OGRE 2.1
Object-Oriented Graphics Rendering Engine
Loading...
Searching...
No Matches
Ogre::v1::D3D11HardwareBufferManager Member List

This is the complete list of members for Ogre::v1::D3D11HardwareBufferManager, including all inherited members.

_forceReleaseBufferCopies(const HardwareVertexBufferSharedPtr &sourceBuffer)Ogre::v1::HardwareBufferManagerinlinevirtual
_forceReleaseBufferCopies(HardwareVertexBuffer *sourceBuffer)Ogre::v1::HardwareBufferManagerinlinevirtual
_freeUnusedBufferCopies(void)Ogre::v1::HardwareBufferManagerinlinevirtual
_notifyConterBufferDestroyed(HardwareCounterBuffer *buf)Ogre::v1::HardwareBufferManagerinline
_notifyCounterBufferDestroyed(HardwareCounterBuffer *buf)Ogre::v1::HardwareBufferManagerBase
_notifyIndexBufferDestroyed(HardwareIndexBuffer *buf)Ogre::v1::HardwareBufferManagerinline
_notifyUniformBufferDestroyed(HardwareUniformBuffer *buf)Ogre::v1::HardwareBufferManagerinline
_notifyVertexBufferDestroyed(HardwareVertexBuffer *buf)Ogre::v1::HardwareBufferManagerinline
_releaseBufferCopies(bool forceFreeUnused=false)Ogre::v1::HardwareBufferManagerinlinevirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
allocateVertexBufferCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false)Ogre::v1::HardwareBufferManagerinlinevirtual
BLT_AUTOMATIC_RELEASE enum valueOgre::v1::HardwareBufferManagerBase
BLT_MANUAL_RELEASE enum valueOgre::v1::HardwareBufferManagerBase
BufferLicenseType enum nameOgre::v1::HardwareBufferManagerBase
createCounterBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="")Ogre::v1::HardwareBufferManagerinlinevirtual
createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)Ogre::v1::HardwareBufferManagerinlinevirtual
createRenderToVertexBuffer()Ogre::v1::HardwareBufferManagerinlinevirtual
createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="")Ogre::v1::HardwareBufferManagerinlinevirtual
createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)Ogre::v1::HardwareBufferManagerinlinevirtual
createVertexBufferBinding(void)Ogre::v1::HardwareBufferManagerinlinevirtual
createVertexDeclaration(void)Ogre::v1::HardwareBufferManagerinlinevirtual
D3D11HardwareBufferManager(D3D11Device &device)Ogre::v1::D3D11HardwareBufferManagerinline
destroyVertexBufferBinding(VertexBufferBinding *binding)Ogre::v1::HardwareBufferManagerinlinevirtual
destroyVertexDeclaration(VertexDeclaration *decl)Ogre::v1::HardwareBufferManagerinlinevirtual
getSingleton(void)Ogre::v1::HardwareBufferManagerstatic
getSingletonPtr(void)Ogre::v1::HardwareBufferManagerstatic
HardwareBufferManager(HardwareBufferManagerBase *imp)Ogre::v1::HardwareBufferManager
HardwareBufferManagerBase()Ogre::v1::HardwareBufferManagerBase
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
registerVertexBufferSourceAndCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr &copy)Ogre::v1::HardwareBufferManagerinlinevirtual
releaseVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy)Ogre::v1::HardwareBufferManagerinlinevirtual
Singleton(void)Ogre::Singleton< HardwareBufferManager >inline
touchVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy)Ogre::v1::HardwareBufferManagerinlinevirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~D3D11HardwareBufferManager()Ogre::v1::D3D11HardwareBufferManagerinline
~HardwareBufferManager()Ogre::v1::HardwareBufferManager
~HardwareBufferManagerBase()Ogre::v1::HardwareBufferManagerBasevirtual
~Singleton(void)Ogre::Singleton< HardwareBufferManager >inline