addFactory(SceneManagerFactory *fact) | Ogre::SceneManagerEnumerator | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
createSceneManager(const String &typeName, size_t numWorkerThreads, const String &instanceName=BLANKSTRING) | Ogre::SceneManagerEnumerator | |
createSceneManager(SceneTypeMask typeMask, size_t numWorkerThreads, const String &instanceName=BLANKSTRING) | Ogre::SceneManagerEnumerator | |
destroySceneManager(SceneManager *sm) | Ogre::SceneManagerEnumerator | |
getMetaData(const String &typeName) const | Ogre::SceneManagerEnumerator | |
getMetaDataIterator(void) const | Ogre::SceneManagerEnumerator | |
getSceneManager(const String &instanceName) const | Ogre::SceneManagerEnumerator | |
getSceneManagerIterator(void) | Ogre::SceneManagerEnumerator | |
getSingleton(void) | Ogre::SceneManagerEnumerator | static |
getSingletonPtr(void) | Ogre::SceneManagerEnumerator | static |
hasSceneManager(const String &instanceName) const | Ogre::SceneManagerEnumerator | |
Instances typedef | Ogre::SceneManagerEnumerator | |
MetaDataIterator typedef | Ogre::SceneManagerEnumerator | |
MetaDataList typedef | Ogre::SceneManagerEnumerator | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
removeFactory(SceneManagerFactory *fact) | Ogre::SceneManagerEnumerator | |
SceneManagerEnumerator() | Ogre::SceneManagerEnumerator | |
SceneManagerIterator typedef | Ogre::SceneManagerEnumerator | |
setRenderSystem(RenderSystem *rs) | Ogre::SceneManagerEnumerator | |
shutdownAll(void) | Ogre::SceneManagerEnumerator | |
Singleton(void) | Ogre::Singleton< SceneManagerEnumerator > | inline |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~SceneManagerEnumerator() | Ogre::SceneManagerEnumerator | |
~Singleton(void) | Ogre::Singleton< SceneManagerEnumerator > | inline |