|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
This is the complete list of members for Ogre::SceneManager, including all inherited members.
| _addAutotrackingSceneNode(SceneNode *source, SceneNode *target, const Vector3 &offset, const Vector3 &localDirection) | Ogre::SceneManager | virtual | 
| _addCompositorTexture(IdString name, const TextureVec *texs) | Ogre::SceneManager | |
| _addWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | |
| _applySceneAnimations(void) | Ogre::SceneManager | virtual | 
| _areRenderStateChangesSuppressed(void) const | Ogre::SceneManager | inlinevirtual | 
| _calculateCurrentCastersBox(uint32 viewportVisibilityMask, uint8 firstRq, uint8 lastRq) const | Ogre::SceneManager | |
| _collectForwardPlusObjects(const Camera *camera) | Ogre::SceneManager | |
| _createSceneNode(SceneNode *parent, NodeMemoryManager *nodeMemoryManager) | Ogre::SceneManager | virtual | 
| _createTagPoint(SceneNode *parent, NodeMemoryManager *nodeMemoryManager) | Ogre::SceneManager | virtual | 
| _cullPhase01(Camera *camera, const Camera *lodCamera, Viewport *vp, uint8 firstRq, uint8 lastRq) | Ogre::SceneManager | virtual | 
| _frameEnded(void) | Ogre::SceneManager | |
| _getActivePassForwardPlus(void) | Ogre::SceneManager | inline | 
| _getCombinedVisibilityMask(void) const | Ogre::SceneManager | |
| _getCurrentRenderStage() const | Ogre::SceneManager | inline | 
| _getEntityMemoryManager(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | inline | 
| _getLightMemoryManager(void) | Ogre::SceneManager | inline | 
| _getNodeMemoryManager(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | inline | 
| _getTagPointNodeMemoryManager(void) | Ogre::SceneManager | inline | 
| _getTmpVisibleObjectsList() | Ogre::SceneManager | inline | 
| _handleLodEvents() | Ogre::SceneManager | |
| _markGpuParamsDirty(uint16 mask) | Ogre::SceneManager | virtual | 
| _notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt) | Ogre::SceneManager | |
| _notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt) | Ogre::SceneManager | |
| _notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt) | Ogre::SceneManager | |
| _pauseRendering() | Ogre::SceneManager | virtual | 
| _queueSkiesForRendering(Camera *cam) | Ogre::SceneManager | virtual | 
| _releaseManualHardwareResources() | Ogre::SceneManager | virtual | 
| _removeAutotrackingSceneNode(SceneNode *source) | Ogre::SceneManager | virtual | 
| _removeCompositorTextures(size_t from) | Ogre::SceneManager | |
| _removeWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | |
| _renderPhase02(Camera *camera, const Camera *lodCamera, Viewport *vp, uint8 firstRq, uint8 lastRq, bool includeOverlays) | Ogre::SceneManager | virtual | 
| _renderSingleObject(Renderable *pRend, const MovableObject *pMovableObject, bool casterPass, bool dualParaboloid) | Ogre::SceneManager | virtual | 
| _restoreManualHardwareResources() | Ogre::SceneManager | virtual | 
| _resumeRendering(RenderContext *context) | Ogre::SceneManager | virtual | 
| _setCameraInProgress(Camera *camera) | Ogre::SceneManager | inline | 
| _setCompositorTarget(const CompositorTexture &compoTarget) | Ogre::SceneManager | |
| _setCurrentCompositorPass(CompositorPass *pass) | Ogre::SceneManager | |
| _setCurrentRenderStage(IlluminationRenderStage stage) | Ogre::SceneManager | inline | 
| _setCurrentShadowNode(CompositorShadowNode *shadowNode, bool isReused) | Ogre::SceneManager | |
| _setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager | virtual | 
| _setForwardPlusEnabledInPass(bool bEnable) | Ogre::SceneManager | |
| _setLightCullingVisibility(Camera *camera, bool collectLights, bool isCubemap) | Ogre::SceneManager | |
| _setPrePassMode(PrePassMode mode, const TextureVec *prepassTextures, const TextureVec *prepassDepthTexture, const TextureVec *ssrTexture) | Ogre::SceneManager | |
| _setSkyBox(bool enable, const String &materialName, uint8 renderQueue, Real distance=5000, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual | 
| _setSkyDome(bool enable, const String &materialName, uint8 renderQueue, Real curvature=10, Real tiling=8, Real distance=4000, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual | 
| _setSkyPlane(bool enable, const Plane &plane, const String &materialName, uint8 renderQueue, Real scale=1000, Real tiling=10, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual | 
| _setViewport(Viewport *vp) | Ogre::SceneManager | inline | 
| _suppressRenderStateChanges(bool suppress) | Ogre::SceneManager | virtual | 
| _updateWorkerThread(ThreadHandle *threadHandle) | Ogre::SceneManager | |
| addListener(Listener *s) | Ogre::SceneManager | virtual | 
| addLodListener(LodListener *listener) | Ogre::SceneManager | |
| addRenderObjectListener(RenderObjectListener *newListener) | Ogre::SceneManager | virtual | 
| addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager | virtual | 
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit | 
| AnimationIterator typedef | Ogre::SceneManager | |
| CameraIterator typedef | Ogre::SceneManager | |
| clearFrameData(void) | Ogre::SceneManager | |
| clearScene(bool deleteIndestructibleToo, bool reattachCameras=true) | Ogre::SceneManager | virtual | 
| createAABBQuery(const AxisAlignedBox &box, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual | 
| createAnimation(const String &name, Real length) | Ogre::SceneManager | virtual | 
| createAnimationState(const String &animName) | Ogre::SceneManager | virtual | 
| createBillboardChain() | Ogre::SceneManager | virtual | 
| createBillboardSet(unsigned int poolSize=20) | Ogre::SceneManager | virtual | 
| createCamera(const String &name, bool notShadowCaster=true, bool forCubemapping=false) | Ogre::SceneManager | virtual | 
| createDecal(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
| createEntity(const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
| createEntity(const v1::MeshPtr &pMesh, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
| createEntity(PrefabType ptype, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
| createInstancedEntity(const String &materialName, const String &managerName) | Ogre::SceneManager | virtual | 
| createInstanceManager(const String &customName, const String &meshName, const String &groupName, v1::InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager | virtual | 
| createIntersectionQuery(uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual | 
| createItem(const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
| createItem(const MeshPtr &pMesh, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
| createLight() | Ogre::SceneManager | virtual | 
| createManualObject(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
| createMovableObject(const String &typeName, ObjectMemoryManager *objectMemMgr, const NameValuePairList *params=0) | Ogre::SceneManager | virtual | 
| createParticleSystem(const String &templateName) | Ogre::SceneManager | virtual | 
| createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual | 
| createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual | 
| createRayQuery(const Ray &ray, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual | 
| createRectangle2D(bool bQuad, SceneMemoryMgrTypes sceneType=SCENE_STATIC) | Ogre::SceneManager | virtual | 
| createRibbonTrail() | Ogre::SceneManager | virtual | 
| createSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual | 
| createSkeletonInstance(const SkeletonDef *skeletonDef) | Ogre::SceneManager | |
| createSphereQuery(const Sphere &sphere, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual | 
| createStaticGeometry(const String &name) | Ogre::SceneManager | virtual | 
| createTagPoint(void) | Ogre::SceneManager | virtual | 
| createWireAabb(void) | Ogre::SceneManager | virtual | 
| cullLights(Camera *camera, Light::LightTypes startType, Light::LightTypes endType, LightArray &outLights) | Ogre::SceneManager | |
| destroyAllAnimations(void) | Ogre::SceneManager | virtual | 
| destroyAllAnimationStates(void) | Ogre::SceneManager | virtual | 
| destroyAllBillboardChains(void) | Ogre::SceneManager | virtual | 
| destroyAllBillboardSets(void) | Ogre::SceneManager | virtual | 
| destroyAllCameras(void) | Ogre::SceneManager | virtual | 
| destroyAllDecals(void) | Ogre::SceneManager | virtual | 
| destroyAllEntities(void) | Ogre::SceneManager | virtual | 
| destroyAllInstanceManagers(void) | Ogre::SceneManager | virtual | 
| destroyAllItems(void) | Ogre::SceneManager | virtual | 
| destroyAllLights(void) | Ogre::SceneManager | virtual | 
| destroyAllManualObjects(void) | Ogre::SceneManager | virtual | 
| destroyAllMovableObjects(void) | Ogre::SceneManager | virtual | 
| destroyAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual | 
| destroyAllParticleSystems(void) | Ogre::SceneManager | virtual | 
| destroyAllRectangle2D(void) | Ogre::SceneManager | virtual | 
| destroyAllRibbonTrails(void) | Ogre::SceneManager | virtual | 
| destroyAllStaticGeometry(void) | Ogre::SceneManager | virtual | 
| destroyAllWireAabbs(void) | Ogre::SceneManager | virtual | 
| destroyAnimation(const String &name) | Ogre::SceneManager | virtual | 
| destroyAnimationState(const String &name) | Ogre::SceneManager | virtual | 
| destroyBillboardChain(v1::BillboardChain *obj) | Ogre::SceneManager | virtual | 
| destroyBillboardSet(v1::BillboardSet *set) | Ogre::SceneManager | virtual | 
| destroyCamera(Camera *cam) | Ogre::SceneManager | virtual | 
| destroyDecal(Decal *decal) | Ogre::SceneManager | virtual | 
| destroyEntity(v1::Entity *ent) | Ogre::SceneManager | virtual | 
| destroyInstancedEntity(v1::InstancedEntity *instancedEntity) | Ogre::SceneManager | virtual | 
| destroyInstanceManager(IdString name) | Ogre::SceneManager | virtual | 
| destroyInstanceManager(v1::InstanceManager *instanceManager) | Ogre::SceneManager | virtual | 
| destroyItem(Item *item) | Ogre::SceneManager | virtual | 
| destroyLight(Light *light) | Ogre::SceneManager | virtual | 
| destroyManualObject(ManualObject *obj) | Ogre::SceneManager | virtual | 
| destroyMovableObject(MovableObject *m, const String &typeName) | Ogre::SceneManager | virtual | 
| destroyMovableObject(MovableObject *m) | Ogre::SceneManager | virtual | 
| destroyParticleSystem(ParticleSystem *obj) | Ogre::SceneManager | virtual | 
| destroyQuery(SceneQuery *query) | Ogre::SceneManager | virtual | 
| destroyRectangle2D(v1::Rectangle2D *rect) | Ogre::SceneManager | virtual | 
| destroyRibbonTrail(v1::RibbonTrail *obj) | Ogre::SceneManager | virtual | 
| destroySceneNode(SceneNode *sn) | Ogre::SceneManager | virtual | 
| destroySkeletonInstance(SkeletonInstance *skeletonInstance) | Ogre::SceneManager | |
| destroyStaticGeometry(v1::StaticGeometry *geom) | Ogre::SceneManager | virtual | 
| destroyStaticGeometry(const String &name) | Ogre::SceneManager | virtual | 
| destroyWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | virtual | 
| estimateWorldGeometry(const String &filename) | Ogre::SceneManager | inlinevirtual | 
| estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | inlinevirtual | 
| executeUserScalableTask(UniformScalableTask *task, bool bBlock) | Ogre::SceneManager | |
| extractAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual | 
| extractMovableObject(MovableObject *m) | Ogre::SceneManager | virtual | 
| findCamera(IdString name) const | Ogre::SceneManager | virtual | 
| findCameraNoThrow(IdString name) const | Ogre::SceneManager | virtual | 
| findMovableObjects(const String &type, const String &name) | Ogre::SceneManager | virtual | 
| findSceneNodes(const String &name) const | Ogre::SceneManager | |
| getAmbientLightHemisphereDir(void) const | Ogre::SceneManager | inline | 
| getAmbientLightLowerHemisphere(void) const | Ogre::SceneManager | inline | 
| getAmbientLightUpperHemisphere(void) const | Ogre::SceneManager | inline | 
| getAnimation(const String &name) const | Ogre::SceneManager | virtual | 
| getAnimationIterator(void) | Ogre::SceneManager | inline | 
| getAnimations() const | Ogre::SceneManager | inline | 
| getAnimationState(const String &animName) const | Ogre::SceneManager | virtual | 
| getAnimationStateIterator(void) | Ogre::SceneManager | inline | 
| getCameraInProgress(void) const | Ogre::SceneManager | inline | 
| getCameraIterator(void) | Ogre::SceneManager | inline | 
| getCameras() const | Ogre::SceneManager | inline | 
| getCompositorTarget(void) const | Ogre::SceneManager | inline | 
| getCompositorTextures(void) const | Ogre::SceneManager | inline | 
| getCurrentCastersBox(void) const | Ogre::SceneManager | |
| getCurrentCompositorPass(void) const | Ogre::SceneManager | inline | 
| getCurrentPrePassDepthTexture(void) const | Ogre::SceneManager | inline | 
| getCurrentPrePassMode(void) const | Ogre::SceneManager | inline | 
| getCurrentPrePassTextures(void) const | Ogre::SceneManager | inline | 
| getCurrentShadowNode(void) const | Ogre::SceneManager | inline | 
| getCurrentSsrTexture(void) const | Ogre::SceneManager | inline | 
| getCurrentViewport(void) const | Ogre::SceneManager | inline | 
| getDecalsDiffuse(void) const | Ogre::SceneManager | inline | 
| getDecalsEmissive(void) const | Ogre::SceneManager | inline | 
| getDecalsNormals(void) const | Ogre::SceneManager | inline | 
| getDestinationRenderSystem() | Ogre::SceneManager | |
| getDisplaySceneNodes(void) const | Ogre::SceneManager | inlinevirtual | 
| getDummySceneNode(void) const | Ogre::SceneManager | inline | 
| getFindVisibleObjects(void) | Ogre::SceneManager | inlinevirtual | 
| getFlipCullingOnNegativeScale() const | Ogre::SceneManager | inlinevirtual | 
| getFogColour(void) const | Ogre::SceneManager | virtual | 
| getFogDensity(void) const | Ogre::SceneManager | virtual | 
| getFogEnd(void) const | Ogre::SceneManager | virtual | 
| getFogMode(void) const | Ogre::SceneManager | virtual | 
| getFogStart(void) const | Ogre::SceneManager | virtual | 
| getForwardPlus(void) | Ogre::SceneManager | inline | 
| getGlobalLightList(void) const | Ogre::SceneManager | inline | 
| getInstanceManager(IdString name) const | Ogre::SceneManager | virtual | 
| getInstancingThreadedCullingMethod() const | Ogre::SceneManager | inline | 
| getLightClippingPlanes(const Light *l) | Ogre::SceneManager | virtual | 
| getLightScissorRect(const Light *l, const Camera *cam) | Ogre::SceneManager | virtual | 
| getMinMaxDepthRange(const Frustum *shadowMapCamera, Real &outMin, Real &outMax) const | Ogre::SceneManager | |
| getMovableObjectIterator(const String &typeName) | Ogre::SceneManager | virtual | 
| getName(void) const | Ogre::SceneManager | inline | 
| getNumCompositorTextures(void) const | Ogre::SceneManager | inline | 
| getNumInstancesPerBatch(const String &meshName, const String &groupName, const String &materialName, v1::InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager | virtual | 
| getNumWorkerThreads() const | Ogre::SceneManager | inline | 
| getOption(const String &strKey, void *pDestValue) | Ogre::SceneManager | inlinevirtual | 
| getOptionKeys(StringVector &refKeys) | Ogre::SceneManager | inlinevirtual | 
| getOptionValues(const String &strKey, StringVector &refValueList) | Ogre::SceneManager | inlinevirtual | 
| getRelativeOrigin(void) const | Ogre::SceneManager | |
| getRenderQueue(void) const | Ogre::SceneManager | inline | 
| getRootSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | |
| getSceneNode(IdType id) | Ogre::SceneManager | |
| getSceneNode(IdType id) const | Ogre::SceneManager | |
| getShadowColour(void) const | Ogre::SceneManager | virtual | 
| getShadowDirectionalLightExtrusionDistance(void) const | Ogre::SceneManager | virtual | 
| getShadowDirLightTextureOffset(void) const | Ogre::SceneManager | inlinevirtual | 
| getShadowFarDistance(void) const | Ogre::SceneManager | inlinevirtual | 
| getShadowFarDistanceSquared(void) const | Ogre::SceneManager | inlinevirtual | 
| getShowBoundingBoxes() const | Ogre::SceneManager | virtual | 
| getSkyBoxGenParameters(void) const | Ogre::SceneManager | inlinevirtual | 
| getSkyBoxNode(void) const | Ogre::SceneManager | inlinevirtual | 
| getSkyDomeGenParameters(void) const | Ogre::SceneManager | inlinevirtual | 
| getSkyDomeNode(void) const | Ogre::SceneManager | inlinevirtual | 
| getSkyPlaneGenParameters(void) const | Ogre::SceneManager | inlinevirtual | 
| getSkyPlaneNode(void) const | Ogre::SceneManager | inlinevirtual | 
| getStaticGeometry(const String &name) const | Ogre::SceneManager | virtual | 
| getSuggestedViewpoint(bool random=false) | Ogre::SceneManager | virtual | 
| getTypeName(void) const =0 | Ogre::SceneManager | pure virtual | 
| getVisibilityMask(void) const | Ogre::SceneManager | inline | 
| hasAnimation(const String &name) const | Ogre::SceneManager | virtual | 
| hasAnimationState(const String &name) const | Ogre::SceneManager | virtual | 
| hasInstanceManager(IdString managerName) const | Ogre::SceneManager | virtual | 
| hasMovableObject(MovableObject *m) | Ogre::SceneManager | virtual | 
| hasOption(const String &strKey) const | Ogre::SceneManager | inlinevirtual | 
| hasStaticGeometry(const String &name) const | Ogre::SceneManager | virtual | 
| IlluminationRenderStage enum name | Ogre::SceneManager | |
| injectMovableObject(MovableObject *m) | Ogre::SceneManager | virtual | 
| IRS_NONE enum value | Ogre::SceneManager | |
| IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager | |
| isCurrentShadowNodeReused(void) const | Ogre::SceneManager | inline | 
| isLateMaterialResolving() const | Ogre::SceneManager | inlinevirtual | 
| isSkyBoxEnabled(void) const | Ogre::SceneManager | inlinevirtual | 
| isSkyDomeEnabled(void) const | Ogre::SceneManager | inlinevirtual | 
| isSkyPlaneEnabled(void) const | Ogre::SceneManager | inlinevirtual | 
| MovableObjectIterator typedef | Ogre::SceneManager | |
| MovableObjectVec typedef | Ogre::SceneManager | |
| notifyStaticAabbDirty(MovableObject *movableObject) | Ogre::SceneManager | |
| notifyStaticDirty(Node *node) | Ogre::SceneManager | |
| OGRE_MUTEX(sceneGraphMutex) | Ogre::SceneManager | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline | 
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
| PrefabType enum name | Ogre::SceneManager | |
| prepareWorldGeometry(const String &filename) | Ogre::SceneManager | virtual | 
| prepareWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | virtual | 
| PT_CUBE enum value | Ogre::SceneManager | |
| PT_PLANE enum value | Ogre::SceneManager | |
| PT_SPHERE enum value | Ogre::SceneManager | |
| QUERY_ENTITY_DEFAULT_MASK | Ogre::SceneManager | static | 
| QUERY_FRUSTUM_DEFAULT_MASK | Ogre::SceneManager | static | 
| QUERY_FX_DEFAULT_MASK | Ogre::SceneManager | static | 
| QUERY_LIGHT_DEFAULT_MASK | Ogre::SceneManager | static | 
| QUERY_STATICGEOMETRY_DEFAULT_MASK | Ogre::SceneManager | static | 
| registerSceneNodeListener(SceneNode *sceneNode) | Ogre::SceneManager | virtual | 
| removeListener(Listener *s) | Ogre::SceneManager | virtual | 
| removeLodListener(LodListener *listener) | Ogre::SceneManager | |
| removeRenderObjectListener(RenderObjectListener *delListener) | Ogre::SceneManager | virtual | 
| removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager | virtual | 
| SceneManager(const String &instanceName, size_t numWorkerThreads, InstancingThreadedCullingMethod threadedCullingMethod) | Ogre::SceneManager | |
| SceneNodeList typedef | Ogre::SceneManager | |
| setAmbientLight(const ColourValue &upperHemisphere, const ColourValue &lowerHemisphere, const Vector3 &hemisphereDir, Real envmapScale=1.0f) | Ogre::SceneManager | |
| setBuildLegacyLightList(bool bEnable) | Ogre::SceneManager | |
| setDecalsDiffuse(const TexturePtr &tex) | Ogre::SceneManager | inline | 
| setDecalsEmissive(const TexturePtr &tex) | Ogre::SceneManager | inline | 
| setDecalsNormals(const TexturePtr &tex) | Ogre::SceneManager | inline | 
| setDisplaySceneNodes(bool display) | Ogre::SceneManager | virtual | 
| setFindVisibleObjects(bool find) | Ogre::SceneManager | inlinevirtual | 
| setFlipCullingOnNegativeScale(bool n) | Ogre::SceneManager | inlinevirtual | 
| setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::SceneManager | |
| setForward3D(bool bEnable, uint32 width, uint32 height, uint32 numSlices, uint32 lightsPerCell, float minDistance, float maxDistance) | Ogre::SceneManager | |
| setForwardClustered(bool bEnable, uint32 width, uint32 height, uint32 numSlices, uint32 lightsPerCell, uint32 decalsPerCell, float minDistance, float maxDistance) | Ogre::SceneManager | |
| setLateMaterialResolving(bool isLate) | Ogre::SceneManager | inlinevirtual | 
| setOption(const String &strKey, const void *pValue) | Ogre::SceneManager | inlinevirtual | 
| setRelativeOrigin(const Vector3 &relativeOrigin, bool bPermanent) | Ogre::SceneManager | virtual | 
| setShadowColour(const ColourValue &colour) | Ogre::SceneManager | virtual | 
| setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager | virtual | 
| setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | inlinevirtual | 
| setShadowFarDistance(Real distance) | Ogre::SceneManager | virtual | 
| setShadowTextureCasterMaterial(const String &name) | Ogre::SceneManager | virtual | 
| setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | inlinevirtual | 
| setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | inlinevirtual | 
| setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual | 
| setSkyBoxEnabled(bool enable) | Ogre::SceneManager | inlinevirtual | 
| setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual | 
| setSkyDomeEnabled(bool enable) | Ogre::SceneManager | inlinevirtual | 
| setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual | 
| setSkyPlaneEnabled(bool enable) | Ogre::SceneManager | inlinevirtual | 
| setVisibilityMask(uint32 vmask) | Ogre::SceneManager | inline | 
| setWorldGeometry(const String &filename) | Ogre::SceneManager | virtual | 
| setWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | virtual | 
| showBoundingBoxes(bool bShow) | Ogre::SceneManager | virtual | 
| unregisterSceneNodeListener(SceneNode *sceneNode) | Ogre::SceneManager | virtual | 
| updateAllAnimations() | Ogre::SceneManager | |
| updateAllBounds(const ObjectMemoryManagerVec &objectMemManager) | Ogre::SceneManager | |
| updateAllLods(const Camera *lodCamera, Real lodBias, uint8 firstRq, uint8 lastRq) | Ogre::SceneManager | |
| updateAllTagPoints(void) | Ogre::SceneManager | |
| updateAllTransforms() | Ogre::SceneManager | |
| updateSceneGraph() | Ogre::SceneManager | |
| waitForPendingUserScalableTask() | Ogre::SceneManager | |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline | 
| ~SceneManager() | Ogre::SceneManager | virtual |