AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
allocateVertexBuffers(Terrain *forTerrain, size_t numVertices, HardwareVertexBufferSharedPtr &destPos, HardwareVertexBufferSharedPtr &destDelta)=0 | Ogre::Terrain::GpuBufferAllocator | pure virtual |
freeAllBuffers()=0 | Ogre::Terrain::GpuBufferAllocator | pure virtual |
freeVertexBuffers(const HardwareVertexBufferSharedPtr &posbuf, const HardwareVertexBufferSharedPtr &deltabuf)=0 | Ogre::Terrain::GpuBufferAllocator | pure virtual |
getSharedIndexBuffer(uint16 batchSize, uint16 vdatasize, size_t vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip)=0 | Ogre::Terrain::GpuBufferAllocator | pure virtual |
GpuBufferAllocator() | Ogre::Terrain::GpuBufferAllocator | inline |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~GpuBufferAllocator() | Ogre::Terrain::GpuBufferAllocator | inlinevirtual |