| All enum value | Ogre::RenderPassDescriptor | |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
| checkWarnIfRtvWasFlushed(uint32 entriesToFlush) | Ogre::RenderPassDescriptor | |
| Colour enum value | Ogre::RenderPassDescriptor | |
| Colour0 enum value | Ogre::RenderPassDescriptor | |
| Colour1 enum value | Ogre::RenderPassDescriptor | |
| Colour2 enum value | Ogre::RenderPassDescriptor | |
| Colour3 enum value | Ogre::RenderPassDescriptor | |
| Colour4 enum value | Ogre::RenderPassDescriptor | |
| Colour5 enum value | Ogre::RenderPassDescriptor | |
| Colour6 enum value | Ogre::RenderPassDescriptor | |
| Colour7 enum value | Ogre::RenderPassDescriptor | |
| Depth enum value | Ogre::RenderPassDescriptor | |
| entriesModified(uint32 entryTypes) | Ogre::MetalRenderPassDescriptor | virtual |
| EntryTypes enum name | Ogre::RenderPassDescriptor | |
| getCustomAttribute(IdString name, void *pData, uint32 extraParam) | Ogre::RenderPassDescriptor | inlinevirtual |
| getNumColourEntries(void) const | Ogre::RenderPassDescriptor | inline |
| hasAttachment(const TextureGpu *texture) const | Ogre::RenderPassDescriptor | |
| hasSameAttachments(const RenderPassDescriptor *otherPassDesc) const | Ogre::RenderPassDescriptor | virtual |
| hasStencilFormat(void) const | Ogre::RenderPassDescriptor | |
| mColour | Ogre::RenderPassDescriptor | |
| mDepth | Ogre::RenderPassDescriptor | |
| MetalRenderPassDescriptor(MetalDevice *device, MetalRenderSystem *renderSystem) | Ogre::MetalRenderPassDescriptor | |
| mInformationOnly | Ogre::RenderPassDescriptor | |
| mStencil | Ogre::RenderPassDescriptor | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| performLoadActions(MTLRenderPassDescriptor *passDesc, bool renderingWasInterrupted) | Ogre::MetalRenderPassDescriptor | |
| performStoreActions(uint32 entriesToFlush, bool isInterruptingRendering) | Ogre::MetalRenderPassDescriptor | |
| RenderPassDescriptor() | Ogre::RenderPassDescriptor | |
| requiresTextureFlipping(void) const | Ogre::RenderPassDescriptor | inline |
| setClearColour(uint8 idx, const ColourValue &clearColour) | Ogre::MetalRenderPassDescriptor | virtual |
| Ogre::RenderPassDescriptor::setClearColour(const ColourValue &clearColour) | Ogre::RenderPassDescriptor | virtual |
| setClearDepth(Real clearDepth) | Ogre::MetalRenderPassDescriptor | virtual |
| setClearStencil(uint32 clearStencil) | Ogre::MetalRenderPassDescriptor | virtual |
| Stencil enum value | Ogre::RenderPassDescriptor | |
| willSwitchTo(MetalRenderPassDescriptor *newDesc, bool warnIfRtvWasFlushed) const | Ogre::MetalRenderPassDescriptor | |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
| ~MetalRenderPassDescriptor() | Ogre::MetalRenderPassDescriptor | virtual |
| ~RenderPassDescriptor() | Ogre::RenderPassDescriptor | virtual |