OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
Ogre::CompositorNode Member List

This is the complete list of members for Ogre::CompositorNode, including all inherited members.

_getPasses() constOgre::CompositorNodeinline
_notifyCleared(void)Ogre::CompositorNode
_placeBarriersAndEmulateUavExecution(BoundUav boundUavs[64], ResourceAccessMap &uavsAccess, ResourceLayoutMap &resourcesLayout)Ogre::CompositorNode
_removeAllBarriers(void)Ogre::CompositorNode
_setFinalTargetAsRenderTarget(ResourceLayoutMap::iterator finalTargetCurrentLayout)Ogre::CompositorNode
_update(const Camera *lodCamera, SceneManager *sceneManager)Ogre::CompositorNode
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
areAllInputsConnected() constOgre::CompositorNode
CompositorNode(IdType id, IdString name, const CompositorNodeDef *definition, CompositorWorkspace *workspace, RenderSystem *renderSys, TextureGpu *finalTarget)Ogre::CompositorNode
connectBufferTo(size_t outChannelA, CompositorNode *nodeB, size_t inChannelB)Ogre::CompositorNode
connectExternalBuffer(UavBufferPacked *buffer, size_t inChannelA)Ogre::CompositorNode
connectExternalRT(TextureGpu *externalTexture, size_t inChannelA)Ogre::CompositorNode
connectTo(size_t outChannelA, CompositorNode *nodeB, size_t inChannelB)Ogre::CompositorNode
createPasses(void)Ogre::CompositorNode
destroyAllPasses(void)Ogre::CompositorNode
fillResourcesLayout(ResourceLayoutMap &outResourcesLayout, const CompositorChannelVec &compositorChannels, ResourceLayout::Layout layout)Ogre::CompositorNodestatic
finalTargetResized01(const TextureGpu *finalTarget)Ogre::CompositorNodevirtual
finalTargetResized02(const TextureGpu *finalTarget)Ogre::CompositorNodevirtual
getDefinedBuffer(IdString bufferName) constOgre::CompositorNode
getDefinedBufferNoThrow(IdString bufferName) constOgre::CompositorNode
getDefinedTexture(IdString textureName) constOgre::CompositorNode
getDefinition() constOgre::CompositorNodeinline
getEnabled(void) constOgre::CompositorNodeinline
getId() constOgre::IdObjectinline
getInputChannel() constOgre::CompositorNodeinline
getLocalTextures() constOgre::CompositorNodeinline
getName(void) constOgre::CompositorNodeinline
getPassNumber(CompositorPass *pass) constOgre::CompositorNode
getRenderSystem(void) constOgre::CompositorNodeinline
getWorkspace(void)Ogre::CompositorNodeinline
getWorkspace(void) constOgre::CompositorNodeinline
IdObject(IdType id)Ogre::IdObjectinline
initResourcesLayout(ResourceLayoutMap &outResourcesLayout, const CompositorChannelVec &compositorChannels, ResourceLayout::Layout layout)Ogre::CompositorNodestatic
initResourcesLayout(ResourceLayoutMap &outResourcesLayout, const CompositorNamedBufferVec &buffers, ResourceLayout::Layout layout)Ogre::CompositorNodestatic
notifyDestroyed(TextureGpu *channel)Ogre::CompositorNode
notifyDestroyed(const UavBufferPacked *buffer)Ogre::CompositorNode
notifyRecreated(TextureGpu *channel)Ogre::CompositorNode
notifyRecreated(const UavBufferPacked *oldBuffer, UavBufferPacked *newBuffer)Ogre::CompositorNode
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
operator()(const IdObject *left, const IdObject *right)Ogre::IdObjectinline
operator()(const IdObject &left, const IdObject &right)Ogre::IdObjectinline
resetAllNumPassesLeft(void)Ogre::CompositorNode
setEnabled(bool bEnabled)Ogre::CompositorNode
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~CompositorNode()Ogre::CompositorNodevirtual