AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
clone(VaoManager *vaoManager, SharedVertexBufferMap *sharedBuffers, int vertexBufferType=-1, int indexBufferType=-1) const | Ogre::VertexArrayObject | |
D3D11RenderSystem class | Ogre::VertexArrayObject | friend |
findBySemantic(VertexElementSemantic semantic, size_t &outIndex, size_t &outOffset, size_t repeat=0) const | Ogre::VertexArrayObject | |
getBaseVertexBuffer(void) const | Ogre::VertexArrayObject | inline |
getIndexBuffer(void) const | Ogre::VertexArrayObject | inline |
getInputLayoutId(void) const | Ogre::VertexArrayObject | inline |
getOperationType(void) const | Ogre::VertexArrayObject | inline |
getPrimitiveCount(void) const | Ogre::VertexArrayObject | inline |
getPrimitiveStart(void) const | Ogre::VertexArrayObject | inline |
getRenderQueueId(void) const | Ogre::VertexArrayObject | inline |
getVaoName(void) const | Ogre::VertexArrayObject | inline |
getVertexBuffers(void) const | Ogre::VertexArrayObject | inline |
getVertexDeclaration(void) const | Ogre::VertexArrayObject | |
getVertexDeclaration(const VertexBufferPackedVec &vertexBuffers) | Ogre::VertexArrayObject | static |
GL3PlusRenderSystem class | Ogre::VertexArrayObject | friend |
GLES2RenderSystem class | Ogre::VertexArrayObject | friend |
mapAsyncTickets(ReadRequestsArray &tickets) | Ogre::VertexArrayObject | static |
MetalRenderSystem class | Ogre::VertexArrayObject | friend |
msDummyVertexBuffer | Ogre::VertexArrayObject | static |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
readRequests(ReadRequestsArray &requests, size_t elementStart=0, size_t elementCount=0, bool skipRequestIfBufferHasShadowCopy=false) | Ogre::VertexArrayObject | |
ReadRequestsArray typedef | Ogre::VertexArrayObject | |
RenderQueue class | Ogre::VertexArrayObject | friend |
RenderSystem class | Ogre::VertexArrayObject | friend |
setPrimitiveRange(uint32 primStart, uint32 primCount) | Ogre::VertexArrayObject | |
unmapAsyncTickets(ReadRequestsArray &tickets) | Ogre::VertexArrayObject | static |
VertexArrayObject(uint32 vaoName, uint32 renderQueueId, uint16 inputLayoutId, const VertexBufferPackedVec &vertexBuffers, IndexBufferPacked *indexBuffer, OperationType operationType) | Ogre::VertexArrayObject | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |