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OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::GLSLMonolithicProgramManager, including all inherited members.
| extractUniformsFromGLSL(const String &src, GpuNamedConstants &constantDefs, const String &filename) | Ogre::GLSLProgramManager | |
| extractUniformsFromProgram(GLuint programObject, const GpuConstantDefinitionMap *vertexConstantDefs, const GpuConstantDefinitionMap *hullConstantDefs, const GpuConstantDefinitionMap *domainConstantDefs, const GpuConstantDefinitionMap *geometryConstantDefs, const GpuConstantDefinitionMap *fragmentConstantDefs, const GpuConstantDefinitionMap *computeConstantDefs, GLUniformReferenceList &uniformList, GLAtomicCounterReferenceList &counterList, GLUniformBufferList &uniformBufferList, SharedParamsBufferMap &sharedParamsBufferMap, GLCounterBufferList &counterBufferList) | Ogre::GLSLProgramManager | |
| getActiveMonolithicProgram(void) | Ogre::GLSLMonolithicProgramManager | |
| getSingleton(void) | Ogre::GLSLMonolithicProgramManager | static |
| getSingletonPtr(void) | Ogre::GLSLMonolithicProgramManager | static |
| GLSLMonolithicProgramManager(const GL3PlusSupport &support) | Ogre::GLSLMonolithicProgramManager | |
| GLSLProgramManager(const GL3PlusSupport &support) | Ogre::GLSLProgramManager | |
| setActiveComputeShader(GLSLShader *computeGpuProgram) | Ogre::GLSLMonolithicProgramManager | |
| setActiveDomainShader(GLSLShader *domainGpuProgram) | Ogre::GLSLMonolithicProgramManager | |
| setActiveFragmentShader(GLSLShader *fragmentGpuProgram) | Ogre::GLSLMonolithicProgramManager | |
| setActiveGeometryShader(GLSLShader *geometryGpuProgram) | Ogre::GLSLMonolithicProgramManager | |
| setActiveHullShader(GLSLShader *hullGpuProgram) | Ogre::GLSLMonolithicProgramManager | |
| setActiveVertexShader(GLSLShader *vertexGpuProgram) | Ogre::GLSLMonolithicProgramManager | |
| Singleton(void) | Ogre::Singleton< GLSLMonolithicProgramManager > | inline |
| ~GLSLMonolithicProgramManager(void) | Ogre::GLSLMonolithicProgramManager | |
| ~Singleton(void) | Ogre::Singleton< GLSLMonolithicProgramManager > | inline |