OGRE  2.3
Object-Oriented Graphics Rendering Engine
Ogre::D3D11RenderWindowSwapChainBased Member List

This is the complete list of members for Ogre::D3D11RenderWindowSwapChainBased, including all inherited members.

_beginUpdate()Ogre::RenderTargetvirtual
_detachDepthBuffer()Ogre::RenderTargetvirtual
_endUpdate()Ogre::RenderTargetvirtual
_getImpl()Ogre::RenderTargetvirtual
_getSwapChain()Ogre::D3D11RenderWindowSwapChainBasedinline
_getSwapChainDescription(void)Ogre::D3D11RenderWindowSwapChainBasedinline
_setMipmapsUpdated(void)Ogre::RenderTargetinline
_shouldRebindBackBuffer()Ogre::D3D11RenderWindowSwapChainBasedinlinevirtual
_updateViewportCullPhase01(Viewport *viewport, Camera *renderCamera, Camera *cullCamera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq)Ogre::RenderTarget
_updateViewportRenderPhase02(Viewport *viewport, Camera *camera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq, bool updateStatistics)Ogre::RenderTargetvirtual
_validateStereo()Ogre::D3D11RenderWindowBase
addListener(RenderTargetListener *listener)Ogre::RenderTargetvirtual
addViewport(float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)Ogre::RenderTargetvirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
attachDepthBuffer(DepthBuffer *depthBuffer, bool exactFormatMatch)Ogre::RenderTargetvirtual
copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer)Ogre::D3D11RenderWindowBasevirtual
Ogre::RenderWindow::copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer=FB_AUTO)Ogre::RenderTargetinline
create(const String &name, unsigned widthPt, unsigned heightPt, bool fullScreen, const NameValuePairList *miscParams)Ogre::D3D11RenderWindowBasevirtual
Ogre::RenderWindow::create(const String &name, unsigned int widthPt, unsigned int heightPt, bool fullScreen, const NameValuePairList *miscParams)=0Ogre::RenderWindowpure virtual
D3D11RenderWindowBase(D3D11Device &device)Ogre::D3D11RenderWindowBase
D3D11RenderWindowSwapChainBased(D3D11Device &device)Ogre::D3D11RenderWindowSwapChainBased
destroy(void)Ogre::D3D11RenderWindowSwapChainBasedvirtual
detachDepthBuffer()Ogre::RenderTargetvirtual
FB_AUTO enum valueOgre::RenderTarget
FB_BACK enum valueOgre::RenderTarget
FB_FRONT enum valueOgre::RenderTarget
FrameBuffer enum nameOgre::RenderTarget
getBatchCount(void) constOgre::RenderTargetvirtual
getCustomAttribute(const String &name, void *pData)Ogre::D3D11RenderWindowBasevirtual
getDepthBuffer() constOgre::RenderTarget
getDepthBufferPool() constOgre::RenderTarget
getDesiredDepthBufferFormat(void) constOgre::RenderTarget
getForceDisableColourWrites(void) constOgre::RenderTargetinlinevirtual
getFormat(void) constOgre::RenderTarget
getFormatsForPso(PixelFormat outFormats[OGRE_MAX_MULTIPLE_RENDER_TARGETS], bool outHwGamma[OGRE_MAX_MULTIPLE_RENDER_TARGETS]) constOgre::RenderTargetvirtual
getFSAA() constOgre::RenderTargetinlinevirtual
getFSAAHint() constOgre::RenderTargetinlinevirtual
getHeight(void) constOgre::RenderTargetvirtual
getMetrics(unsigned int &width, unsigned int &height, unsigned int &colourDepth, int &left, int &top) constOgre::RenderWindowvirtual
Ogre::RenderTarget::getMetrics(unsigned int &width, unsigned int &height, unsigned int &colourDepth)Ogre::RenderTargetvirtual
getName(void) constOgre::RenderTargetvirtual
getNumViewports(void) constOgre::RenderTargetvirtual
getPriority() constOgre::RenderTargetinlinevirtual
getStatistics(void) constOgre::RenderTargetvirtual
getTriangleCount(void) constOgre::RenderTargetvirtual
getViewPointToPixelScale()Ogre::RenderWindowinlinevirtual
getViewport(unsigned short index)Ogre::RenderTargetvirtual
getVSyncInterval() constOgre::D3D11RenderWindowSwapChainBasedinlinevirtual
getWidth(void) constOgre::RenderTargetvirtual
isActive(void) constOgre::RenderWindowinlinevirtual
isClosed() constOgre::D3D11RenderWindowBaseinlinevirtual
isDeactivatedOnFocusChange() constOgre::RenderWindow
isFsaaResolveDirty(void) constOgre::RenderTargetinline
isFullScreen(void) constOgre::RenderWindowvirtual
isHardwareGammaEnabled() constOgre::RenderTargetinlinevirtual
isHidden() constOgre::D3D11RenderWindowBaseinlinevirtual
isMipmapsDirty(void) constOgre::RenderTargetinline
isPrimary(void) constOgre::RenderWindowvirtual
isRenderWindow(void) constOgre::RenderWindowinlinevirtual
isStereoEnabled(void) constOgre::RenderTargetvirtual
isTextureGpu(void) constOgre::GpuTrackedResourceinlinevirtual
isVisible(void) constOgre::RenderWindowinlinevirtual
isVSyncEnabled() constOgre::D3D11RenderWindowSwapChainBasedinlinevirtual
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
prefersDepthTexture() constOgre::RenderTarget
removeAllListeners(void)Ogre::RenderTargetvirtual
removeAllViewports(void)Ogre::RenderTargetvirtual
removeListener(RenderTargetListener *listener)Ogre::RenderTargetvirtual
removeViewport(Viewport *vp)Ogre::RenderTargetvirtual
RenderTarget()Ogre::RenderTarget
RenderWindow()Ogre::RenderWindow
reposition(int left, int top)Ogre::D3D11RenderWindowBaseinlinevirtual
requiresTextureFlipping() constOgre::D3D11RenderWindowBaseinlinevirtual
resetStatistics(void)Ogre::RenderTargetvirtual
resize(unsigned int width, unsigned int height)Ogre::D3D11RenderWindowBaseinlinevirtual
setActive(bool state)Ogre::RenderTargetvirtual
setDeactivateOnFocusChange(bool deactivate)Ogre::RenderWindow
setDepthBufferPool(uint16 poolId)Ogre::RenderTargetvirtual
setDesiredDepthBufferFormat(PixelFormat desiredDepthBufferFormat)Ogre::RenderTarget
setFSAA(uint fsaa, const String &fsaaHint)Ogre::D3D11RenderWindowSwapChainBasedinlinevirtual
setFsaaResolved()Ogre::RenderTargetinlinevirtual
setFsaaResolveDirty(void)Ogre::RenderTargetinlinevirtual
setFullscreen(bool fullScreen, unsigned int widthPt, unsigned int heightPt)Ogre::RenderWindowinlinevirtual
setHidden(bool hidden)Ogre::RenderWindowinlinevirtual
setPreferDepthTexture(bool preferDepthTexture)Ogre::RenderTarget
setPriority(uchar priority)Ogre::RenderTargetinlinevirtual
setVisible(bool visible)Ogre::RenderWindowinlinevirtual
setVSyncEnabled(bool vsync)Ogre::D3D11RenderWindowSwapChainBasedinlinevirtual
setVSyncInterval(unsigned interval)Ogre::D3D11RenderWindowSwapChainBasedinline
Ogre::D3D11RenderWindowBase::setVSyncInterval(unsigned int interval)Ogre::RenderWindowinlinevirtual
SF_ALL enum valueOgre::RenderTarget
SF_AVG_FPS enum valueOgre::RenderTarget
SF_BEST_FPS enum valueOgre::RenderTarget
SF_FPS enum valueOgre::RenderTarget
SF_NONE enum valueOgre::RenderTarget
SF_TRIANGLE_COUNT enum valueOgre::RenderTarget
SF_WORST_FPS enum valueOgre::RenderTarget
StatFlags enum nameOgre::RenderTarget
suggestPixelFormat() constOgre::RenderWindowinlinevirtual
swapBuffers()Ogre::D3D11RenderWindowSwapChainBasedvirtual
windowMovedOrResized()Ogre::RenderWindowinlinevirtual
writeContentsToFile(const String &filename, PixelFormat format=PF_UNKNOWN)Ogre::RenderTarget
writeContentsToTimestampedFile(const String &filenamePrefix, const String &filenameSuffix, PixelFormat format=PF_UNKNOWN)Ogre::RenderTargetvirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~D3D11RenderWindowBase()Ogre::D3D11RenderWindowBase
~D3D11RenderWindowSwapChainBased()Ogre::D3D11RenderWindowSwapChainBasedinline
~GpuTrackedResource()Ogre::GpuTrackedResourcevirtual
~RenderTarget()Ogre::RenderTargetvirtual