OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
Ogre::UnifiedHighLevelGpuProgram Member List

This is the complete list of members for Ogre::UnifiedHighLevelGpuProgram, including all inherited members.

_dirtyState()Ogre::Resourcevirtual
_fireLoadingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_firePreparingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_fireUnloadingComplete(void)Ogre::Resourcevirtual
_getBindingDelegate(void)Ogre::UnifiedHighLevelGpuProgramvirtual
_getDelegate() constOgre::UnifiedHighLevelGpuProgram
_notifyOrigin(const String &origin)Ogre::Resourceinlinevirtual
addDelegateProgram(const String &name)Ogre::UnifiedHighLevelGpuProgram
addListener(Listener *lis)Ogre::UnifiedHighLevelGpuProgramvirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
calculateSize(void) constOgre::UnifiedHighLevelGpuProgramvirtual
changeGroupOwnership(const String &newGroup)Ogre::Resourcevirtual
cleanupDictionary()Ogre::StringInterfacestatic
clearDelegatePrograms()Ogre::UnifiedHighLevelGpuProgram
copyParametersTo(StringInterface *dest) constOgre::StringInterfaceinlinevirtual
createParameters(void)Ogre::UnifiedHighLevelGpuProgramvirtual
escalateLoading()Ogre::UnifiedHighLevelGpuProgramvirtual
getBuildParametersFromReflection(void) constOgre::GpuPrograminline
getComputeGroupDimensions(void) constOgre::GpuPrograminlinevirtual
getConstantDefinitions() constOgre::HighLevelGpuProgramvirtual
getCreator(void)Ogre::Resourceinlinevirtual
getDefaultParameters(void)Ogre::UnifiedHighLevelGpuProgramvirtual
getEnableIncludeHeader(void) constOgre::HighLevelGpuProgram
getGroup(void) constOgre::Resourceinlinevirtual
getHandle(void) constOgre::Resourceinlinevirtual
getLanguage(void) constOgre::UnifiedHighLevelGpuProgramvirtual
getLoadingState() constOgre::UnifiedHighLevelGpuProgramvirtual
getManualNamedConstantsFile() constOgre::GpuPrograminlinevirtual
getName(void) constOgre::Resourceinlinevirtual
getNumberOfPosesIncluded(void) constOgre::UnifiedHighLevelGpuProgramvirtual
getOrigin(void) constOgre::Resourceinlinevirtual
getParamDictionary(void)Ogre::StringInterfaceinline
getParamDictionary(void) constOgre::StringInterfaceinline
getParameter(const String &name) constOgre::StringInterfaceinlinevirtual
getParameters(void) constOgre::StringInterface
getPassFogStates(void) constOgre::UnifiedHighLevelGpuProgramvirtual
getPassSurfaceAndLightStates(void) constOgre::UnifiedHighLevelGpuProgramvirtual
getPassTransformStates(void) constOgre::UnifiedHighLevelGpuProgramvirtual
getPriority(String shaderLanguage)Ogre::UnifiedHighLevelGpuProgramstatic
getSize(void) constOgre::UnifiedHighLevelGpuProgramvirtual
getSource(void) constOgre::GpuPrograminlinevirtual
getSourceFile(void) constOgre::GpuPrograminlinevirtual
getStateCount() constOgre::Resourceinlinevirtual
getSyntaxCode(void) constOgre::GpuPrograminlinevirtual
getType(void) constOgre::GpuPrograminlinevirtual
GpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::GpuProgram
hasCompileError(void) constOgre::UnifiedHighLevelGpuProgramvirtual
hasDefaultParameters(void) constOgre::UnifiedHighLevelGpuProgramvirtual
HighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::HighLevelGpuProgram
isAdjacencyInfoRequired(void) constOgre::GpuPrograminlinevirtual
isBackgroundLoaded(void) constOgre::UnifiedHighLevelGpuProgramvirtual
isLoaded(void) constOgre::UnifiedHighLevelGpuProgramvirtual
isLoading() constOgre::UnifiedHighLevelGpuProgramvirtual
isManuallyLoaded(void) constOgre::Resourceinlinevirtual
isMorphAnimationIncluded(void) constOgre::UnifiedHighLevelGpuProgramvirtual
isPoseAnimationIncluded(void) constOgre::UnifiedHighLevelGpuProgramvirtual
isPrepared(void) constOgre::Resourceinlinevirtual
isReloadable(void) constOgre::UnifiedHighLevelGpuProgramvirtual
isSkeletalAnimationIncluded(void) constOgre::UnifiedHighLevelGpuProgramvirtual
isSupported(void) constOgre::UnifiedHighLevelGpuProgramvirtual
isVertexTextureFetchRequired(void) constOgre::UnifiedHighLevelGpuProgramvirtual
isVpAndRtArrayIndexFromAnyShaderRequired(void) constOgre::GpuPrograminlinevirtual
LF_DEFAULT enum valueOgre::Resource
LF_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_ONLY_UNREFERENCED enum valueOgre::Resource
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_PRESERVE_STATE enum valueOgre::Resource
load(bool backgroundThread=false)Ogre::UnifiedHighLevelGpuProgramvirtual
LoadingFlags enum nameOgre::Resource
LoadingState enum nameOgre::Resource
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_PREPARED enum valueOgre::Resource
LOADSTATE_PREPARING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
msEnableIncludeHeaderCmdOgre::HighLevelGpuProgramstatic
OGRE_AUTO_MUTEXOgre::Resource
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
prepare(bool backgroundThread=false)Ogre::Resourcevirtual
reload(LoadingFlags flags=LF_DEFAULT)Ogre::UnifiedHighLevelGpuProgramvirtual
removeListener(Listener *lis)Ogre::UnifiedHighLevelGpuProgramvirtual
resetCompileError(void)Ogre::UnifiedHighLevelGpuProgramvirtual
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setAdjacencyInfoRequired(bool r)Ogre::GpuPrograminlinevirtual
setBackgroundLoaded(bool bl)Ogre::UnifiedHighLevelGpuProgramvirtual
setBuildParametersFromReflection(bool buildParams)Ogre::GpuPrograminline
setComputeGroupDimensions(Vector3 dimensions)Ogre::GpuPrograminlinevirtual
setEnableIncludeHeader(bool bEnable)Ogre::HighLevelGpuProgram
setManuallyLoaded(bool isManual)Ogre::Resourceinlinevirtual
setManualNamedConstants(const GpuNamedConstants &namedConstants)Ogre::GpuProgramvirtual
setManualNamedConstantsFile(const String &paramDefFile)Ogre::GpuProgramvirtual
setMorphAnimationIncluded(bool included)Ogre::GpuPrograminlinevirtual
setParameter(const String &name, const String &value)Ogre::StringInterfacevirtual
setParameterList(const NameValuePairList &paramList)Ogre::StringInterfacevirtual
setPoseAnimationIncluded(ushort poseCount)Ogre::GpuPrograminlinevirtual
setPrioriry(String shaderLanguage, int priority)Ogre::UnifiedHighLevelGpuProgramstatic
setSkeletalAnimationIncluded(bool included)Ogre::GpuPrograminlinevirtual
setSource(const String &source)Ogre::GpuProgramvirtual
setSource(const String &source, const String &debugFilename)Ogre::GpuProgramvirtual
setSourceFile(const String &filename)Ogre::GpuProgramvirtual
setSyntaxCode(const String &syntax)Ogre::GpuProgramvirtual
setToLoaded(void)Ogre::Resourceinlinevirtual
setType(GpuProgramType t)Ogre::GpuProgramvirtual
setUniformBlockBinding(const char *blockName, uint32 bindingSlot)Ogre::GpuPrograminlinevirtual
setVertexTextureFetchRequired(bool r)Ogre::GpuPrograminlinevirtual
setVpAndRtArrayIndexFromAnyShaderRequired(bool r)Ogre::GpuPrograminlinevirtual
StringInterface()Ogre::StringInterfaceinline
touch(void)Ogre::UnifiedHighLevelGpuProgramvirtual
UnifiedHighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::UnifiedHighLevelGpuProgram
unload(void)Ogre::UnifiedHighLevelGpuProgramvirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~GpuProgram()Ogre::GpuPrograminlinevirtual
~HighLevelGpuProgram()Ogre::HighLevelGpuProgram
~Resource()Ogre::Resourcevirtual
~StringInterface()Ogre::StringInterfaceinlinevirtual
~UnifiedHighLevelGpuProgram()Ogre::UnifiedHighLevelGpuProgram