OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
Ogre::CompositorShadowNode Member List

This is the complete list of members for Ogre::CompositorShadowNode, including all inherited members.

_getPasses() constOgre::CompositorNodeinline
_notifyCleared(void)Ogre::CompositorNode
_placeBarriersAndEmulateUavExecution(BoundUav boundUavs[64], ResourceAccessMap &uavsAccess, ResourceLayoutMap &resourcesLayout)Ogre::CompositorNode
_removeAllBarriers(void)Ogre::CompositorNode
_setFinalTargetAsRenderTarget(ResourceLayoutMap::iterator finalTargetCurrentLayout)Ogre::CompositorNode
_shouldUpdateShadowMapIdx(uint32 shadowMapIdx) constOgre::CompositorShadowNode
_update(Camera *camera, const Camera *lodCamera, SceneManager *sceneManager)Ogre::CompositorShadowNode
Ogre::CompositorNode::_update(const Camera *lodCamera, SceneManager *sceneManager)Ogre::CompositorNode
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
areAllInputsConnected() constOgre::CompositorNode
CompositorNode(IdType id, IdString name, const CompositorNodeDef *definition, CompositorWorkspace *workspace, RenderSystem *renderSys, TextureGpu *finalTarget)Ogre::CompositorNode
CompositorShadowNode(IdType id, const CompositorShadowNodeDef *definition, CompositorWorkspace *workspace, RenderSystem *renderSys, TextureGpu *finalTarget)Ogre::CompositorShadowNode
connectBufferTo(size_t outChannelA, CompositorNode *nodeB, size_t inChannelB)Ogre::CompositorNode
connectExternalBuffer(UavBufferPacked *buffer, size_t inChannelA)Ogre::CompositorNode
connectExternalRT(TextureGpu *externalTexture, size_t inChannelA)Ogre::CompositorNode
connectTo(size_t outChannelA, CompositorNode *nodeB, size_t inChannelB)Ogre::CompositorNode
createPasses(void)Ogre::CompositorNode
destroyAllPasses(void)Ogre::CompositorNode
fillResourcesLayout(ResourceLayoutMap &outResourcesLayout, const CompositorChannelVec &compositorChannels, ResourceLayout::Layout layout)Ogre::CompositorNodestatic
finalTargetResized01(const TextureGpu *finalTarget)Ogre::CompositorShadowNodevirtual
finalTargetResized02(const TextureGpu *finalTarget)Ogre::CompositorNodevirtual
getAffectedLightsBitSet(void) constOgre::CompositorShadowNodeinline
getCastersBox(void) constOgre::CompositorShadowNodeinline
getContiguousShadowMapTex(void) constOgre::CompositorShadowNodeinline
getDefinedBuffer(IdString bufferName) constOgre::CompositorNode
getDefinedBufferNoThrow(IdString bufferName) constOgre::CompositorNode
getDefinedTexture(IdString textureName) constOgre::CompositorNode
getDefinition() constOgre::CompositorShadowNodeinline
getEnabled(void) constOgre::CompositorNodeinline
getId() constOgre::IdObjectinline
getIndexToContiguousShadowMapTex(size_t shadowMapIdx) constOgre::CompositorShadowNode
getInputChannel() constOgre::CompositorNodeinline
getLightAssociatedWith(uint32 shadowMapIdx) constOgre::CompositorShadowNode
getLocalTextures() constOgre::CompositorNodeinline
getMinMaxDepthRange(const Frustum *shadowMapCamera, Real &outMin, Real &outMax) constOgre::CompositorShadowNode
getMinMaxDepthRange(size_t shadowMapIdx, Real &outMin, Real &outMax) constOgre::CompositorShadowNode
getName(void) constOgre::CompositorNodeinline
getNumActiveShadowCastingLights(void) constOgre::CompositorShadowNodeinline
getPassNumber(CompositorPass *pass) constOgre::CompositorNode
getPssmBlends(size_t shadowMapIdx) constOgre::CompositorShadowNode
getPssmFade(size_t shadowMapIdx) constOgre::CompositorShadowNode
getPssmSplits(size_t shadowMapIdx) constOgre::CompositorShadowNode
getRenderSystem(void) constOgre::CompositorNodeinline
getShadowCastingLights(void) constOgre::CompositorShadowNodeinline
getShadowMapLightTypeMask(uint32 shadowMapIdx) constOgre::CompositorShadowNode
getViewMatrix(size_t shadowMapIdx) constOgre::CompositorShadowNode
getViewProjectionMatrix(size_t shadowMapIdx) constOgre::CompositorShadowNode
getWorkspace(void)Ogre::CompositorNodeinline
getWorkspace(void) constOgre::CompositorNodeinline
IdObject(IdType id)Ogre::IdObjectinline
initResourcesLayout(ResourceLayoutMap &outResourcesLayout, const CompositorChannelVec &compositorChannels, ResourceLayout::Layout layout)Ogre::CompositorNodestatic
initResourcesLayout(ResourceLayoutMap &outResourcesLayout, const CompositorNamedBufferVec &buffers, ResourceLayout::Layout layout)Ogre::CompositorNodestatic
isShadowMapIdxActive(uint32 shadowMapIdx) constOgre::CompositorShadowNode
isShadowMapIdxInValidRange(uint32 shadowMapIdx) constOgre::CompositorShadowNode
LightsBitSet typedefOgre::CompositorShadowNode
notifyDestroyed(TextureGpu *channel)Ogre::CompositorNode
notifyDestroyed(const UavBufferPacked *buffer)Ogre::CompositorNode
notifyRecreated(TextureGpu *channel)Ogre::CompositorNode
notifyRecreated(const UavBufferPacked *oldBuffer, UavBufferPacked *newBuffer)Ogre::CompositorNode
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
operator()(const IdObject *left, const IdObject *right)Ogre::IdObjectinline
operator()(const IdObject &left, const IdObject &right)Ogre::IdObjectinline
postInitializePass(CompositorPass *pass)Ogre::CompositorShadowNodevirtual
resetAllNumPassesLeft(void)Ogre::CompositorNode
setEnabled(bool bEnabled)Ogre::CompositorNode
setLightFixedToShadowMap(size_t shadowMapIdx, Light *light)Ogre::CompositorShadowNode
setShadowMapsToPass(Renderable *rend, const Pass *pass, AutoParamDataSource *autoParamDataSource, size_t startLight)Ogre::CompositorShadowNode
setStaticShadowMapDirty(size_t shadowMapIdx, bool includeLinked=true)Ogre::CompositorShadowNode
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~CompositorNode()Ogre::CompositorNodevirtual
~CompositorShadowNode()Ogre::CompositorShadowNodevirtual