OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
Ogre::ParticleAffector Member List

This is the complete list of members for Ogre::ParticleAffector, including all inherited members.

_affectParticles(ParticleSystem *pSystem, Real timeElapsed)=0Ogre::ParticleAffectorpure virtual
_initParticle(Particle *pParticle)Ogre::ParticleAffectorinlinevirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
cleanupDictionary()Ogre::StringInterfacestatic
copyParametersTo(StringInterface *dest) constOgre::StringInterfaceinlinevirtual
getParamDictionary(void)Ogre::StringInterfaceinline
getParamDictionary(void) constOgre::StringInterfaceinline
getParameter(const String &name) constOgre::StringInterfaceinlinevirtual
getParameters(void) constOgre::StringInterface
getType(void) constOgre::ParticleAffectorinline
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
ParticleAffector(ParticleSystem *parent)Ogre::ParticleAffectorinline
setParameter(const String &name, const String &value)Ogre::StringInterfacevirtual
setParameterList(const NameValuePairList &paramList)Ogre::StringInterfacevirtual
StringInterface()Ogre::StringInterfaceinline
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~ParticleAffector()Ogre::ParticleAffectorvirtual
~StringInterface()Ogre::StringInterfaceinlinevirtual