| _forceReleaseBufferCopies(const HardwareVertexBufferSharedPtr &sourceBuffer) | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | _forceReleaseBufferCopies(HardwareVertexBuffer *sourceBuffer) | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | _freeUnusedBufferCopies(void) | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | _notifyConterBufferDestroyed(HardwareCounterBuffer *buf) | Ogre::v1::HardwareBufferManager | inline | 
  | _notifyCounterBufferDestroyed(HardwareCounterBuffer *buf) | Ogre::v1::HardwareBufferManagerBase |  | 
  | _notifyIndexBufferDestroyed(HardwareIndexBuffer *buf) | Ogre::v1::HardwareBufferManager | inline | 
  | _notifyUniformBufferDestroyed(HardwareUniformBuffer *buf) | Ogre::v1::HardwareBufferManager | inline | 
  | _notifyVertexBufferDestroyed(HardwareVertexBuffer *buf) | Ogre::v1::HardwareBufferManager | inline | 
  | _releaseBufferCopies(bool forceFreeUnused=false) | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit | 
  | allocateVertexBufferCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false) | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | BLT_AUTOMATIC_RELEASE enum value | Ogre::v1::HardwareBufferManagerBase |  | 
  | BLT_MANUAL_RELEASE enum value | Ogre::v1::HardwareBufferManagerBase |  | 
  | BufferLicenseType enum name | Ogre::v1::HardwareBufferManagerBase |  | 
  | createCounterBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="") | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false) | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | createRenderToVertexBuffer() | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="") | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false) | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | createVertexBufferBinding(void) | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | createVertexDeclaration(void) | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | D3D11HardwareBufferManager(D3D11Device &device) | Ogre::v1::D3D11HardwareBufferManager | inline | 
  | destroyVertexBufferBinding(VertexBufferBinding *binding) | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | destroyVertexDeclaration(VertexDeclaration *decl) | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | getSingleton(void) | Ogre::v1::HardwareBufferManager | static | 
  | getSingletonPtr(void) | Ogre::v1::HardwareBufferManager | static | 
  | HardwareBufferManager(HardwareBufferManagerBase *imp) | Ogre::v1::HardwareBufferManager |  | 
  | HardwareBufferManagerBase() | Ogre::v1::HardwareBufferManagerBase |  | 
  | operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
  | registerVertexBufferSourceAndCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr ©) | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | releaseVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy) | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | Singleton(void) | Ogre::Singleton< HardwareBufferManager > | inline | 
  | touchVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy) | Ogre::v1::HardwareBufferManager | inlinevirtual | 
  | ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline | 
  | ~D3D11HardwareBufferManager() | Ogre::v1::D3D11HardwareBufferManager | inline | 
  | ~HardwareBufferManager() | Ogre::v1::HardwareBufferManager |  | 
  | ~HardwareBufferManagerBase() | Ogre::v1::HardwareBufferManagerBase | virtual | 
  | ~Singleton(void) | Ogre::Singleton< HardwareBufferManager > | inline |