| _updateFromShadow(void) | Ogre::v1::HardwareBuffer | inlinevirtual | 
  | AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit | 
  | copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::v1::D3D11HardwareIndexBuffer | virtual | 
  | Ogre::v1::HardwareIndexBuffer::copyData(HardwareBuffer &srcBuffer) | Ogre::v1::HardwareBuffer | inlinevirtual | 
  | D3D11HardwareIndexBuffer(HardwareBufferManagerBase *mgr, IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, D3D11Device &device, bool useSystemMem, bool useShadowBuffer) | Ogre::v1::D3D11HardwareIndexBuffer |  | 
  | getD3DIndexBuffer(void) const | Ogre::v1::D3D11HardwareIndexBuffer |  | 
  | getIndexSize(void) const | Ogre::v1::HardwareIndexBuffer | inline | 
  | getManager() const | Ogre::v1::HardwareIndexBuffer | inline | 
  | getNumIndexes(void) const | Ogre::v1::HardwareIndexBuffer | inline | 
  | getRenderSystemData(void) | Ogre::v1::HardwareBuffer | inlinevirtual | 
  | getSizeInBytes(void) const | Ogre::v1::HardwareBuffer | inline | 
  | getType(void) const | Ogre::v1::HardwareIndexBuffer | inline | 
  | getUsage(void) const | Ogre::v1::HardwareBuffer | inline | 
  | HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::v1::HardwareBuffer | inline | 
  | HardwareIndexBuffer(HardwareBufferManagerBase *mgr, IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer) | Ogre::v1::HardwareIndexBuffer |  | 
  | hasShadowBuffer(void) const | Ogre::v1::HardwareBuffer | inline | 
  | HBL_DISCARD enum value | Ogre::v1::HardwareBuffer |  | 
  | HBL_NO_OVERWRITE enum value | Ogre::v1::HardwareBuffer |  | 
  | HBL_NORMAL enum value | Ogre::v1::HardwareBuffer |  | 
  | HBL_READ_ONLY enum value | Ogre::v1::HardwareBuffer |  | 
  | HBL_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer |  | 
  | HBU_DISCARDABLE enum value | Ogre::v1::HardwareBuffer |  | 
  | HBU_DYNAMIC enum value | Ogre::v1::HardwareBuffer |  | 
  | HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer |  | 
  | HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::v1::HardwareBuffer |  | 
  | HBU_STATIC enum value | Ogre::v1::HardwareBuffer |  | 
  | HBU_STATIC_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer |  | 
  | HBU_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer |  | 
  | IndexType enum name | Ogre::v1::HardwareIndexBuffer |  | 
  | isLocked(void) const | Ogre::v1::D3D11HardwareIndexBuffer |  | 
  | isSystemMemory(void) const | Ogre::v1::HardwareBuffer | inline | 
  | IT_16BIT enum value | Ogre::v1::HardwareIndexBuffer |  | 
  | IT_32BIT enum value | Ogre::v1::HardwareIndexBuffer |  | 
  | lock(size_t offset, size_t length, LockOptions options) | Ogre::v1::D3D11HardwareIndexBuffer | virtual | 
  | Ogre::v1::HardwareIndexBuffer::lock(LockOptions options) | Ogre::v1::HardwareBuffer | inline | 
  | LockOptions enum name | Ogre::v1::HardwareBuffer |  | 
  | operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
  | readData(size_t offset, size_t length, void *pDest) | Ogre::v1::D3D11HardwareIndexBuffer | virtual | 
  | suppressHardwareUpdate(bool suppress) | Ogre::v1::HardwareBuffer | inline | 
  | unlock(void) | Ogre::v1::D3D11HardwareIndexBuffer | virtual | 
  | Usage enum name | Ogre::v1::HardwareBuffer |  | 
  | writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::v1::D3D11HardwareIndexBuffer | virtual | 
  | ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline | 
  | ~D3D11HardwareIndexBuffer() | Ogre::v1::D3D11HardwareIndexBuffer |  | 
  | ~HardwareBuffer() | Ogre::v1::HardwareBuffer | inlinevirtual | 
  | ~HardwareIndexBuffer() | Ogre::v1::HardwareIndexBuffer |  |