OGRE 2.1
Object-Oriented Graphics Rendering Engine
|
This is the complete list of members for Ogre::RenderSystem, including all inherited members.
_applyObliqueDepthProjection(Matrix4 &matrix, const Plane &plane, bool forGpuProgram)=0 | Ogre::RenderSystem | pure virtual |
_beginFrame(void)=0 | Ogre::RenderSystem | pure virtual |
_beginFrameOnce(void) | Ogre::RenderSystem | virtual |
_beginGeometryCount(void) | Ogre::RenderSystem | virtual |
_bindTextureUavCS(uint32 slot, Texture *texture, ResourceAccess::ResourceAccess access, int32 mipmapLevel, int32 textureArrayIndex, PixelFormat pixelFormat)=0 | Ogre::RenderSystem | pure virtual |
_cleanupDepthBuffers(bool bCleanManualBuffers=true) | Ogre::RenderSystem | |
_convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false)=0 | Ogre::RenderSystem | pure virtual |
_createDepthBufferFor(RenderTarget *renderTarget, bool exactMatchFormat)=0 | Ogre::RenderSystem | pure virtual |
_createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)=0 | Ogre::RenderSystem | pure virtual |
_createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, RenderWindowList &createdWindows) | Ogre::RenderSystem | virtual |
_destroyDepthBuffer(DepthBuffer *depthBuffer) | Ogre::RenderSystem | virtual |
_disableTextureUnit(size_t texUnit) | Ogre::RenderSystem | virtual |
_disableTextureUnitsFrom(size_t texUnit) | Ogre::RenderSystem | virtual |
_dispatch(const HlmsComputePso &pso)=0 | Ogre::RenderSystem | pure virtual |
_endFrame(void)=0 | Ogre::RenderSystem | pure virtual |
_endFrameOnce(void) | Ogre::RenderSystem | inlinevirtual |
_executeResourceTransition(ResourceTransition *resTransition) | Ogre::RenderSystem | inlinevirtual |
_getBatchCount(void) const | Ogre::RenderSystem | virtual |
_getDefaultViewportMaterialScheme(void) const | Ogre::RenderSystem | virtual |
_getFaceCount(void) const | Ogre::RenderSystem | virtual |
_getVertexCount(void) const | Ogre::RenderSystem | virtual |
_getViewport(void) | Ogre::RenderSystem | virtual |
_hlmsBlendblockCreated(HlmsBlendblock *newBlock) | Ogre::RenderSystem | inlinevirtual |
_hlmsBlendblockDestroyed(HlmsBlendblock *block) | Ogre::RenderSystem | inlinevirtual |
_hlmsComputePipelineStateObjectCreated(HlmsComputePso *newPso) | Ogre::RenderSystem | inlinevirtual |
_hlmsComputePipelineStateObjectDestroyed(HlmsComputePso *newPso) | Ogre::RenderSystem | inlinevirtual |
_hlmsMacroblockCreated(HlmsMacroblock *newBlock) | Ogre::RenderSystem | inlinevirtual |
_hlmsMacroblockDestroyed(HlmsMacroblock *block) | Ogre::RenderSystem | inlinevirtual |
_hlmsPipelineStateObjectCreated(HlmsPso *newPso) | Ogre::RenderSystem | inlinevirtual |
_hlmsPipelineStateObjectDestroyed(HlmsPso *pso) | Ogre::RenderSystem | inlinevirtual |
_hlmsSamplerblockCreated(HlmsSamplerblock *newBlock) | Ogre::RenderSystem | inlinevirtual |
_hlmsSamplerblockDestroyed(HlmsSamplerblock *block) | Ogre::RenderSystem | inlinevirtual |
_initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window") | Ogre::RenderSystem | virtual |
_initRenderTargets(void) | Ogre::RenderSystem | virtual |
_makeOrthoMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)=0 | Ogre::RenderSystem | pure virtual |
_makeProjectionMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)=0 | Ogre::RenderSystem | pure virtual |
_makeProjectionMatrix(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)=0 | Ogre::RenderSystem | pure virtual |
_notifyCompositorNodeSwitchedRenderTarget(RenderTarget *previousTarget) | Ogre::RenderSystem | inlinevirtual |
_pauseFrame(void) | Ogre::RenderSystem | virtual |
_render(const v1::RenderOperation &op) | Ogre::RenderSystem | virtual |
_render(const CbDrawCallIndexed *cmd)=0 | Ogre::RenderSystem | pure virtual |
_render(const CbDrawCallStrip *cmd)=0 | Ogre::RenderSystem | pure virtual |
_render(const v1::CbDrawCallIndexed *cmd)=0 | Ogre::RenderSystem | pure virtual |
_render(const v1::CbDrawCallStrip *cmd)=0 | Ogre::RenderSystem | pure virtual |
_renderEmulated(const CbDrawCallIndexed *cmd)=0 | Ogre::RenderSystem | pure virtual |
_renderEmulated(const CbDrawCallStrip *cmd)=0 | Ogre::RenderSystem | pure virtual |
_renderEmulatedNoBaseInstance(const CbDrawCallIndexed *cmd) | Ogre::RenderSystem | inlinevirtual |
_renderEmulatedNoBaseInstance(const CbDrawCallStrip *cmd) | Ogre::RenderSystem | inlinevirtual |
_renderNoBaseInstance(const v1::CbDrawCallIndexed *cmd) | Ogre::RenderSystem | inlinevirtual |
_renderNoBaseInstance(const v1::CbDrawCallStrip *cmd) | Ogre::RenderSystem | inlinevirtual |
_renderUsingReadBackAsTexture(unsigned int secondPass, Ogre::String variableName, unsigned int StartSlot) | Ogre::RenderSystem | virtual |
_resourceTransitionCreated(ResourceTransition *resTransition) | Ogre::RenderSystem | inlinevirtual |
_resourceTransitionDestroyed(ResourceTransition *resTransition) | Ogre::RenderSystem | inlinevirtual |
_resumeFrame(RenderSystemContext *context) | Ogre::RenderSystem | virtual |
_setBindingType(TextureUnitState::BindingType bindigType) | Ogre::RenderSystem | virtual |
_setComputePso(const HlmsComputePso *pso)=0 | Ogre::RenderSystem | pure virtual |
_setGeometryTexture(size_t unit, const TexturePtr &tex) | Ogre::RenderSystem | virtual |
_setHlmsSamplerblock(uint8 texUnit, const HlmsSamplerblock *Samplerblock)=0 | Ogre::RenderSystem | pure virtual |
_setHlmsSamplerblockCS(uint8 texUnit, const HlmsSamplerblock *Samplerblock)=0 | Ogre::RenderSystem | pure virtual |
_setIndirectBuffer(IndirectBufferPacked *indirectBuffer)=0 | Ogre::RenderSystem | pure virtual |
_setPipelineStateObject(const HlmsPso *pso) | Ogre::RenderSystem | virtual |
_setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize)=0 | Ogre::RenderSystem | pure virtual |
_setPointSpritesEnabled(bool enabled)=0 | Ogre::RenderSystem | pure virtual |
_setProjectionMatrix(const Matrix4 &m)=0 | Ogre::RenderSystem | pure virtual |
_setRenderOperation(const v1::CbRenderOp *cmd)=0 | Ogre::RenderSystem | pure virtual |
_setRenderTarget(RenderTarget *target, uint8 viewportRenderTargetFlags)=0 | Ogre::RenderSystem | pure virtual |
_setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking=TVC_NONE)=0 | Ogre::RenderSystem | pure virtual |
_setTessellationDomainTexture(size_t unit, const TexturePtr &tex) | Ogre::RenderSystem | virtual |
_setTessellationHullTexture(size_t unit, const TexturePtr &tex) | Ogre::RenderSystem | virtual |
_setTexture(size_t unit, bool enabled, Texture *texPtr)=0 | Ogre::RenderSystem | pure virtual |
_setTexture(size_t unit, bool enabled, const String &texname) | Ogre::RenderSystem | virtual |
_setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm)=0 | Ogre::RenderSystem | pure virtual |
_setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)=0 | Ogre::RenderSystem | pure virtual |
_setTextureCoordSet(size_t unit, size_t index)=0 | Ogre::RenderSystem | pure virtual |
_setTextureCS(uint32 slot, bool enabled, Texture *texPtr)=0 | Ogre::RenderSystem | pure virtual |
_setTextureMatrix(size_t unit, const Matrix4 &xform)=0 | Ogre::RenderSystem | pure virtual |
_setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos) | Ogre::RenderSystem | virtual |
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl) | Ogre::RenderSystem | virtual |
_setVertexArrayObject(const VertexArrayObject *vao)=0 | Ogre::RenderSystem | pure virtual |
_setVertexTexture(size_t unit, const TexturePtr &tex) | Ogre::RenderSystem | virtual |
_setViewMatrix(const Matrix4 &m)=0 | Ogre::RenderSystem | pure virtual |
_setViewport(Viewport *vp)=0 | Ogre::RenderSystem | pure virtual |
_setWorldMatrices(const Matrix4 *m, unsigned short count) | Ogre::RenderSystem | virtual |
_setWorldMatrix(const Matrix4 &m)=0 | Ogre::RenderSystem | pure virtual |
_startLegacyV1Rendering(void) | Ogre::RenderSystem | inlinevirtual |
_update(void) | Ogre::RenderSystem | |
_useLights(const LightList &lights, unsigned short limit)=0 | Ogre::RenderSystem | pure virtual |
addClipPlane(const Plane &p) | Ogre::RenderSystem | virtual |
addClipPlane(Real A, Real B, Real C, Real D) | Ogre::RenderSystem | virtual |
addListener(Listener *l) | Ogre::RenderSystem | virtual |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
areFixedFunctionLightsInViewSpace() const | Ogre::RenderSystem | inlinevirtual |
attachRenderTarget(RenderTarget &target) | Ogre::RenderSystem | virtual |
beginGPUSampleProfile(const String &name, uint32 *hashCache)=0 | Ogre::RenderSystem | pure virtual |
beginProfileEvent(const String &eventName)=0 | Ogre::RenderSystem | pure virtual |
bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 variabilityMask)=0 | Ogre::RenderSystem | pure virtual |
bindGpuProgramPassIterationParameters(GpuProgramType gptype)=0 | Ogre::RenderSystem | pure virtual |
checkExtension(const String &ext) const | Ogre::RenderSystem | inlinevirtual |
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0)=0 | Ogre::RenderSystem | pure virtual |
clearUAVs(void)=0 | Ogre::RenderSystem | pure virtual |
compositorWorkspaceBegin(CompositorWorkspace *workspace, const bool forceBeginFrame) | Ogre::RenderSystem | virtual |
compositorWorkspaceEnd(CompositorWorkspace *workspace, const bool forceEndFrame) | Ogre::RenderSystem | virtual |
compositorWorkspaceUpdate(CompositorWorkspace *workspace) | Ogre::RenderSystem | virtual |
convertColourValue(const ColourValue &colour, uint32 *pDest) | Ogre::RenderSystem | virtual |
createHardwareOcclusionQuery(void)=0 | Ogre::RenderSystem | pure virtual |
createMultiRenderTarget(const String &name)=0 | Ogre::RenderSystem | pure virtual |
createRenderSystemCapabilities() const =0 | Ogre::RenderSystem | pure virtual |
createUniqueDepthBufferFor(RenderTarget *renderTarget, bool exactMatch) | Ogre::RenderSystem | virtual |
deinitGPUProfiling(void)=0 | Ogre::RenderSystem | pure virtual |
destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq) | Ogre::RenderSystem | virtual |
destroyRenderTarget(const String &name) | Ogre::RenderSystem | virtual |
destroyRenderTexture(const String &name) | Ogre::RenderSystem | virtual |
destroyRenderWindow(const String &name) | Ogre::RenderSystem | virtual |
detachRenderTarget(const String &name) | Ogre::RenderSystem | virtual |
discardFrameBuffer(unsigned int buffers)=0 | Ogre::RenderSystem | pure virtual |
endGPUSampleProfile(const String &name)=0 | Ogre::RenderSystem | pure virtual |
endProfileEvent(void)=0 | Ogre::RenderSystem | pure virtual |
flushUAVs(void)=0 | Ogre::RenderSystem | pure virtual |
getCapabilities(void) const | Ogre::RenderSystem | inline |
getColourVertexElementType(void) const =0 | Ogre::RenderSystem | pure virtual |
getConfigOptions(void)=0 | Ogre::RenderSystem | pure virtual |
getCustomAttribute(const String &name, void *pData) | Ogre::RenderSystem | virtual |
getDebugShaders(void) const | Ogre::RenderSystem | inline |
getDisplayMonitorCount() const =0 | Ogre::RenderSystem | pure virtual |
getDriverVersion(void) const | Ogre::RenderSystem | inlinevirtual |
getErrorDescription(long errorNumber) const =0 | Ogre::RenderSystem | pure virtual |
getFriendlyName(void) const =0 | Ogre::RenderSystem | pure virtual |
getGlobalInstanceVertexBuffer() const | Ogre::RenderSystem | |
getGlobalInstanceVertexBufferVertexDeclaration() const | Ogre::RenderSystem | |
getGlobalNumberOfInstances() const | Ogre::RenderSystem | |
getHorizontalTexelOffset(void)=0 | Ogre::RenderSystem | pure virtual |
getInvertVertexWinding(void) const | Ogre::RenderSystem | virtual |
getMaximumDepthInputValue(void)=0 | Ogre::RenderSystem | pure virtual |
getMinimumDepthInputValue(void)=0 | Ogre::RenderSystem | pure virtual |
getMutableCapabilities() | Ogre::RenderSystem | inline |
getName(void) const =0 | Ogre::RenderSystem | pure virtual |
getNativeShadingLanguageVersion() const | Ogre::RenderSystem | inline |
getPixelFormatToShaderType(void) const =0 | Ogre::RenderSystem | pure virtual |
getRenderSystemEvents(void) const | Ogre::RenderSystem | inlinevirtual |
getRenderTarget(const String &name) | Ogre::RenderSystem | virtual |
getRenderTargetIterator(void) | Ogre::RenderSystem | inlinevirtual |
getRSDepthRange(void) const | Ogre::RenderSystem | inlinevirtual |
getSharedListener(void) | Ogre::RenderSystem | static |
getStencilBufferParams(void) const | Ogre::RenderSystem | inline |
getVaoManager(void) const | Ogre::RenderSystem | inline |
getVerticalTexelOffset(void)=0 | Ogre::RenderSystem | pure virtual |
getWBufferEnabled(void) const | Ogre::RenderSystem | |
hasAnisotropicMipMapFilter() const =0 | Ogre::RenderSystem | pure virtual |
initGPUProfiling(void)=0 | Ogre::RenderSystem | pure virtual |
isGpuProgramBound(GpuProgramType gptype) | Ogre::RenderSystem | virtual |
isStaticBufferLockable() const | Ogre::RenderSystem | inlinevirtual |
markProfileEvent(const String &event)=0 | Ogre::RenderSystem | pure virtual |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
postExtraThreadsStarted()=0 | Ogre::RenderSystem | pure virtual |
preExtraThreadsStarted()=0 | Ogre::RenderSystem | pure virtual |
queueBindUAV(uint32 slot, TexturePtr texture, ResourceAccess::ResourceAccess access=ResourceAccess::ReadWrite, int32 mipmapLevel=0, int32 textureArrayIndex=0, PixelFormat pixelFormat=PF_UNKNOWN)=0 | Ogre::RenderSystem | pure virtual |
queueBindUAV(uint32 slot, UavBufferPacked *buffer, ResourceAccess::ResourceAccess access=ResourceAccess::ReadWrite, size_t offset=0, size_t sizeBytes=0)=0 | Ogre::RenderSystem | pure virtual |
registerThread()=0 | Ogre::RenderSystem | pure virtual |
reinitialise(void)=0 | Ogre::RenderSystem | pure virtual |
removeListener(Listener *l) | Ogre::RenderSystem | virtual |
RenderSystem() | Ogre::RenderSystem | |
RenderTargetIterator typedef | Ogre::RenderSystem | |
resetClipPlanes() | Ogre::RenderSystem | virtual |
setClipPlanes(const PlaneList &clipPlanes) | Ogre::RenderSystem | virtual |
setConfigOption(const String &name, const String &value)=0 | Ogre::RenderSystem | pure virtual |
setCurrentPassIterationCount(const size_t count) | Ogre::RenderSystem | inlinevirtual |
setDebugShaders(bool bDebugShaders) | Ogre::RenderSystem | |
setDepthBufferFor(RenderTarget *renderTarget, bool exactMatch) | Ogre::RenderSystem | virtual |
setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f) | Ogre::RenderSystem | inlinevirtual |
setDrawBuffer(ColourBufferType colourBuffer) | Ogre::RenderSystem | inlinevirtual |
setGlobalInstanceVertexBuffer(const v1::HardwareVertexBufferSharedPtr &val) | Ogre::RenderSystem | |
setGlobalInstanceVertexBufferVertexDeclaration(v1::VertexDeclaration *val) | Ogre::RenderSystem | |
setGlobalNumberOfInstances(const size_t val) | Ogre::RenderSystem | |
setInvertVertexWinding(bool invert) | Ogre::RenderSystem | |
setSharedListener(Listener *listener) | Ogre::RenderSystem | static |
setStencilBufferParams(uint32 refValue, const StencilParams &stencilParams) | Ogre::RenderSystem | virtual |
setUavStartingSlot(uint32 startingSlot) | Ogre::RenderSystem | virtual |
setWBufferEnabled(bool enabled) | Ogre::RenderSystem | |
shutdown(void) | Ogre::RenderSystem | virtual |
unregisterThread()=0 | Ogre::RenderSystem | pure virtual |
updateCompositorManager(CompositorManager2 *compositorManager, SceneManagerEnumerator &sceneManagers, HlmsManager *hlmsManager) | Ogre::RenderSystem | virtual |
useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities) | Ogre::RenderSystem | virtual |
validateConfigOptions(void)=0 | Ogre::RenderSystem | pure virtual |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~RenderSystem() | Ogre::RenderSystem | virtual |