OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
Ogre::CompositorPassScene Member List

This is the complete list of members for Ogre::CompositorPassScene, including all inherited members.

_placeBarriersAndEmulateUavExecution(BoundUav boundUavs[64], ResourceAccessMap &uavsAccess, ResourceLayoutMap &resourcesLayout)Ogre::CompositorPassScenevirtual
_removeAllBarriers(void)Ogre::CompositorPass
_setCustomCamera(Camera *camera)Ogre::CompositorPassSceneinline
_setCustomCullCamera(Camera *camera)Ogre::CompositorPassSceneinline
_setUpdateShadowNode(bool update)Ogre::CompositorPassSceneinline
addResourceTransition(ResourceLayoutMap::iterator currentLayout, ResourceLayout::Layout newLayout, uint32 readBarrierBits)Ogre::CompositorPass
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
CompositorPass(const CompositorPassDef *definition, CompositorNode *parentNode)Ogre::CompositorPass
CompositorPassScene(const CompositorPassSceneDef *definition, Camera *defaultCamera, const RenderTargetViewDef *rtv, CompositorNode *parentNode)Ogre::CompositorPassScene
execute(const Camera *lodCamera)Ogre::CompositorPassScenevirtual
getActualDimensions(void) constOgre::CompositorPass
getCamera() constOgre::CompositorPassSceneinline
getCullCamera() constOgre::CompositorPassSceneinline
getDefinition() constOgre::CompositorPassSceneinline
getParentNode(void) constOgre::CompositorPassinline
getRenderPassDesc(void) constOgre::CompositorPassinline
getShadowNode() constOgre::CompositorPassSceneinline
getTextureDependencies(void) constOgre::CompositorPassinline
getType() constOgre::CompositorPassinline
getUpdateShadowNode(void) constOgre::CompositorPassSceneinline
notifyCleared(void)Ogre::CompositorPassScenevirtual
notifyDestroyed(TextureGpu *channel)Ogre::CompositorPassvirtual
notifyDestroyed(const UavBufferPacked *buffer)Ogre::CompositorPassvirtual
notifyRecreated(const TextureGpu *channel)Ogre::CompositorPassvirtual
notifyRecreated(const UavBufferPacked *oldBuffer, UavBufferPacked *newBuffer)Ogre::CompositorPassvirtual
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
profilingBegin(void)Ogre::CompositorPass
profilingEnd(void)Ogre::CompositorPass
resetNumPassesLeft(void)Ogre::CompositorPassvirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~CompositorPass()Ogre::CompositorPassvirtual
~CompositorPassScene()Ogre::CompositorPassScene