OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Ogre::v1::GL3PlusTextureBuffer Member List

This is the complete list of members for Ogre::v1::GL3PlusTextureBuffer, including all inherited members.

_clearSliceRTT(size_t zoffset)Ogre::v1::GL3PlusTextureBufferinlinevirtual
_updateFromShadow(void)Ogre::v1::HardwareBufferinlinevirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
bindToFramebuffer(GLenum attachment, uint32 zoffset)Ogre::v1::GL3PlusTextureBuffervirtual
blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox)Ogre::v1::GL3PlusTextureBuffervirtual
Ogre::v1::GL3PlusHardwarePixelBuffer::blit(const HardwarePixelBufferSharedPtr &src)Ogre::v1::HardwarePixelBuffer
blitFromMemory(const PixelBox &src_orig, const Box &dstBox)Ogre::v1::GL3PlusTextureBuffervirtual
Ogre::v1::HardwarePixelBuffer::blitFromMemory(const PixelBox &src)Ogre::v1::HardwarePixelBufferinline
blitFromTexture(GL3PlusTextureBuffer *src, const Box &srcBox, const Box &dstBox)Ogre::v1::GL3PlusTextureBuffer
blitToMemory(const Box &srcBox, const PixelBox &dst)Ogre::v1::GL3PlusHardwarePixelBuffervirtual
Ogre::v1::HardwarePixelBuffer::blitToMemory(const PixelBox &dst)Ogre::v1::HardwarePixelBufferinline
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)Ogre::v1::HardwareBufferinlinevirtual
copyData(HardwareBuffer &srcBuffer)Ogre::v1::HardwareBufferinlinevirtual
copyFromFramebuffer(uint32 zoffset)Ogre::v1::GL3PlusTextureBuffer
download(const PixelBox &data)Ogre::v1::GL3PlusTextureBuffervirtual
getCurrentLock()Ogre::v1::HardwarePixelBuffer
getDepth() constOgre::v1::HardwarePixelBufferinline
getFormat() constOgre::v1::HardwarePixelBufferinline
getGLFormat()Ogre::v1::GL3PlusHardwarePixelBufferinline
getGlTarget(void) constOgre::v1::GL3PlusTextureBufferinline
getGlTextureId(void) constOgre::v1::GL3PlusTextureBufferinline
getHeight() constOgre::v1::HardwarePixelBufferinline
getRenderSystemData(void)Ogre::v1::HardwareBufferinlinevirtual
getRenderTarget(size_t)Ogre::v1::GL3PlusTextureBuffervirtual
getSizeInBytes(void) constOgre::v1::HardwareBufferinline
getUsage(void) constOgre::v1::HardwareBufferinline
getWidth() constOgre::v1::HardwarePixelBufferinline
GL3PlusHardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, bool hwGamma, HardwareBuffer::Usage usage)Ogre::v1::GL3PlusHardwarePixelBuffer
GL3PlusTextureBuffer(const String &baseName, GLenum target, GLuint id, GLint face, GLint level, Usage usage, bool writeGamma, uint fsaa)Ogre::v1::GL3PlusTextureBuffer
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer)Ogre::v1::HardwareBufferinline
HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, bool hwGamma, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer)Ogre::v1::HardwarePixelBuffer
hasShadowBuffer(void) constOgre::v1::HardwareBufferinline
HBL_DISCARD enum valueOgre::v1::HardwareBuffer
HBL_NO_OVERWRITE enum valueOgre::v1::HardwareBuffer
HBL_NORMAL enum valueOgre::v1::HardwareBuffer
HBL_READ_ONLY enum valueOgre::v1::HardwareBuffer
HBL_WRITE_ONLY enum valueOgre::v1::HardwareBuffer
HBU_DISCARDABLE enum valueOgre::v1::HardwareBuffer
HBU_DYNAMIC enum valueOgre::v1::HardwareBuffer
HBU_DYNAMIC_WRITE_ONLY enum valueOgre::v1::HardwareBuffer
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum valueOgre::v1::HardwareBuffer
HBU_STATIC enum valueOgre::v1::HardwareBuffer
HBU_STATIC_WRITE_ONLY enum valueOgre::v1::HardwareBuffer
HBU_WRITE_ONLY enum valueOgre::v1::HardwareBuffer
isLocked(void) constOgre::v1::HardwareBufferinline
isSystemMemory(void) constOgre::v1::HardwareBufferinline
lock(const Box &lockBox, LockOptions options)Ogre::v1::HardwarePixelBuffervirtual
lock(size_t offset, size_t length, LockOptions options)Ogre::v1::HardwarePixelBuffervirtual
lock(size_t offset, size_t length, LockOptions options)Ogre::v1::HardwarePixelBufferinlinevirtual
lock(LockOptions options)Ogre::v1::HardwarePixelBufferinline
LockOptions enum nameOgre::v1::HardwareBuffer
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
readData(size_t offset, size_t length, void *pDest)Ogre::v1::HardwarePixelBuffervirtual
suppressHardwareUpdate(bool suppress)Ogre::v1::HardwareBufferinline
unlock(void)Ogre::v1::HardwareBufferinlinevirtual
upload(const PixelBox &data, const Box &dest)Ogre::v1::GL3PlusTextureBuffervirtual
Usage enum nameOgre::v1::HardwareBuffer
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)Ogre::v1::HardwarePixelBuffervirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~GL3PlusHardwarePixelBuffer()Ogre::v1::GL3PlusHardwarePixelBuffer
~GL3PlusTextureBuffer()Ogre::v1::GL3PlusTextureBuffer
~HardwareBuffer()Ogre::v1::HardwareBufferinlinevirtual
~HardwarePixelBuffer()Ogre::v1::HardwarePixelBuffer