| _decrementRefCount(void) | Ogre::SkeletonInstance | |
| _disableAnimation(SkeletonAnimation *animation) | Ogre::SkeletonInstance | |
| _enableAnimation(SkeletonAnimation *animation) | Ogre::SkeletonInstance | |
| _getBoneFullTransform(size_t index) const | Ogre::SkeletonInstance | inline |
| _getMemoryBlock(void) const | Ogre::SkeletonInstance | |
| _getMemoryUniqueOffset(void) const | Ogre::SkeletonInstance | |
| _getRefCount(void) const | Ogre::SkeletonInstance | |
| _getTransformArray() const | Ogre::SkeletonInstance | inline |
| _incrementRefCount(void) | Ogre::SkeletonInstance | |
| _updateBoneStartTransforms(void) | Ogre::SkeletonInstance | |
| addAnimationsFromSkeleton(const String &skelName, const String &groupName) | Ogre::SkeletonInstance | |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
| BoneVec typedef | Ogre::SkeletonInstance | |
| getAnimation(IdString name) | Ogre::SkeletonInstance | |
| getAnimations() const | Ogre::SkeletonInstance | inline |
| getBone(IdString boneName) | Ogre::SkeletonInstance | |
| getBone(size_t index) | Ogre::SkeletonInstance | |
| getDefinition(void) const | Ogre::SkeletonInstance | inline |
| getNumBones(void) const | Ogre::SkeletonInstance | |
| getParentNode(void) const | Ogre::SkeletonInstance | inline |
| getTransforms(SimpleMatrixAf4x3 *RESTRICT_ALIAS outTransform, const FastArray< unsigned short > &usedBones) const | Ogre::SkeletonInstance | |
| hasAnimation(IdString name) const | Ogre::SkeletonInstance | |
| hasBone(IdString name) const | Ogre::SkeletonInstance | |
| isManualBone(Bone *bone) | Ogre::SkeletonInstance | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| resetToPose(void) | Ogre::SkeletonInstance | |
| setManualBone(Bone *bone, bool isManual) | Ogre::SkeletonInstance | |
| setParentNode(Node *parentNode) | Ogre::SkeletonInstance | |
| setSceneNodeAsParentOfBone(Bone *bone, SceneNode *nodeParent) | Ogre::SkeletonInstance | |
| SkeletonInstance(const SkeletonDef *skeletonDef, BoneMemoryManager *boneMemoryManager) | Ogre::SkeletonInstance | |
| update(void) | Ogre::SkeletonInstance | |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
| ~SkeletonInstance() | Ogre::SkeletonInstance | |