AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
def | Ogre::TerrainGroup::TerrainSlot | |
freeInstance() | Ogre::TerrainGroup::TerrainSlot | |
instance | Ogre::TerrainGroup::TerrainSlot | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
TerrainSlot(long _x, long _y) | Ogre::TerrainGroup::TerrainSlot | inline |
x | Ogre::TerrainGroup::TerrainSlot | |
y | Ogre::TerrainGroup::TerrainSlot | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~TerrainSlot() | Ogre::TerrainGroup::TerrainSlot | virtual |