_dirtyState() | Ogre::Resource | virtual |
_fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual |
_firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual |
_fireUnloadingComplete(void) | Ogre::Resource | virtual |
_getBindingDelegate(void) | Ogre::HighLevelGpuProgram | inlinevirtual |
_notifyOrigin(const String &origin) | Ogre::Resource | inlinevirtual |
addListener(Listener *lis) | Ogre::Resource | virtual |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
buildConstantDefinitions() const | Ogre::D3D11HLSLProgram | virtual |
calculateSize(void) const | Ogre::HighLevelGpuProgram | virtual |
changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual |
cleanupDictionary() | Ogre::StringInterface | static |
copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | inlinevirtual |
CreateComputeShader() | Ogre::D3D11HLSLProgram | |
CreateDomainShader() | Ogre::D3D11HLSLProgram | |
CreateGeometryShader() | Ogre::D3D11HLSLProgram | |
CreateHullShader() | Ogre::D3D11HLSLProgram | |
createParameters(void) | Ogre::D3D11HLSLProgram | virtual |
CreatePixelShader() | Ogre::D3D11HLSLProgram | |
CreateVertexShader() | Ogre::D3D11HLSLProgram | |
D3D11HLSLProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, D3D11Device &device) | Ogre::D3D11HLSLProgram | |
escalateLoading() | Ogre::Resource | virtual |
getBuildParametersFromReflection(void) const | Ogre::GpuProgram | inline |
getColumnMajorMatrices(void) const | Ogre::D3D11HLSLProgram | inline |
getCompatibleTarget(void) const | Ogre::D3D11HLSLProgram | |
getComputeGroupDimensions(void) const | Ogre::GpuProgram | inlinevirtual |
getComputeShader(void) const | Ogre::D3D11HLSLProgram | |
getConstantBuffers(ID3D11Buffer **buffers, UINT &outSlotStart, UINT &outNumBuffers, GpuProgramParametersSharedPtr params, uint16 variabilityMask) | Ogre::D3D11HLSLProgram | |
getConstantDefinitions() const | Ogre::HighLevelGpuProgram | virtual |
getCreator(void) | Ogre::Resource | inlinevirtual |
getDefaultParameters(void) | Ogre::GpuProgram | virtual |
getDomainShader(void) const | Ogre::D3D11HLSLProgram | |
getEnableBackwardsCompatibility(void) const | Ogre::D3D11HLSLProgram | inline |
getEnableIncludeHeader(void) const | Ogre::HighLevelGpuProgram | |
getEntryPoint(void) const | Ogre::D3D11HLSLProgram | inline |
getGeometryShader(void) const | Ogre::D3D11HLSLProgram | |
getGroup(void) const | Ogre::Resource | inlinevirtual |
getHandle(void) const | Ogre::Resource | inlinevirtual |
getHullShader(void) const | Ogre::D3D11HLSLProgram | |
getInputParamDesc(unsigned int index) const | Ogre::D3D11HLSLProgram | |
getLanguage(void) const | Ogre::D3D11HLSLProgram | virtual |
getLayoutForPso(const VertexElement2VecVec &vertexElements) | Ogre::D3D11HLSLProgram | |
getLoadingState() const | Ogre::Resource | inlinevirtual |
getManualNamedConstantsFile() const | Ogre::GpuProgram | inlinevirtual |
getMicroCode(void) const | Ogre::D3D11HLSLProgram | |
getName(void) const | Ogre::Resource | inlinevirtual |
getNameForMicrocodeCache() | Ogre::D3D11HLSLProgram | |
getNumberOfPosesIncluded(void) const | Ogre::GpuProgram | inlinevirtual |
getNumInputs(void) const | Ogre::D3D11HLSLProgram | |
getNumOutputs(void) const | Ogre::D3D11HLSLProgram | |
getOrigin(void) const | Ogre::Resource | inlinevirtual |
getOutputParamDesc(unsigned int index) const | Ogre::D3D11HLSLProgram | |
getParamDictionary(void) | Ogre::StringInterface | inline |
getParamDictionary(void) const | Ogre::StringInterface | inline |
getParameter(const String &name) const | Ogre::StringInterface | inlinevirtual |
getParameters(void) const | Ogre::StringInterface | |
getPassFogStates(void) const | Ogre::GpuProgram | inlinevirtual |
getPassSurfaceAndLightStates(void) const | Ogre::GpuProgram | inlinevirtual |
getPassTransformStates(void) const | Ogre::GpuProgram | inlinevirtual |
getPixelShader(void) const | Ogre::D3D11HLSLProgram | |
getPreprocessorDefines(void) const | Ogre::D3D11HLSLProgram | inline |
getSize(void) const | Ogre::Resource | inlinevirtual |
getSource(void) const | Ogre::GpuProgram | inlinevirtual |
getSourceFile(void) const | Ogre::GpuProgram | inlinevirtual |
getStateCount() const | Ogre::Resource | inlinevirtual |
getSubroutineSlot(const String &subroutineSlotName) const | Ogre::D3D11HLSLProgram | |
getSyntaxCode(void) const | Ogre::GpuProgram | inlinevirtual |
getTarget(void) const | Ogre::D3D11HLSLProgram | inline |
getType(void) const | Ogre::GpuProgram | inlinevirtual |
getVertexShader(void) const | Ogre::D3D11HLSLProgram | |
GpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::GpuProgram | |
hasCompileError(void) const | Ogre::GpuProgram | inlinevirtual |
hasDefaultParameters(void) const | Ogre::GpuProgram | inlinevirtual |
HighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::HighLevelGpuProgram | |
isAdjacencyInfoRequired(void) const | Ogre::GpuProgram | inlinevirtual |
isBackgroundLoaded(void) const | Ogre::Resource | inlinevirtual |
isLoaded(void) const | Ogre::Resource | inlinevirtual |
isLoading() const | Ogre::Resource | inlinevirtual |
isManuallyLoaded(void) const | Ogre::Resource | inlinevirtual |
isMorphAnimationIncluded(void) const | Ogre::GpuProgram | inlinevirtual |
isPoseAnimationIncluded(void) const | Ogre::GpuProgram | inlinevirtual |
isPrepared(void) const | Ogre::Resource | inlinevirtual |
isReloadable(void) const | Ogre::Resource | inlinevirtual |
isSkeletalAnimationIncluded(void) const | Ogre::GpuProgram | inlinevirtual |
isSupported(void) const | Ogre::D3D11HLSLProgram | virtual |
isVertexTextureFetchRequired(void) const | Ogre::GpuProgram | inlinevirtual |
isVpAndRtArrayIndexFromAnyShaderRequired(void) const | Ogre::GpuProgram | inlinevirtual |
LF_DEFAULT enum value | Ogre::Resource | |
LF_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource | |
LF_ONLY_UNREFERENCED enum value | Ogre::Resource | |
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource | |
LF_PRESERVE_STATE enum value | Ogre::Resource | |
load(bool backgroundThread=false) | Ogre::Resource | virtual |
loadFromSource(void) | Ogre::D3D11HLSLProgram | virtual |
LoadingFlags enum name | Ogre::Resource | |
LoadingState enum name | Ogre::Resource | |
LOADSTATE_LOADED enum value | Ogre::Resource | |
LOADSTATE_LOADING enum value | Ogre::Resource | |
LOADSTATE_PREPARED enum value | Ogre::Resource | |
LOADSTATE_PREPARING enum value | Ogre::Resource | |
LOADSTATE_UNLOADED enum value | Ogre::Resource | |
LOADSTATE_UNLOADING enum value | Ogre::Resource | |
mReinterpretingGS | Ogre::D3D11HLSLProgram | |
msEnableIncludeHeaderCmd | Ogre::HighLevelGpuProgram | static |
OGRE_AUTO_MUTEX | Ogre::Resource | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
prepare(bool backgroundThread=false) | Ogre::Resource | virtual |
reinterpretGSForStreamOut(void) | Ogre::D3D11HLSLProgram | |
reload(LoadingFlags flags=LF_DEFAULT) | Ogre::Resource | virtual |
removeListener(Listener *lis) | Ogre::Resource | virtual |
resetCompileError(void) | Ogre::GpuProgram | inlinevirtual |
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource | |
setAdjacencyInfoRequired(bool r) | Ogre::GpuProgram | inlinevirtual |
setBackgroundLoaded(bool bl) | Ogre::Resource | inlinevirtual |
setBuildParametersFromReflection(bool buildParams) | Ogre::GpuProgram | inline |
setColumnMajorMatrices(bool columnMajor) | Ogre::D3D11HLSLProgram | inline |
setComputeGroupDimensions(Vector3 dimensions) | Ogre::GpuProgram | inlinevirtual |
setEnableBackwardsCompatibility(bool enableBackwardsCompatibility) | Ogre::D3D11HLSLProgram | inline |
setEnableIncludeHeader(bool bEnable) | Ogre::HighLevelGpuProgram | |
setEntryPoint(const String &entryPoint) | Ogre::D3D11HLSLProgram | inline |
setManuallyLoaded(bool isManual) | Ogre::Resource | inlinevirtual |
setManualNamedConstants(const GpuNamedConstants &namedConstants) | Ogre::GpuProgram | virtual |
setManualNamedConstantsFile(const String ¶mDefFile) | Ogre::GpuProgram | virtual |
setMorphAnimationIncluded(bool included) | Ogre::GpuProgram | inlinevirtual |
setParameter(const String &name, const String &value) | Ogre::StringInterface | virtual |
setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface | virtual |
setPoseAnimationIncluded(ushort poseCount) | Ogre::GpuProgram | inlinevirtual |
setPreprocessorDefines(const String &defines) | Ogre::D3D11HLSLProgram | inline |
setShaderMacros(D3D_SHADER_MACRO *shaderMacros) | Ogre::D3D11HLSLProgram | |
setSkeletalAnimationIncluded(bool included) | Ogre::GpuProgram | inlinevirtual |
setSource(const String &source) | Ogre::GpuProgram | virtual |
setSource(const String &source, const String &debugFilename) | Ogre::GpuProgram | virtual |
setSourceFile(const String &filename) | Ogre::GpuProgram | virtual |
setSyntaxCode(const String &syntax) | Ogre::GpuProgram | virtual |
setTarget(const String &target) | Ogre::D3D11HLSLProgram | |
setToLoaded(void) | Ogre::Resource | inlinevirtual |
setType(GpuProgramType t) | Ogre::GpuProgram | virtual |
setUniformBlockBinding(const char *blockName, uint32 bindingSlot) | Ogre::GpuProgram | inlinevirtual |
setVertexTextureFetchRequired(bool r) | Ogre::GpuProgram | inlinevirtual |
setVpAndRtArrayIndexFromAnyShaderRequired(bool r) | Ogre::GpuProgram | inlinevirtual |
StringInterface() | Ogre::StringInterface | inline |
touch(void) | Ogre::Resource | virtual |
unload(void) | Ogre::Resource | virtual |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~D3D11HLSLProgram() | Ogre::D3D11HLSLProgram | |
~GpuProgram() | Ogre::GpuProgram | inlinevirtual |
~HighLevelGpuProgram() | Ogre::HighLevelGpuProgram | |
~Resource() | Ogre::Resource | virtual |
~StringInterface() | Ogre::StringInterface | inlinevirtual |