ogre::SceneManager | virtual |
destroyAnimationState(const String &name) | Ogre::SceneManager | virtual |
destroyAntiPortal(AntiPortal *p) | Ogre::PCZSceneManager | |
destroyAntiPortal(const String &portalName) | Ogre::PCZSceneManager | |
destroyBillboardChain(v1::BillboardChain *obj) | Ogre::SceneManager | virtual |
destroyBillboardSet(v1::BillboardSet *set) | Ogre::SceneManager | virtual |
destroyCamera(Camera *cam) | Ogre::SceneManager | virtual |
destroyDecal(Decal *decal) | Ogre::SceneManager | virtual |
destroyEntity(v1::Entity *ent) | Ogre::SceneManager | virtual |
destroyInstancedEntity(v1::InstancedEntity *instancedEntity) | Ogre::SceneManager | virtual |
destroyInstanceManager(IdString name) | Ogre::SceneManager | virtual |
destroyInstanceManager(v1::InstanceManager *instanceManager) | Ogre::SceneManager | virtual |
destroyItem(Item *item) | Ogre::SceneManager | virtual |
destroyLight(const String &name) | Ogre::PCZSceneManager | virtual |
Ogre::SceneManager::destroyLight(Light *light) | Ogre::SceneManager | virtual |
destroyManualObject(ManualObject *obj) | Ogre::SceneManager | virtual |
destroyMovableObject(MovableObject *m, const String &typeName) | Ogre::SceneManager | virtual |
destroyMovableObject(MovableObject *m) | Ogre::SceneManager | virtual |
destroyParticleSystem(ParticleSystem *obj) | Ogre::SceneManager | virtual |
destroyPortal(Portal *p) | Ogre::PCZSceneManager | |
destroyPortal(const String &portalName) | Ogre::PCZSceneManager | |
destroyQuery(SceneQuery *query) | Ogre::SceneManager | virtual |
destroyRectangle2D(v1::Rectangle2D *rect) | Ogre::SceneManager | virtual |
destroyRibbonTrail(v1::RibbonTrail *obj) | Ogre::SceneManager | virtual |
destroySceneNode(const String &name) | Ogre::PCZSceneManager | virtual |
destroySceneNode(SceneNode *sn) | Ogre::PCZSceneManager | virtual |
destroySkeletonInstance(SkeletonInstance *skeletonInstance) | Ogre::SceneManager | |
destroyStaticGeometry(v1::StaticGeometry *geom) | Ogre::SceneManager | virtual |
destroyStaticGeometry(const String &name) | Ogre::SceneManager | virtual |
destroyWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | virtual |
destroyZone(PCZone *zone, bool destroySceneNodes) | Ogre::PCZSceneManager | |
enableSky(bool) | Ogre::PCZSceneManager | |
estimateWorldGeometry(const String &filename) | Ogre::SceneManager | inlinevirtual |
estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | inlinevirtual |
executeUserScalableTask(UniformScalableTask *task, bool bBlock) | Ogre::SceneManager | |
extractAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual |
extractMovableObject(MovableObject *m) | Ogre::SceneManager | virtual |
findCamera(IdString name) const | Ogre::SceneManager | virtual |
findCameraNoThrow(IdString name) const | Ogre::SceneManager | virtual |
findMovableObjects(const String &type, const String &name) | Ogre::SceneManager | virtual |
findNodesIn(const AxisAlignedBox &box, PCZSceneNodeList &list, PCZone *startZone, PCZSceneNode *exclude=0) | Ogre::PCZSceneManager | |
findNodesIn(const Sphere &sphere, PCZSceneNodeList &list, PCZone *startZone, PCZSceneNode *start=0) | Ogre::PCZSceneManager | |
findNodesIn(const PlaneBoundedVolume &volume, PCZSceneNodeList &list, PCZone *startZone, PCZSceneNode *start=0) | Ogre::PCZSceneManager | |
findNodesIn(const Ray &ray, PCZSceneNodeList &list, PCZone *startZone, PCZSceneNode *start=0) | Ogre::PCZSceneManager | |
findSceneNodes(const String &name) const | Ogre::SceneManager | |
findZoneForPoint(Vector3 &point) | Ogre::PCZSceneManager | |
getAmbientLightHemisphereDir(void) const | Ogre::SceneManager | inline |
getAmbientLightLowerHemisphere(void) const | Ogre::SceneManager | inline |
getAmbientLightUpperHemisphere(void) const | Ogre::SceneManager | inline |
getAnimation(const String &name) const | Ogre::SceneManager | virtual |
getAnimationIterator(void) | Ogre::SceneManager | inline |
getAnimations() const | Ogre::SceneManager | inline |
getAnimationState(const String &animName) const | Ogre::SceneManager | virtual |
getAnimationStateIterator(void) | Ogre::SceneManager | inline |
getCameraInProgress(void) const | Ogre::SceneManager | inline |
getCameraIterator(void) | Ogre::SceneManager | inline |
getCameras() const | Ogre::SceneManager | inline |
getCompositorTarget(void) const | Ogre::SceneManager | inline |
getCompositorTextures(void) const | Ogre::SceneManager | inline |
getCurrentCastersBox(void) const | Ogre::SceneManager | |
getCurrentCompositorPass(void) const | Ogre::SceneManager | inline |
getCurrentPrePassDepthTexture(void) const | Ogre::SceneManager | inline |
getCurrentPrePassMode(void) const | Ogre::SceneManager | inline |
getCurrentPrePassTextures(void) const | Ogre::SceneManager | inline |
getCurrentShadowNode(void) const | Ogre::SceneManager | inline |
getCurrentSsrTexture(void) const | Ogre::SceneManager | inline |
getCurrentViewport(void) const | Ogre::SceneManager | inline |
getDecalsDiffuse(void) const | Ogre::SceneManager | inline |
getDecalsEmissive(void) const | Ogre::SceneManager | inline |
getDecalsNormals(void) const | Ogre::SceneManager | inline |
getDefaultZone(void) | Ogre::PCZSceneManager | inline |
getDestinationRenderSystem() | Ogre::SceneManager | |
getDisplaySceneNodes(void) const | Ogre::SceneManager | inlinevirtual |
getDummySceneNode(void) const | Ogre::SceneManager | inline |
getFindVisibleObjects(void) | Ogre::SceneManager | inlinevirtual |
getFlipCullingOnNegativeScale() const | Ogre::SceneManager | inlinevirtual |
getFogColour(void) const | Ogre::SceneManager | virtual |
getFogDensity(void) const | Ogre::SceneManager | virtual |
getFogEnd(void) const | Ogre::SceneManager | virtual |
getFogMode(void) const | Ogre::SceneManager | virtual |
getFogStart(void) const | Ogre::SceneManager | virtual |
getForwardPlus(void) | Ogre::SceneManager | inline |
getGlobalLightList(void) const | Ogre::SceneManager | inline |
getInstanceManager(IdString name) const | Ogre::SceneManager | virtual |
getInstancingThreadedCullingMethod() const | Ogre::SceneManager | inline |
getLight(const String &name) const | Ogre::PCZSceneManager | virtual |
getLightClippingPlanes(const Light *l) | Ogre::SceneManager | virtual |
getLightScissorRect(const Light *l, const Camera *cam) | Ogre::SceneManager | virtual |
getMinMaxDepthRange(const Frustum *shadowMapCamera, Real &outMin, Real &outMax) const | Ogre::SceneManager | |
getMovableObjectIterator(const String &typeName) | Ogre::SceneManager | virtual |
getName(void) const | Ogre::SceneManager | inline |
getNumCompositorTextures(void) const | Ogre::SceneManager | inline |
getNumInstancesPerBatch(const String &meshName, const String &groupName, const String &materialName, v1::InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager | virtual |
getNumWorkerThreads() const | Ogre::SceneManager | inline |
getOption(const String &, void *) | Ogre::PCZSceneManager | virtual |
getOptionKeys(StringVector &refKeys) | Ogre::PCZSceneManager | virtual |
getOptionValues(const String &key, StringVector &refValueList) | Ogre::PCZSceneManager | virtual |
getRelativeOrigin(void) const | Ogre::SceneManager | |
getRenderQueue(void) const | Ogre::SceneManager | inline |
getRootSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | |
getSceneNode(IdType id) | Ogre::SceneManager | |
getSceneNode(IdType id) const | Ogre::SceneManager | |
getShadowColour(void) const | Ogre::SceneManager | virtual |
getShadowDirectionalLightExtrusionDistance(void) const | Ogre::SceneManager | virtual |
getShadowDirLightTextureOffset(void) const | Ogre::SceneManager | inlinevirtual |
getShadowFarDistance(void) const | Ogre::SceneManager | inlinevirtual |
getShadowFarDistanceSquared(void) const | Ogre::SceneManager | inlinevirtual |
getShowBoundingBoxes() const | Ogre::SceneManager | virtual |
getSkyBoxGenParameters(void) const | Ogre::SceneManager | inlinevirtual |
getSkyBoxNode(void) const | Ogre::SceneManager | inlinevirtual |
getSkyDomeGenParameters(void) const | Ogre::SceneManager | inlinevirtual |
getSkyDomeNode(void) const | Ogre::SceneManager | inlinevirtual |
getSkyPlaneGenParameters(void) const | Ogre::SceneManager | inlinevirtual |
getSkyPlaneNode(void) const | Ogre::SceneManager | inlinevirtual |
getStaticGeometry(const String &name) const | Ogre::SceneManager | virtual |
getSuggestedViewpoint(bool random=false) | Ogre::SceneManager | virtual |
getTypeName(void) const | Ogre::PCZSceneManager | virtual |
getVisibilityMask(void) const | Ogre::SceneManager | inline |
getZoneByName(const String &zoneName) | Ogre::PCZSceneManager | |
getZoneIterator(void) | Ogre::PCZSceneManager | inline |
hasAnimation(const String &name) const | Ogre::SceneManager | virtual |
hasAnimationState(const String &name) const | Ogre::SceneManager | virtual |
hasInstanceManager(IdString managerName) const | Ogre::SceneManager | virtual |
hasLight(const String &name) const | Ogre::PCZSceneManager | virtual |
hasMovableObject(MovableObject *m) | Ogre::SceneManager | virtual |
hasOption(const String &strKey) const | Ogre::SceneManager | inlinevirtual |
hasStaticGeometry(const String &name) const | Ogre::SceneManager | virtual |
IlluminationRenderStage enum name | Ogre::SceneManager | |
init(const String &defaultZoneTypeName, const String &filename="none") | Ogre::PCZSceneManager | |
injectMovableObject(MovableObject *m) | Ogre::SceneManager | virtual |
IRS_NONE enum value | Ogre::SceneManager | |
IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager | |
isCurrentShadowNodeReused(void) const | Ogre::SceneManager | inline |
isLateMaterialResolving() const | Ogre::SceneManager | inlinevirtual |
isSkyBoxEnabled(void) const | Ogre::SceneManager | inlinevirtual |
isSkyDomeEnabled(void) const | Ogre::SceneManager | inlinevirtual |
isSkyPlaneEnabled(void) const | Ogre::SceneManager | inlinevirtual |
MovableObjectIterator typedef | Ogre::SceneManager | |
MovableObjectVec typedef | Ogre::SceneManager | |
notifyStaticAabbDirty(MovableObject *movableObject) | Ogre::SceneManager | |
notifyStaticDirty(Node *node) | Ogre::SceneManager | |
OGRE_MUTEX(sceneGraphMutex) | Ogre::SceneManager | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
PCZAxisAlignedBoxSceneQuery | Ogre::PCZSceneManager | friend |
PCZIntersectionSceneQuery | Ogre::PCZSceneManager | friend |
PCZPlaneBoundedVolumeListSceneQuery | Ogre::PCZSceneManager | friend |
PCZRaySceneQuery | Ogre::PCZSceneManager | friend |
PCZSceneManager(const String &name) | Ogre::PCZSceneManager | |
PCZSphereSceneQuery | Ogre::PCZSceneManager | friend |
PrefabType enum name | Ogre::SceneManager | |
prepareShadowTextures(Camera *cam, Viewport *vp, const LightList *lightList=0) | Ogre::PCZSceneManager | virtual |
prepareWorldGeometry(const String &filename) | Ogre::SceneManager | virtual |
prepareWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | virtual |
PT_CUBE enum value | Ogre::SceneManager | |
PT_PLANE enum value | Ogre::SceneManager | |
PT_SPHERE enum value | Ogre::SceneManager | |
QUERY_ENTITY_DEFAULT_MASK | Ogre::SceneManager | static |
QUERY_FRUSTUM_DEFAULT_MASK | Ogre::SceneManager | static |
QUERY_FX_DEFAULT_MASK | Ogre::SceneManager | static |
QUERY_LIGHT_DEFAULT_MASK | Ogre::SceneManager | static |
QUERY_STATICGEOMETRY_DEFAULT_MASK | Ogre::SceneManager | static |
registerSceneNodeListener(SceneNode *sceneNode) | Ogre::SceneManager | virtual |
removeListener(Listener *s) | Ogre::SceneManager | virtual |
removeLodListener(LodListener *listener) | Ogre::SceneManager | |
removeRenderObjectListener(RenderObjectListener *delListener) | Ogre::SceneManager | virtual |
removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager | virtual |
removeSceneNode(SceneNode *) | Ogre::PCZSceneManager | |
SceneManager(const String &instanceName, size_t numWorkerThreads, InstancingThreadedCullingMethod threadedCullingMethod) | Ogre::SceneManager | |
SceneNodeList typedef | Ogre::SceneManager | |
setAmbientLight(const ColourValue &upperHemisphere, const ColourValue &lowerHemisphere, const Vector3 &hemisphereDir, Real envmapScale=1.0f) | Ogre::SceneManager | |
setBuildLegacyLightList(bool bEnable) | Ogre::SceneManager | |
setDecalsDiffuse(const TexturePtr &tex) | Ogre::SceneManager | inline |
setDecalsEmissive(const TexturePtr &tex) | Ogre::SceneManager | inline |
setDecalsNormals(const TexturePtr &tex) | Ogre::SceneManager | inline |
setDisplaySceneNodes(bool display) | Ogre::SceneManager | virtual |
setFindVisibleObjects(bool find) | Ogre::SceneManager | inlinevirtual |
setFlipCullingOnNegativeScale(bool n) | Ogre::SceneManager | inlinevirtual |
setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::SceneManager | |
setForward3D(bool bEnable, uint32 width, uint32 height, uint32 numSlices, uint32 lightsPerCell, float minDistance, float maxDistance) | Ogre::SceneManager | |
setForwardClustered(bool bEnable, uint32 width, uint32 height, uint32 numSlices, uint32 lightsPerCell, uint32 decalsPerCell, float minDistance, float maxDistance) | Ogre::SceneManager | |
setLateMaterialResolving(bool isLate) | Ogre::SceneManager | inlinevirtual |
setNodeHomeZone(SceneNode *, PCZone *) | Ogre::PCZSceneManager | |
setOption(const String &, const void *) | Ogre::PCZSceneManager | virtual |
setRelativeOrigin(const Vector3 &relativeOrigin, bool bPermanent) | Ogre::SceneManager | virtual |
setShadowColour(const ColourValue &colour) | Ogre::SceneManager | virtual |
setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager | virtual |
setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | inlinevirtual |
setShadowFarDistance(Real distance) | Ogre::SceneManager | virtual |
setShadowTextureCasterMaterial(const String &name) | Ogre::SceneManager | virtual |
setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | inlinevirtual |
setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | inlinevirtual |
setShowPortals(bool b) | Ogre::PCZSceneManager | inline |
setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual |
setSkyBoxEnabled(bool enable) | Ogre::SceneManager | inlinevirtual |
setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual |
setSkyDomeEnabled(bool enable) | Ogre::SceneManager | inlinevirtual |
setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual |
setSkyPlaneEnabled(bool enable) | Ogre::SceneManager | inlinevirtual |
setSkyZone(PCZone *zone) | Ogre::PCZSceneManager | |
setVisibilityMask(uint32 vmask) | Ogre::SceneManager | inline |
setWorldGeometry(const String &filename) | Ogre::SceneManager | virtual |
setWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | virtual |
setWorldGeometryRenderQueue(uint8 qid) | Ogre::PCZSceneManager | |
setZoneGeometry(const String &zoneName, PCZSceneNode *parentNode, const String &filename) | Ogre::PCZSceneManager | virtual |
showBoundingBoxes(bool bShow) | Ogre::SceneManager | virtual |
unregisterSceneNodeListener(SceneNode *sceneNode) | Ogre::SceneManager | virtual |
updateAllAnimations() | Ogre::SceneManager | |
updateAllBounds(const ObjectMemoryManagerVec &objectMemManager) | Ogre::SceneManager | |
updateAllLods(const Camera *lodCamera, Real lodBias, uint8 firstRq, uint8 lastRq) | Ogre::SceneManager | |
updateAllTagPoints(void) | Ogre::SceneManager | |
updateAllTransforms() | Ogre::SceneManager | |
updateSceneGraph() | Ogre::SceneManager | |
waitForPendingUserScalableTask() | Ogre::SceneManager | |
ZoneIterator typedef | Ogre::PCZSceneManager | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~PCZSceneManager() | Ogre::PCZSceneManager | |
~SceneManager() | Ogre::SceneManager | virtual |