AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
BspRaySceneQuery(SceneManager *creator) | Ogre::BspRaySceneQuery | |
clearResults(void) | Ogre::RaySceneQuery | virtual |
DefaultRaySceneQuery(SceneManager *creator) | Ogre::DefaultRaySceneQuery | |
execute(RaySceneQueryListener *listener) | Ogre::BspRaySceneQuery | virtual |
Ogre::DefaultRaySceneQuery::execute(ObjectData objData, size_t numNodes, RaySceneQueryListener *listener) | Ogre::DefaultRaySceneQuery | |
getLastResults(void) | Ogre::RaySceneQuery | virtual |
getMaxResults(void) const | Ogre::RaySceneQuery | virtual |
getQueryMask(void) const | Ogre::SceneQuery | virtual |
getRay(void) const | Ogre::RaySceneQuery | virtual |
getSortByDistance(void) const | Ogre::RaySceneQuery | virtual |
getSupportedWorldFragmentTypes(void) const | Ogre::SceneQuery | inlinevirtual |
getWorldFragmentType(void) const | Ogre::SceneQuery | virtual |
mFirstRq | Ogre::SceneQuery | |
mLastRq | Ogre::SceneQuery | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
queryResult(MovableObject *obj, Real distance) | Ogre::RaySceneQuery | virtual |
queryResult(SceneQuery::WorldFragment *fragment, Real distance) | Ogre::RaySceneQuery | virtual |
RaySceneQuery(SceneManager *mgr) | Ogre::RaySceneQuery | |
SceneQuery(SceneManager *mgr) | Ogre::SceneQuery | |
setQueryMask(uint32 mask) | Ogre::SceneQuery | virtual |
setRay(const Ray &ray) | Ogre::RaySceneQuery | virtual |
setSortByDistance(bool sort, ushort maxresults=0) | Ogre::RaySceneQuery | virtual |
setWorldFragmentType(enum WorldFragmentType wft) | Ogre::SceneQuery | virtual |
WFT_CUSTOM_GEOMETRY enum value | Ogre::SceneQuery | |
WFT_NONE enum value | Ogre::SceneQuery | |
WFT_PLANE_BOUNDED_REGION enum value | Ogre::SceneQuery | |
WFT_RENDER_OPERATION enum value | Ogre::SceneQuery | |
WFT_SINGLE_INTERSECTION enum value | Ogre::SceneQuery | |
WorldFragmentType enum name | Ogre::SceneQuery | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~BspRaySceneQuery() | Ogre::BspRaySceneQuery | |
~DefaultRaySceneQuery() | Ogre::DefaultRaySceneQuery | |
~RaySceneQuery() | Ogre::RaySceneQuery | virtual |
~RaySceneQueryListener() | Ogre::RaySceneQueryListener | virtual |
~SceneQuery() | Ogre::SceneQuery | virtual |