OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
Ogre::StagingTexture Member List

This is the complete list of members for Ogre::StagingTexture, including all inherited members.

_getSizeBytes(void)=0Ogre::StagingTexturepure virtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
getFormatFamily(void) constOgre::StagingTextureinline
getLastFrameUsed(void) constOgre::StagingTextureinline
isSmallerThan(const StagingTexture *other) const =0Ogre::StagingTexturepure virtual
mapRegion(uint32 width, uint32 height, uint32 depth, uint32 slices, PixelFormatGpu pixelFormat)Ogre::StagingTexture
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
StagingTexture(VaoManager *vaoManager, PixelFormatGpu formatFamily)Ogre::StagingTexture
startMapRegion(void)Ogre::StagingTexturevirtual
stopMapRegion(void)Ogre::StagingTexturevirtual
supportsFormat(uint32 width, uint32 height, uint32 depth, uint32 slices, PixelFormatGpu pixelFormat) const =0Ogre::StagingTexturepure virtual
upload(const TextureBox &srcBox, TextureGpu *dstTexture, uint8 mipLevel, const TextureBox *cpuSrcBox=0, const TextureBox *dstBox=0, bool skipSysRamCopy=false)Ogre::StagingTexturevirtual
uploadWillStall(void)Ogre::StagingTexture
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~StagingTexture()Ogre::StagingTexturevirtual