OGRE-Next
2.3
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::D3D11StagingTexture, including all inherited members.
_getSizeBytes() override | Ogre::D3D11StagingTexture | virtual |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
D3D11StagingTexture(VaoManager *vaoManager, PixelFormatGpu formatFamily, uint32 width, uint32 height, uint32 depthOrSlices, D3D11Device &device) | Ogre::D3D11StagingTexture | |
getFormatFamily() const | Ogre::StagingTexture | inline |
getLastFrameUsed() const | Ogre::StagingTexture | inline |
isSmallerThan(const StagingTexture *other) const override | Ogre::D3D11StagingTexture | virtual |
mapRegion(uint32 width, uint32 height, uint32 depth, uint32 slices, PixelFormatGpu pixelFormat) | Ogre::StagingTexture | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
StagingTexture(VaoManager *vaoManager, PixelFormatGpu formatFamily) | Ogre::StagingTexture | |
startMapRegion() override | Ogre::D3D11StagingTexture | virtual |
stopMapRegion() override | Ogre::D3D11StagingTexture | virtual |
supportsFormat(uint32 width, uint32 height, uint32 depth, uint32 slices, PixelFormatGpu pixelFormat) const override | Ogre::D3D11StagingTexture | virtual |
upload(const TextureBox &srcBox, TextureGpu *dstTexture, uint8 mipLevel, const TextureBox *cpuSrcBox=0, const TextureBox *dstBox=0, bool skipSysRamCopy=false) override | Ogre::D3D11StagingTexture | virtual |
uploadWillStall() | Ogre::StagingTexture | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~D3D11StagingTexture() override | Ogre::D3D11StagingTexture | |
~StagingTexture() | Ogre::StagingTexture | virtual |