OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
Ogre::SceneManagerEnumerator Member List

This is the complete list of members for Ogre::SceneManagerEnumerator, including all inherited members.

addFactory(SceneManagerFactory *fact)Ogre::SceneManagerEnumerator
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
createSceneManager(const String &typeName, size_t numWorkerThreads, const String &instanceName=BLANKSTRING)Ogre::SceneManagerEnumerator
createSceneManager(SceneTypeMask typeMask, size_t numWorkerThreads, const String &instanceName=BLANKSTRING)Ogre::SceneManagerEnumerator
destroySceneManager(SceneManager *sm)Ogre::SceneManagerEnumerator
getMetaData(const String &typeName) constOgre::SceneManagerEnumerator
getMetaDataIterator(void) constOgre::SceneManagerEnumerator
getSceneManager(const String &instanceName) constOgre::SceneManagerEnumerator
getSceneManagerIterator(void)Ogre::SceneManagerEnumerator
getSingleton(void)Ogre::SceneManagerEnumeratorstatic
getSingletonPtr(void)Ogre::SceneManagerEnumeratorstatic
hasSceneManager(const String &instanceName) constOgre::SceneManagerEnumerator
Instances typedefOgre::SceneManagerEnumerator
MetaDataIterator typedefOgre::SceneManagerEnumerator
MetaDataList typedefOgre::SceneManagerEnumerator
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
removeFactory(SceneManagerFactory *fact)Ogre::SceneManagerEnumerator
SceneManagerEnumerator()Ogre::SceneManagerEnumerator
SceneManagerIterator typedefOgre::SceneManagerEnumerator
setRenderSystem(RenderSystem *rs)Ogre::SceneManagerEnumerator
shutdownAll(void)Ogre::SceneManagerEnumerator
Singleton(void)Ogre::Singleton< SceneManagerEnumerator >inline
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~SceneManagerEnumerator()Ogre::SceneManagerEnumerator
~Singleton(void)Ogre::Singleton< SceneManagerEnumerator >inline