| _addManualDepthBuffer(IDirect3DDevice9 *depthSurfaceDevice, IDirect3DSurface9 *surf) | Ogre::D3D9RenderSystem | |
| _addMetrics(const Metrics &newMetrics) | Ogre::RenderSystem | |
| _beginFrame() | Ogre::D3D9RenderSystem | virtual |
| _beginFrameOnce(void) | Ogre::RenderSystem | virtual |
| _checkTextureFilteringSupported(TextureType ttype, PixelFormat format, int usage) | Ogre::D3D9RenderSystem | |
| _cleanupDepthBuffers(IDirect3DDevice9 *creator) | Ogre::D3D9RenderSystem | |
| _cleanupDepthBuffers(IDirect3DSurface9 *manualSurface) | Ogre::D3D9RenderSystem | |
| Ogre::RenderSystem::_cleanupDepthBuffers(void) | Ogre::RenderSystem | |
| _clearStateAndFlushCommandBuffer(void) | Ogre::RenderSystem | virtual |
| _convertOpenVrProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest) | Ogre::RenderSystem | virtual |
| _convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest) | Ogre::RenderSystem | virtual |
| _createDepthBufferFor(RenderTarget *renderTarget) | Ogre::D3D9RenderSystem | |
| _createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) | Ogre::D3D9RenderSystem | virtual |
| _createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, RenderWindowList &createdWindows) | Ogre::D3D9RenderSystem | |
| Ogre::RenderSystem::_createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, WindowList &createdWindows) | Ogre::RenderSystem | virtual |
| _dereferenceSharedDepthBuffer(TextureGpu *depthBuffer) | Ogre::RenderSystem | |
| _descriptorSetSamplerCreated(DescriptorSetSampler *newSet) | Ogre::RenderSystem | inlinevirtual |
| _descriptorSetSamplerDestroyed(DescriptorSetSampler *set) | Ogre::RenderSystem | inlinevirtual |
| _descriptorSetTexture2Created(DescriptorSetTexture2 *newSet) | Ogre::RenderSystem | inlinevirtual |
| _descriptorSetTexture2Destroyed(DescriptorSetTexture2 *set) | Ogre::RenderSystem | inlinevirtual |
| _descriptorSetTextureCreated(DescriptorSetTexture *newSet) | Ogre::RenderSystem | inlinevirtual |
| _descriptorSetTextureDestroyed(DescriptorSetTexture *set) | Ogre::RenderSystem | inlinevirtual |
| _descriptorSetUavCreated(DescriptorSetUav *newSet) | Ogre::RenderSystem | inlinevirtual |
| _descriptorSetUavDestroyed(DescriptorSetUav *set) | Ogre::RenderSystem | inlinevirtual |
| _disableTextureUnit(size_t texUnit) | Ogre::D3D9RenderSystem | |
| _dispatch(const HlmsComputePso &pso)=0 | Ogre::RenderSystem | pure virtual |
| _endFrame() | Ogre::D3D9RenderSystem | virtual |
| _endFrameOnce(void) | Ogre::RenderSystem | virtual |
| _executeResourceTransition(ResourceTransition *resTransition) | Ogre::RenderSystem | inlinevirtual |
| _getCurrentRenderViewport(void) | Ogre::RenderSystem | inline |
| _getDefaultViewportMaterialScheme(void) const | Ogre::RenderSystem | virtual |
| _getDepthStencilFormatFor(D3DFORMAT fmt) | Ogre::D3D9RenderSystem | |
| _hlmsBlendblockCreated(HlmsBlendblock *newBlock) | Ogre::RenderSystem | inlinevirtual |
| _hlmsBlendblockDestroyed(HlmsBlendblock *block) | Ogre::RenderSystem | inlinevirtual |
| _hlmsComputePipelineStateObjectCreated(HlmsComputePso *newPso) | Ogre::RenderSystem | inlinevirtual |
| _hlmsComputePipelineStateObjectDestroyed(HlmsComputePso *newPso) | Ogre::RenderSystem | inlinevirtual |
| _hlmsMacroblockCreated(HlmsMacroblock *newBlock) | Ogre::RenderSystem | inlinevirtual |
| _hlmsMacroblockDestroyed(HlmsMacroblock *block) | Ogre::RenderSystem | inlinevirtual |
| _hlmsPipelineStateObjectCreated(HlmsPso *newPso) | Ogre::RenderSystem | inlinevirtual |
| _hlmsPipelineStateObjectDestroyed(HlmsPso *pso) | Ogre::RenderSystem | inlinevirtual |
| _hlmsSamplerblockCreated(HlmsSamplerblock *newBlock) | Ogre::RenderSystem | inlinevirtual |
| _hlmsSamplerblockDestroyed(HlmsSamplerblock *block) | Ogre::RenderSystem | inlinevirtual |
| _initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window") | Ogre::D3D9RenderSystem | virtual |
| _makeRsProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, Real nearPlane, Real farPlane, ProjectionType projectionType) | Ogre::RenderSystem | virtual |
| _pauseFrame(void) | Ogre::D3D9RenderSystem | virtual |
| _render(const RenderOperation &op) | Ogre::D3D9RenderSystem | |
| Ogre::RenderSystem::_render(const v1::RenderOperation &op) | Ogre::RenderSystem | virtual |
| Ogre::RenderSystem::_render(const CbDrawCallIndexed *cmd)=0 | Ogre::RenderSystem | pure virtual |
| Ogre::RenderSystem::_render(const CbDrawCallStrip *cmd)=0 | Ogre::RenderSystem | pure virtual |
| Ogre::RenderSystem::_render(const v1::CbDrawCallIndexed *cmd)=0 | Ogre::RenderSystem | pure virtual |
| Ogre::RenderSystem::_render(const v1::CbDrawCallStrip *cmd)=0 | Ogre::RenderSystem | pure virtual |
| _renderEmulated(const CbDrawCallIndexed *cmd)=0 | Ogre::RenderSystem | pure virtual |
| _renderEmulated(const CbDrawCallStrip *cmd)=0 | Ogre::RenderSystem | pure virtual |
| _renderEmulatedNoBaseInstance(const CbDrawCallIndexed *cmd) | Ogre::RenderSystem | inlinevirtual |
| _renderEmulatedNoBaseInstance(const CbDrawCallStrip *cmd) | Ogre::RenderSystem | inlinevirtual |
| _renderNoBaseInstance(const v1::CbDrawCallIndexed *cmd) | Ogre::RenderSystem | inlinevirtual |
| _renderNoBaseInstance(const v1::CbDrawCallStrip *cmd) | Ogre::RenderSystem | inlinevirtual |
| _resetMetrics() | Ogre::RenderSystem | |
| _resourceTransitionCreated(ResourceTransition *resTransition) | Ogre::RenderSystem | inlinevirtual |
| _resourceTransitionDestroyed(ResourceTransition *resTransition) | Ogre::RenderSystem | inlinevirtual |
| _resumeFrame(RenderSystemContext *context) | Ogre::D3D9RenderSystem | virtual |
| _setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage) | Ogre::D3D9RenderSystem | |
| _setBindingType(TextureUnitState::BindingType bindigType) | Ogre::RenderSystem | virtual |
| _setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha) | Ogre::D3D9RenderSystem | |
| _setComputePso(const HlmsComputePso *pso)=0 | Ogre::RenderSystem | pure virtual |
| _setCullingMode(CullingMode mode) | Ogre::D3D9RenderSystem | |
| _setCurrentDeviceFromTexture(TextureGpu *texture)=0 | Ogre::RenderSystem | pure virtual |
| _setDepthBias(float constantBias, float slopeScaleBias) | Ogre::D3D9RenderSystem | |
| _setDepthBufferCheckEnabled(bool enabled=true) | Ogre::D3D9RenderSystem | |
| _setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL) | Ogre::D3D9RenderSystem | |
| _setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL) | Ogre::D3D9RenderSystem | |
| _setDepthBufferWriteEnabled(bool enabled=true) | Ogre::D3D9RenderSystem | |
| _setGeometryTexture(size_t unit, TextureGpu *tex) | Ogre::RenderSystem | virtual |
| _setHlmsBlendblock(const HlmsBlendblock *blendblock) | Ogre::D3D9RenderSystem | virtual |
| _setHlmsMacroblock(const HlmsMacroblock *macroblock) | Ogre::D3D9RenderSystem | virtual |
| _setHlmsSamplerblock(uint8 texUnit, const HlmsSamplerblock *Samplerblock)=0 | Ogre::RenderSystem | pure virtual |
| _setIndirectBuffer(IndirectBufferPacked *indirectBuffer)=0 | Ogre::RenderSystem | pure virtual |
| _setPipelineStateObject(const HlmsPso *pso) | Ogre::RenderSystem | virtual |
| _setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize) | Ogre::D3D9RenderSystem | virtual |
| _setPointSpritesEnabled(bool enabled) | Ogre::D3D9RenderSystem | virtual |
| _setPolygonMode(PolygonMode level) | Ogre::D3D9RenderSystem | |
| _setProgramsFromHlms(const HlmsCache *hlmsCache) | Ogre::D3D9RenderSystem | virtual |
| _setProjectionMatrix(const Matrix4 &m) | Ogre::D3D9RenderSystem | virtual |
| _setRenderOperation(const v1::CbRenderOp *cmd)=0 | Ogre::RenderSystem | pure virtual |
| _setRenderTarget(RenderTarget *target) | Ogre::D3D9RenderSystem | |
| _setSamplers(uint32 slotStart, const DescriptorSetSampler *set)=0 | Ogre::RenderSystem | pure virtual |
| _setSamplersCS(uint32 slotStart, const DescriptorSetSampler *set)=0 | Ogre::RenderSystem | pure virtual |
| _setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op) | Ogre::D3D9RenderSystem | |
| _setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op, SceneBlendOperation alphaOp) | Ogre::D3D9RenderSystem | |
| _setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking) | Ogre::D3D9RenderSystem | virtual |
| _setTessellationDomainTexture(size_t unit, TextureGpu *tex) | Ogre::RenderSystem | virtual |
| _setTessellationHullTexture(size_t unit, TextureGpu *tex) | Ogre::RenderSystem | virtual |
| _setTexture(size_t unit, bool enabled, const TexturePtr &texPtr) | Ogre::D3D9RenderSystem | |
| Ogre::RenderSystem::_setTexture(size_t unit, TextureGpu *texPtr)=0 | Ogre::RenderSystem | pure virtual |
| _setTextureAddressingMode(size_t stage, const TextureUnitState::UVWAddressingMode &uvw) | Ogre::D3D9RenderSystem | |
| _setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm) | Ogre::D3D9RenderSystem | virtual |
| _setTextureBorderColour(size_t stage, const ColourValue &colour) | Ogre::D3D9RenderSystem | |
| _setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0) | Ogre::D3D9RenderSystem | virtual |
| _setTextureCoordSet(size_t unit, size_t index) | Ogre::D3D9RenderSystem | |
| _setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy) | Ogre::D3D9RenderSystem | |
| _setTextureMatrix(size_t unit, const Matrix4 &xform) | Ogre::D3D9RenderSystem | virtual |
| _setTextureMipmapBias(size_t unit, float bias) | Ogre::D3D9RenderSystem | |
| _setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos) | Ogre::RenderSystem | virtual |
| _setTextures(uint32 slotStart, const DescriptorSetTexture *set, uint32 hazardousTexIdx)=0 | Ogre::RenderSystem | pure virtual |
| _setTextures(uint32 slotStart, const DescriptorSetTexture2 *set)=0 | Ogre::RenderSystem | pure virtual |
| _setTexturesCS(uint32 slotStart, const DescriptorSetTexture *set)=0 | Ogre::RenderSystem | pure virtual |
| _setTexturesCS(uint32 slotStart, const DescriptorSetTexture2 *set)=0 | Ogre::RenderSystem | pure virtual |
| _setTextureUnitCompareEnabled(size_t unit, bool compare) | Ogre::D3D9RenderSystem | |
| _setTextureUnitCompareFunction(size_t unit, CompareFunction function) | Ogre::D3D9RenderSystem | |
| _setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter) | Ogre::D3D9RenderSystem | |
| _setTextureUnitSettings(size_t texUnit, TextureUnitState &tl) | Ogre::RenderSystem | virtual |
| _setUavCS(uint32 slotStart, const DescriptorSetUav *set)=0 | Ogre::RenderSystem | pure virtual |
| _setVertexArrayObject(const VertexArrayObject *vao)=0 | Ogre::RenderSystem | pure virtual |
| _setVertexTexture(size_t unit, const TexturePtr &tex) | Ogre::D3D9RenderSystem | |
| Ogre::RenderSystem::_setVertexTexture(size_t unit, TextureGpu *tex) | Ogre::RenderSystem | virtual |
| _setViewMatrix(const Matrix4 &m) | Ogre::D3D9RenderSystem | virtual |
| _setViewport(Viewport *vp) | Ogre::D3D9RenderSystem | |
| _setWorldMatrices(const Matrix4 *m, unsigned short count) | Ogre::RenderSystem | virtual |
| _setWorldMatrix(const Matrix4 &m) | Ogre::D3D9RenderSystem | virtual |
| _startLegacyV1Rendering(void) | Ogre::RenderSystem | inlinevirtual |
| _update(void) | Ogre::RenderSystem | |
| _useLights(const LightList &lights, unsigned short limit) | Ogre::D3D9RenderSystem | virtual |
| addClipPlane(const Plane &p) | Ogre::RenderSystem | virtual |
| addClipPlane(Real A, Real B, Real C, Real D) | Ogre::RenderSystem | virtual |
| addListener(Listener *l) | Ogre::RenderSystem | virtual |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
| areFixedFunctionLightsInViewSpace() const | Ogre::RenderSystem | inlinevirtual |
| beginGPUSampleProfile(const String &name, uint32 *hashCache)=0 | Ogre::RenderSystem | pure virtual |
| beginProfileEvent(const String &eventName) | Ogre::D3D9RenderSystem | virtual |
| beginRenderPassDescriptor(RenderPassDescriptor *desc, TextureGpu *anyTarget, uint8 mipLevel, const Vector4 *viewportSizes, const Vector4 *scissors, uint32 numViewports, bool overlaysEnabled, bool warnIfRtvWasFlushed) | Ogre::RenderSystem | virtual |
| bindGpuProgram(GpuProgram *prg) | Ogre::D3D9RenderSystem | |
| bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 variabilityMask) | Ogre::D3D9RenderSystem | virtual |
| bindGpuProgramPassIterationParameters(GpuProgramType gptype) | Ogre::D3D9RenderSystem | virtual |
| checkExtension(const String &ext) const | Ogre::RenderSystem | inlinevirtual |
| clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0) | Ogre::D3D9RenderSystem | |
| Ogre::RenderSystem::clearFrameBuffer(RenderPassDescriptor *renderPassDesc, TextureGpu *anyTarget, uint8 mipLevel)=0 | Ogre::RenderSystem | pure virtual |
| convertColourValue(const ColourValue &colour, uint32 *pDest) | Ogre::RenderSystem | virtual |
| createHardwareOcclusionQuery() | Ogre::D3D9RenderSystem | virtual |
| createMultiRenderTarget(const String &name) | Ogre::D3D9RenderSystem | virtual |
| createRenderPassDescriptor(void)=0 | Ogre::RenderSystem | pure virtual |
| createStereoDriver(const NameValuePairList *miscParams) | Ogre::D3D9RenderSystem | |
| D3D9Device class | Ogre::D3D9RenderSystem | friend |
| D3D9DeviceManager class | Ogre::D3D9RenderSystem | friend |
| D3D9RenderSystem(HINSTANCE hInstance) | Ogre::D3D9RenderSystem | |
| deinitGPUProfiling(void)=0 | Ogre::RenderSystem | pure virtual |
| destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq) | Ogre::RenderSystem | virtual |
| destroyRenderPassDescriptor(RenderPassDescriptor *renderPassDesc) | Ogre::RenderSystem | |
| destroyRenderTarget(const String &name) | Ogre::D3D9RenderSystem | |
| destroyRenderWindow(Window *window) | Ogre::RenderSystem | virtual |
| detachRenderTarget(const String &name) | Ogre::D3D9RenderSystem | virtual |
| determineFSAASettings(IDirect3DDevice9 *d3d9Device, size_t fsaa, const String &fsaaHint, D3DFORMAT d3dPixelFormat, bool fullScreen, D3DMULTISAMPLE_TYPE *outMultisampleType, DWORD *outMultisampleQuality) | Ogre::D3D9RenderSystem | |
| enableClipPlane(ushort index, bool enable) | Ogre::D3D9RenderSystem | |
| endGPUSampleProfile(const String &name)=0 | Ogre::RenderSystem | pure virtual |
| endProfileEvent(void) | Ogre::D3D9RenderSystem | virtual |
| endRenderPassDescriptor(void) | Ogre::RenderSystem | virtual |
| executeRenderPassDescriptorDelayedActions(void) | Ogre::RenderSystem | virtual |
| fireDeviceEvent(D3D9Device *device, const String &name) | Ogre::D3D9RenderSystem | |
| flushCommands(void)=0 | Ogre::RenderSystem | pure virtual |
| flushUAVs(void)=0 | Ogre::RenderSystem | pure virtual |
| getActiveD3D9Device() | Ogre::D3D9RenderSystem | static |
| getActiveD3D9DeviceIfExists() | Ogre::D3D9RenderSystem | static |
| getCapabilities(void) const | Ogre::RenderSystem | inline |
| getColourVertexElementType() const | Ogre::D3D9RenderSystem | virtual |
| getConfigOptions() | Ogre::D3D9RenderSystem | virtual |
| getCurrentPassDescriptor(void) | Ogre::RenderSystem | inline |
| getCurrentRenderViewports(void) | Ogre::RenderSystem | inline |
| getCustomAttribute(const String &name, void *pData) | Ogre::RenderSystem | virtual |
| getDebugShaders(void) const | Ogre::RenderSystem | inline |
| getDepthBufferFor(TextureGpu *colourTexture, uint16 poolId, bool preferDepthTexture, PixelFormatGpu depthBufferFormat) | Ogre::RenderSystem | virtual |
| getDeviceManager() | Ogre::D3D9RenderSystem | static |
| getDirect3D9() | Ogre::D3D9RenderSystem | static |
| getDisplayMonitorCount() const | Ogre::D3D9RenderSystem | virtual |
| getDriverVersion(void) const | Ogre::RenderSystem | inlinevirtual |
| getErrorDescription(long errorNumber) const | Ogre::D3D9RenderSystem | virtual |
| getFriendlyName() const | Ogre::D3D9RenderSystem | virtual |
| getGlobalInstanceVertexBuffer() const | Ogre::RenderSystem | |
| getGlobalInstanceVertexBufferVertexDeclaration() const | Ogre::RenderSystem | |
| getGlobalNumberOfInstances() const | Ogre::RenderSystem | |
| getHorizontalTexelOffset() | Ogre::D3D9RenderSystem | virtual |
| getInvertVertexWinding(void) const | Ogre::RenderSystem | virtual |
| getMaxBoundViewports(void) | Ogre::RenderSystem | inline |
| getMaximumDepthInputValue() | Ogre::D3D9RenderSystem | virtual |
| getMetrics() const | Ogre::RenderSystem | |
| getMinimumDepthInputValue() | Ogre::D3D9RenderSystem | virtual |
| getMultiheadUse() const | Ogre::D3D9RenderSystem | inline |
| getMutableCapabilities() | Ogre::RenderSystem | inline |
| getName() const | Ogre::D3D9RenderSystem | virtual |
| getNativeShadingLanguageVersion() const | Ogre::RenderSystem | inline |
| getPixelFormatToShaderType(void) const =0 | Ogre::RenderSystem | pure virtual |
| getRenderSystemEvents(void) const | Ogre::RenderSystem | inlinevirtual |
| getResourceCreationDevice(UINT index) | Ogre::D3D9RenderSystem | static |
| getResourceCreationDeviceCount() | Ogre::D3D9RenderSystem | static |
| getResourceManager() | Ogre::D3D9RenderSystem | static |
| getRSDepthRange(void) const | Ogre::RenderSystem | inlinevirtual |
| getSharedListener(void) | Ogre::RenderSystem | static |
| getStencilBufferParams(void) const | Ogre::RenderSystem | inline |
| getTextureGpuManager(void) const | Ogre::RenderSystem | inline |
| getVaoManager(void) const | Ogre::RenderSystem | inline |
| getVerticalTexelOffset() | Ogre::D3D9RenderSystem | virtual |
| getWBufferEnabled(void) const | Ogre::RenderSystem | |
| hasAnisotropicMipMapFilter() const | Ogre::D3D9RenderSystem | inlinevirtual |
| initConfigOptions() | Ogre::D3D9RenderSystem | virtual |
| initGPUProfiling(void)=0 | Ogre::RenderSystem | pure virtual |
| IsActiveDeviceLost() | Ogre::D3D9RenderSystem | |
| isDirectX9Ex() | Ogre::D3D9RenderSystem | inlinestatic |
| isGpuProgramBound(GpuProgramType gptype) | Ogre::RenderSystem | virtual |
| isReverseDepth(void) const | Ogre::RenderSystem | inline |
| isStaticBufferLockable() const | Ogre::D3D9RenderSystem | inlinevirtual |
| markProfileEvent(const String &eventName) | Ogre::D3D9RenderSystem | virtual |
| MultiheadUseType enum name | Ogre::D3D9RenderSystem | |
| mutAuto enum value | Ogre::D3D9RenderSystem | |
| mutNo enum value | Ogre::D3D9RenderSystem | |
| mutYes enum value | Ogre::D3D9RenderSystem | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| postExtraThreadsStarted() | Ogre::D3D9RenderSystem | virtual |
| preExtraThreadsStarted() | Ogre::D3D9RenderSystem | virtual |
| queueBindUAVs(const DescriptorSetUav *descSetUav) | Ogre::RenderSystem | |
| registerThread() | Ogre::D3D9RenderSystem | virtual |
| reinitialise() | Ogre::D3D9RenderSystem | virtual |
| removeListener(Listener *l) | Ogre::RenderSystem | virtual |
| RenderSystem() | Ogre::RenderSystem | |
| resetClipPlanes() | Ogre::RenderSystem | virtual |
| reverseCompareFunction(CompareFunction depthFunc) | Ogre::RenderSystem | static |
| setAmbientLight(float r, float g, float b) | Ogre::D3D9RenderSystem | |
| setClipPlane(ushort index, Real A, Real B, Real C, Real D) | Ogre::D3D9RenderSystem | |
| setClipPlanes(const PlaneList &clipPlanes) | Ogre::RenderSystem | virtual |
| setConfigOption(const String &name, const String &value) | Ogre::D3D9RenderSystem | virtual |
| setCurrentPassIterationCount(const size_t count) | Ogre::RenderSystem | inlinevirtual |
| setDebugShaders(bool bDebugShaders) | Ogre::RenderSystem | |
| setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f) | Ogre::RenderSystem | inlinevirtual |
| setDrawBuffer(ColourBufferType colourBuffer) | Ogre::D3D9RenderSystem | virtual |
| setGlobalInstanceVertexBuffer(const v1::HardwareVertexBufferSharedPtr &val) | Ogre::RenderSystem | |
| setGlobalInstanceVertexBufferVertexDeclaration(v1::VertexDeclaration *val) | Ogre::RenderSystem | |
| setGlobalNumberOfInstances(const size_t val) | Ogre::RenderSystem | |
| setInvertVertexWinding(bool invert) | Ogre::RenderSystem | |
| setMetricsRecordingEnabled(bool bEnable) | Ogre::RenderSystem | |
| setScissorTest(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600) | Ogre::D3D9RenderSystem | |
| setSharedListener(Listener *listener) | Ogre::RenderSystem | static |
| setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 compareMask=0xFFFFFFFF, uint32 writeMask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false, bool readBackAsTexture=false) | Ogre::D3D9RenderSystem | |
| Ogre::RenderSystem::setStencilBufferParams(uint32 refValue, const StencilParams &stencilParams) | Ogre::RenderSystem | virtual |
| setStencilCheckEnabled(bool enabled) | Ogre::D3D9RenderSystem | |
| setUavStartingSlot(uint32 startingSlot) | Ogre::RenderSystem | |
| setVertexBufferBinding(VertexBufferBinding *binding) | Ogre::D3D9RenderSystem | |
| setVertexBufferBinding(VertexBufferBinding *binding, size_t numberOfInstances, bool useGlobalInstancingVertexBufferIsAvailable, bool indexesUsed) | Ogre::D3D9RenderSystem | |
| setVertexDeclaration(VertexDeclaration *decl) | Ogre::D3D9RenderSystem | |
| setVertexDeclaration(VertexDeclaration *decl, bool useGlobalInstancingVertexBufferIsAvailable) | Ogre::D3D9RenderSystem | |
| setWBufferEnabled(bool enabled) | Ogre::RenderSystem | |
| shutdown() | Ogre::D3D9RenderSystem | virtual |
| unbindGpuProgram(GpuProgramType gptype) | Ogre::D3D9RenderSystem | |
| unregisterThread() | Ogre::D3D9RenderSystem | virtual |
| updateCompositorManager(CompositorManager2 *compositorManager) | Ogre::RenderSystem | virtual |
| useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities) | Ogre::RenderSystem | virtual |
| validateConfigOptions() | Ogre::D3D9RenderSystem | virtual |
| validateDevice(bool forceDeviceElection=false) | Ogre::RenderSystem | inlinevirtual |
| validateSampleDescription(const SampleDescription &sampleDesc, PixelFormatGpu format) | Ogre::RenderSystem | virtual |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
| ~D3D9RenderSystem() | Ogre::D3D9RenderSystem | |
| ~RenderSystem() | Ogre::RenderSystem | virtual |