addShaderProfile(const String &profile) | Ogre::RenderSystemCapabilities | inline |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
calculateSize() const | Ogre::RenderSystemCapabilities | inlinevirtual |
getComputeProgramConstantBoolCount(void) const | Ogre::RenderSystemCapabilities | inline |
getComputeProgramConstantFloatCount(void) const | Ogre::RenderSystemCapabilities | inline |
getComputeProgramConstantIntCount(void) const | Ogre::RenderSystemCapabilities | inline |
getDeviceName() const | Ogre::RenderSystemCapabilities | inline |
getDriverVersion() const | Ogre::RenderSystemCapabilities | inline |
getFragmentProgramConstantBoolCount(void) const | Ogre::RenderSystemCapabilities | inline |
getFragmentProgramConstantFloatCount(void) const | Ogre::RenderSystemCapabilities | inline |
getFragmentProgramConstantIntCount(void) const | Ogre::RenderSystemCapabilities | inline |
getGeometryProgramConstantBoolCount(void) const | Ogre::RenderSystemCapabilities | inline |
getGeometryProgramConstantFloatCount(void) const | Ogre::RenderSystemCapabilities | inline |
getGeometryProgramConstantIntCount(void) const | Ogre::RenderSystemCapabilities | inline |
getGeometryProgramNumOutputVertices(void) const | Ogre::RenderSystemCapabilities | inline |
getMaximumResolution2D(void) const | Ogre::RenderSystemCapabilities | inline |
getMaximumResolution3D(void) const | Ogre::RenderSystemCapabilities | inline |
getMaximumResolutionCubemap(void) const | Ogre::RenderSystemCapabilities | inline |
getMaxPointSize(void) const | Ogre::RenderSystemCapabilities | inline |
getMaxSupportedAnisotropy() | Ogre::RenderSystemCapabilities | inline |
getNonPOW2TexturesLimited(void) const | Ogre::RenderSystemCapabilities | inline |
getNumMultiRenderTargets(void) const | Ogre::RenderSystemCapabilities | inline |
getNumTextureUnits(void) const | Ogre::RenderSystemCapabilities | inline |
getNumVertexBlendMatrices(void) const | Ogre::RenderSystemCapabilities | inline |
getNumVertexTextureUnits(void) const | Ogre::RenderSystemCapabilities | inline |
getNumWorldMatrices(void) const | Ogre::RenderSystemCapabilities | inline |
getRenderSystemName(void) const | Ogre::RenderSystemCapabilities | inline |
getStencilBufferBitDepth(void) const | Ogre::RenderSystemCapabilities | inline |
getSupportedShaderProfiles() const | Ogre::RenderSystemCapabilities | inline |
getTessellationDomainProgramConstantBoolCount(void) const | Ogre::RenderSystemCapabilities | inline |
getTessellationDomainProgramConstantFloatCount(void) const | Ogre::RenderSystemCapabilities | inline |
getTessellationDomainProgramConstantIntCount(void) const | Ogre::RenderSystemCapabilities | inline |
getTessellationHullProgramConstantBoolCount(void) const | Ogre::RenderSystemCapabilities | inline |
getTessellationHullProgramConstantFloatCount(void) const | Ogre::RenderSystemCapabilities | inline |
getTessellationHullProgramConstantIntCount(void) const | Ogre::RenderSystemCapabilities | inline |
getVendor() const | Ogre::RenderSystemCapabilities | inline |
getVertexProgramConstantBoolCount(void) const | Ogre::RenderSystemCapabilities | inline |
getVertexProgramConstantFloatCount(void) const | Ogre::RenderSystemCapabilities | inline |
getVertexProgramConstantIntCount(void) const | Ogre::RenderSystemCapabilities | inline |
getVertexTextureUnitsShared(void) const | Ogre::RenderSystemCapabilities | inline |
hasCapability(const Capabilities c) const | Ogre::RenderSystemCapabilities | inline |
isCapabilityRenderSystemSpecific(const Capabilities c) const | Ogre::RenderSystemCapabilities | inline |
isCategoryRelevant(CapabilitiesCategory cat) | Ogre::RenderSystemCapabilities | inline |
isDriverOlderThanVersion(const DriverVersion &v) const | Ogre::RenderSystemCapabilities | inline |
isShaderProfileSupported(const String &profile) const | Ogre::RenderSystemCapabilities | inline |
log(Log *pLog) | Ogre::RenderSystemCapabilities | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
parseDriverVersionFromString(const String &versionString) | Ogre::RenderSystemCapabilities | inline |
parseVendorFromString(const String &vendorString) | Ogre::RenderSystemCapabilities | inline |
removeShaderProfile(const String &profile) | Ogre::RenderSystemCapabilities | inline |
RenderSystemCapabilities() | Ogre::RenderSystemCapabilities | |
setCapability(const Capabilities c) | Ogre::RenderSystemCapabilities | inline |
setCategoryRelevant(CapabilitiesCategory cat, bool relevant) | Ogre::RenderSystemCapabilities | inline |
setComputeProgramConstantBoolCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setComputeProgramConstantFloatCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setComputeProgramConstantIntCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setDeviceName(const String &name) | Ogre::RenderSystemCapabilities | inline |
setDriverVersion(const DriverVersion &version) | Ogre::RenderSystemCapabilities | inline |
setFragmentProgramConstantBoolCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setFragmentProgramConstantFloatCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setFragmentProgramConstantIntCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setGeometryProgramConstantBoolCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setGeometryProgramConstantFloatCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setGeometryProgramConstantIntCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setGeometryProgramNumOutputVertices(int numOutputVertices) | Ogre::RenderSystemCapabilities | inline |
setMaximumResolutions(ushort res2d, ushort res3d, ushort resCube) | Ogre::RenderSystemCapabilities | inline |
setMaxPointSize(Real s) | Ogre::RenderSystemCapabilities | inline |
setMaxSupportedAnisotropy(Real s) | Ogre::RenderSystemCapabilities | inline |
setNonPOW2TexturesLimited(bool l) | Ogre::RenderSystemCapabilities | inline |
setNumMultiRenderTargets(ushort num) | Ogre::RenderSystemCapabilities | inline |
setNumTextureUnits(ushort num) | Ogre::RenderSystemCapabilities | inline |
setNumVertexBlendMatrices(ushort num) | Ogre::RenderSystemCapabilities | inline |
setNumVertexTextureUnits(ushort n) | Ogre::RenderSystemCapabilities | inline |
setNumWorldMatrices(ushort num) | Ogre::RenderSystemCapabilities | inline |
setRenderSystemName(const String &rs) | Ogre::RenderSystemCapabilities | inline |
setStencilBufferBitDepth(ushort num) | Ogre::RenderSystemCapabilities | inline |
setTessellationDomainProgramConstantBoolCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setTessellationDomainProgramConstantFloatCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setTessellationDomainProgramConstantIntCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setTessellationHullProgramConstantBoolCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setTessellationHullProgramConstantFloatCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setTessellationHullProgramConstantIntCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setVendor(GPUVendor v) | Ogre::RenderSystemCapabilities | inline |
setVertexProgramConstantBoolCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setVertexProgramConstantFloatCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setVertexProgramConstantIntCount(ushort c) | Ogre::RenderSystemCapabilities | inline |
setVertexTextureUnitsShared(bool shared) | Ogre::RenderSystemCapabilities | inline |
ShaderProfiles typedef | Ogre::RenderSystemCapabilities | |
unsetCapability(const Capabilities c) | Ogre::RenderSystemCapabilities | inline |
vendorFromString(const String &vendorString) | Ogre::RenderSystemCapabilities | static |
vendorToString(GPUVendor v) | Ogre::RenderSystemCapabilities | static |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~RenderSystemCapabilities() | Ogre::RenderSystemCapabilities | virtual |