OGRE 2.1
Object-Oriented Graphics Rendering Engine
|
This is the complete list of members for Ogre::SkeletonTrack, including all inherited members.
_bakeUnusedSlots(void) | Ogre::SkeletonTrack | |
_getKeyFrames(void) | Ogre::SkeletonTrack | inline |
_setMaxUsedSlot(uint32 slot) | Ogre::SkeletonTrack | inline |
addKeyFrame(Real timestamp, Real frameRate) | Ogre::SkeletonTrack | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
applyKeyFrameRigAt(KeyFrameRigVec::const_iterator &inOutLastKnownKeyFrame, float frame, ArrayReal animWeight, const ArrayReal *RESTRICT_ALIAS perBoneWeights, const TransformArray &KfTransforms) const | Ogre::SkeletonTrack | |
getBoneBlockIdx(void) const | Ogre::SkeletonTrack | inline |
getKeyFrameRigAt(KeyFrameRigVec::const_iterator &inOutPrevFrame, KeyFrameRigVec::const_iterator &outNextFrame, Real frame) const | Ogre::SkeletonTrack | inline |
getKeyFrames(void) const | Ogre::SkeletonTrack | inline |
getUsedSlots(void) const | Ogre::SkeletonTrack | inline |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
setKeyFrameTransform(Real frame, uint32 slot, const Vector3 &vPos, const Quaternion &qRot, const Vector3 vScale) | Ogre::SkeletonTrack | |
setNumKeyFrame(size_t numKeyFrames) | Ogre::SkeletonTrack | |
SkeletonTrack(uint32 boneBlockIdx, KfTransformArrayMemoryManager *kfTransformMemoryManager) | Ogre::SkeletonTrack | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~SkeletonTrack() | Ogre::SkeletonTrack |