OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
Ogre::RenderTexture Member List

This is the complete list of members for Ogre::RenderTexture, including all inherited members.

_beginUpdate()Ogre::RenderTargetvirtual
_detachDepthBuffer()Ogre::RenderTargetvirtual
_endUpdate()Ogre::RenderTargetvirtual
_getImpl()Ogre::RenderTargetvirtual
_setMipmapsUpdated(void)Ogre::RenderTargetinline
_updateViewportCullPhase01(Viewport *viewport, Camera *renderCamera, Camera *cullCamera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq)Ogre::RenderTarget
_updateViewportRenderPhase02(Viewport *viewport, Camera *camera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq, bool updateStatistics)Ogre::RenderTargetvirtual
addListener(RenderTargetListener *listener)Ogre::RenderTargetvirtual
addViewport(float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)Ogre::RenderTargetvirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
attachDepthBuffer(DepthBuffer *depthBuffer, bool exactFormatMatch)Ogre::RenderTargetvirtual
copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer=FB_AUTO)Ogre::RenderTexturevirtual
Ogre::RenderTarget::copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer=FB_AUTO)Ogre::RenderTargetinline
detachDepthBuffer()Ogre::RenderTargetvirtual
FB_AUTO enum valueOgre::RenderTarget
FB_BACK enum valueOgre::RenderTarget
FB_FRONT enum valueOgre::RenderTarget
FrameBuffer enum nameOgre::RenderTarget
getBatchCount(void) constOgre::RenderTargetvirtual
getCustomAttribute(const String &name, void *pData)Ogre::RenderTargetvirtual
getDepthBuffer() constOgre::RenderTarget
getDepthBufferPool() constOgre::RenderTarget
getDesiredDepthBufferFormat(void) constOgre::RenderTarget
getForceDisableColourWrites(void) constOgre::RenderTargetinlinevirtual
getFormat(void) constOgre::RenderTarget
getFormatsForPso(PixelFormat outFormats[OGRE_MAX_MULTIPLE_RENDER_TARGETS], bool outHwGamma[OGRE_MAX_MULTIPLE_RENDER_TARGETS]) constOgre::RenderTargetvirtual
getFSAA() constOgre::RenderTargetinlinevirtual
getFSAAHint() constOgre::RenderTargetinlinevirtual
getHeight(void) constOgre::RenderTargetvirtual
getMetrics(unsigned int &width, unsigned int &height, unsigned int &colourDepth)Ogre::RenderTargetvirtual
getName(void) constOgre::RenderTargetvirtual
getNumViewports(void) constOgre::RenderTargetvirtual
getPriority() constOgre::RenderTargetinlinevirtual
getStatistics(void) constOgre::RenderTargetvirtual
getTriangleCount(void) constOgre::RenderTargetvirtual
getViewport(unsigned short index)Ogre::RenderTargetvirtual
getWidth(void) constOgre::RenderTargetvirtual
isActive() constOgre::RenderTargetvirtual
isFsaaResolveDirty(void) constOgre::RenderTargetinline
isHardwareGammaEnabled() constOgre::RenderTargetinlinevirtual
isMipmapsDirty(void) constOgre::RenderTargetinline
isPrimary(void) constOgre::RenderTargetvirtual
isRenderWindow(void) constOgre::RenderTargetinlinevirtual
isStereoEnabled(void) constOgre::RenderTargetvirtual
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
prefersDepthTexture() constOgre::RenderTarget
removeAllListeners(void)Ogre::RenderTargetvirtual
removeAllViewports(void)Ogre::RenderTargetvirtual
removeListener(RenderTargetListener *listener)Ogre::RenderTargetvirtual
removeViewport(Viewport *vp)Ogre::RenderTargetvirtual
RenderTarget()Ogre::RenderTarget
RenderTexture(v1::HardwarePixelBuffer *buffer, uint32 zoffset)Ogre::RenderTexture
requiresTextureFlipping() const =0Ogre::RenderTargetpure virtual
resetStatistics(void)Ogre::RenderTargetvirtual
setActive(bool state)Ogre::RenderTargetvirtual
setDepthBufferPool(uint16 poolId)Ogre::RenderTargetvirtual
setDesiredDepthBufferFormat(PixelFormat desiredDepthBufferFormat)Ogre::RenderTarget
setFSAA(uint fsaa, const String &fsaaHint)Ogre::RenderTargetinlinevirtual
setFsaaResolved()Ogre::RenderTargetinlinevirtual
setFsaaResolveDirty(void)Ogre::RenderTargetinlinevirtual
setPreferDepthTexture(bool preferDepthTexture)Ogre::RenderTarget
setPriority(uchar priority)Ogre::RenderTargetinlinevirtual
SF_ALL enum valueOgre::RenderTarget
SF_AVG_FPS enum valueOgre::RenderTarget
SF_BEST_FPS enum valueOgre::RenderTarget
SF_FPS enum valueOgre::RenderTarget
SF_NONE enum valueOgre::RenderTarget
SF_TRIANGLE_COUNT enum valueOgre::RenderTarget
SF_WORST_FPS enum valueOgre::RenderTarget
StatFlags enum nameOgre::RenderTarget
suggestPixelFormat() constOgre::RenderTexturevirtual
swapBuffers(void)Ogre::RenderTargetinlinevirtual
writeContentsToFile(const String &filename, PixelFormat format=PF_UNKNOWN)Ogre::RenderTarget
writeContentsToTimestampedFile(const String &filenamePrefix, const String &filenameSuffix, PixelFormat format=PF_UNKNOWN)Ogre::RenderTargetvirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~RenderTarget()Ogre::RenderTargetvirtual
~RenderTexture()Ogre::RenderTexturevirtual