OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::Matrix4, including all inherited members.
_m | Ogre::Matrix4 | |
adjoint() const | Ogre::Matrix4 | |
ArrayMatrix4 class | Ogre::Matrix4 | friend |
ArrayMatrixAf4x3 class | Ogre::Matrix4 | friend |
CLIPSPACE2DTOIMAGESPACE | Ogre::Matrix4 | static |
concatenate(const Matrix4 &m2) const | Ogre::Matrix4 | inline |
concatenateAffine(const Matrix4 &m2) const | Ogre::Matrix4 | inline |
decomposition(Vector3 &position, Vector3 &scale, Quaternion &orientation) const | Ogre::Matrix4 | |
determinant() const | Ogre::Matrix4 | |
extract3x3Matrix(Matrix3 &m3x3) const | Ogre::Matrix4 | inline |
extractQuaternion() const | Ogre::Matrix4 | inline |
getScale(const Vector3 &v) | Ogre::Matrix4 | inlinestatic |
getScale(Real s_x, Real s_y, Real s_z) | Ogre::Matrix4 | inlinestatic |
getTrans() const | Ogre::Matrix4 | inline |
getTrans(const Vector3 &v) | Ogre::Matrix4 | inlinestatic |
getTrans(Real t_x, Real t_y, Real t_z) | Ogre::Matrix4 | inlinestatic |
hasNegativeScale() const | Ogre::Matrix4 | inline |
hasScale() const | Ogre::Matrix4 | inline |
IDENTITY | Ogre::Matrix4 | static |
inverse() const | Ogre::Matrix4 | |
inverseAffine(void) const | Ogre::Matrix4 | |
isAffine(void) const | Ogre::Matrix4 | inline |
m | Ogre::Matrix4 | |
makeInverseTransform(const Vector3 &position, const Vector3 &scale, const Quaternion &orientation) | Ogre::Matrix4 | |
makeTrans(const Vector3 &v) | Ogre::Matrix4 | inline |
makeTrans(Real tx, Real ty, Real tz) | Ogre::Matrix4 | inline |
makeTransform(const Vector3 &position, const Vector3 &scale, const Quaternion &orientation) | Ogre::Matrix4 | |
Matrix4() | Ogre::Matrix4 | inline |
Matrix4(Real m00, Real m01, Real m02, Real m03, Real m10, Real m11, Real m12, Real m13, Real m20, Real m21, Real m22, Real m23, Real m30, Real m31, Real m32, Real m33) | Ogre::Matrix4 | inline |
Matrix4(const Real *arr) | Ogre::Matrix4 | inline |
Matrix4(const Matrix3 &m3x3) | Ogre::Matrix4 | inline |
Matrix4(const Quaternion &rot) | Ogre::Matrix4 | inline |
operator!=(const Matrix4 &m2) const | Ogre::Matrix4 | inline |
operator*(const Matrix4 &m2) const | Ogre::Matrix4 | inline |
operator*(const Vector3 &v) const | Ogre::Matrix4 | inline |
operator*(const Vector4 &v) const | Ogre::Matrix4 | inline |
operator*(const Plane &p) const | Ogre::Matrix4 | inline |
operator*(Real scalar) const | Ogre::Matrix4 | inline |
operator+(const Matrix4 &m2) const | Ogre::Matrix4 | inline |
operator-(const Matrix4 &m2) const | Ogre::Matrix4 | inline |
operator<<(std::ostream &o, const Matrix4 &mat) | Ogre::Matrix4 | friend |
operator=(const Matrix3 &mat3) | Ogre::Matrix4 | inline |
operator==(const Matrix4 &m2) const | Ogre::Matrix4 | inline |
operator[](size_t iRow) | Ogre::Matrix4 | inline |
operator[](size_t iRow) const | Ogre::Matrix4 | inline |
setScale(const Vector3 &v) | Ogre::Matrix4 | inline |
setTrans(const Vector3 &v) | Ogre::Matrix4 | inline |
SimpleMatrix4 class | Ogre::Matrix4 | friend |
SimpleMatrixAf4x3 class | Ogre::Matrix4 | friend |
swap(Matrix4 &other) | Ogre::Matrix4 | inline |
transformAffine(const Vector3 &v) const | Ogre::Matrix4 | inline |
transformAffine(const Vector4 &v) const | Ogre::Matrix4 | inline |
transformDirectionAffine(const Vector3 &v) const | Ogre::Matrix4 | inline |
transpose(void) const | Ogre::Matrix4 | inline |
ZERO | Ogre::Matrix4 | static |
ZEROAFFINE | Ogre::Matrix4 | static |