addTextureSource(uint32 texUnitIdx, const String &textureName) | Ogre::CompositorPassComputeDef | |
addTextureSource(uint32 texUnitIdx, const String &textureName, int32 textureArrayIndex, int32 mipmapLevel, PixelFormatGpu pixelFormat) | Ogre::CompositorPassComputeDef | |
addUavBuffer(uint32 slotIdx, const String &bufferName, ResourceAccess::ResourceAccess access, size_t offset=0, size_t sizeBytes=0, bool allowWriteAfterWrite=false) | Ogre::CompositorPassComputeDef | |
addUavSource(uint32 texUnitIdx, const String &textureName, ResourceAccess::ResourceAccess access, int32 textureArrayIndex, int32 mipmapLevel, PixelFormatGpu pixelFormat, bool allowWriteAfterWrite) | Ogre::CompositorPassComputeDef | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
BufferSourceVec typedef | Ogre::CompositorPassComputeDef | |
CompositorPassComputeDef(CompositorNodeDef *parentNodeDef, CompositorTargetDef *parentTargetDef) | Ogre::CompositorPassComputeDef | inline |
CompositorPassDef(CompositorPassType passType, CompositorTargetDef *parentTargetDef) | Ogre::CompositorPassDef | inline |
getBufferSources() const | Ogre::CompositorPassComputeDef | inline |
getParentTargetDef() const | Ogre::CompositorPassDef | |
getRtIndex() const | Ogre::CompositorPassDef | |
getTextureSources() const | Ogre::CompositorPassComputeDef | inline |
getType() const | Ogre::CompositorPassDef | inline |
getUavSources() const | Ogre::CompositorPassComputeDef | inline |
mCameraName | Ogre::CompositorPassComputeDef | |
mClearColour | Ogre::CompositorPassDef | |
mClearDepth | Ogre::CompositorPassDef | |
mClearStencil | Ogre::CompositorPassDef | |
mColourWrite | Ogre::CompositorPassDef | |
mExecutionMask | Ogre::CompositorPassDef | |
mExposedTextures | Ogre::CompositorPassDef | |
mFlushCommandBuffers | Ogre::CompositorPassDef | |
mIdentifier | Ogre::CompositorPassDef | |
mIncludeOverlays | Ogre::CompositorPassDef | |
mJobName | Ogre::CompositorPassComputeDef | |
mLoadActionColour | Ogre::CompositorPassDef | |
mLoadActionDepth | Ogre::CompositorPassDef | |
mLoadActionStencil | Ogre::CompositorPassDef | |
mNumInitialPasses | Ogre::CompositorPassDef | |
mNumViewports | Ogre::CompositorPassDef | |
mProfilingId | Ogre::CompositorPassDef | |
mReadOnlyDepth | Ogre::CompositorPassDef | |
mReadOnlyStencil | Ogre::CompositorPassDef | |
mShadowMapFullViewport | Ogre::CompositorPassDef | |
mShadowMapIdx | Ogre::CompositorPassDef | |
mSkipLoadStoreSemantics | Ogre::CompositorPassDef | |
mStoreActionColour | Ogre::CompositorPassDef | |
mStoreActionDepth | Ogre::CompositorPassDef | |
mStoreActionStencil | Ogre::CompositorPassDef | |
mUavDependencies | Ogre::CompositorPassDef | |
mViewportModifierMask | Ogre::CompositorPassDef | |
mVpRect | Ogre::CompositorPassDef | |
mWarnIfRtvWasFlushed | Ogre::CompositorPassDef | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
setAllClearColours(const ColourValue &clearValue) | Ogre::CompositorPassDef | |
setAllLoadActions(LoadAction::LoadAction loadAction) | Ogre::CompositorPassDef | |
setAllStoreActions(StoreAction::StoreAction storeAction) | Ogre::CompositorPassDef | |
TextureSources typedef | Ogre::CompositorPassComputeDef | |
UavDependencyVec typedef | Ogre::CompositorPassDef | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~CompositorPassDef() | Ogre::CompositorPassDef | virtual |