OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::D3D11Window Member List

This is the complete list of members for Ogre::D3D11Window, including all inherited members.

_initialize(TextureGpuManager *textureGpuManager)=0Ogre::Windowpure virtual
_setPrimary()Ogre::Window
_setVisible(bool visible) overrideOgre::D3D11Windowinlinevirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
D3D11Window(const String &title, uint32 width, uint32 height, bool fullscreenMode, PixelFormatGpu depthStencilFormat, const NameValuePairList *miscParams, D3D11Device &device, D3D11RenderSystem *renderSystem)Ogre::D3D11Window
destroy() overrideOgre::D3D11Windowvirtual
getBorderless() constOgre::Window
getCustomAttribute(IdString name, void *pData) overrideOgre::D3D11Windowvirtual
getDepthBuffer() constOgre::Window
getFrequencyDenominator() constOgre::Window
getFrequencyNumerator() constOgre::Window
getHeight() constOgre::Window
getMetrics(uint32 &width, uint32 &height, int32 &left, int32 &top) constOgre::Windowvirtual
getPixelFormat() constOgre::Window
getRequestedHeightPt() constOgre::Window
getRequestedWidthPt() constOgre::Window
getSampleDescription() constOgre::Window
getStencilBuffer() constOgre::Window
getTexture() constOgre::Window
getTitle() constOgre::Window
getViewPointToPixelScale() constOgre::Windowinlinevirtual
getVSync() constOgre::Window
getVSyncInterval() constOgre::Window
getWidth() constOgre::Window
isClosed() const overrideOgre::D3D11Windowinlinevirtual
isFocused() constOgre::Window
isFullscreen() constOgre::Window
isHidden() const overrideOgre::D3D11Windowinlinevirtual
isMultisample() constOgre::Window
isPrimary() constOgre::Window
isVisible() const =0Ogre::Windowpure virtual
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
reposition(int leftPt, int topPt) overrideOgre::D3D11Windowinline
Ogre::Window::reposition(int32 leftPt, int32 topPt)=0Ogre::Windowpure virtual
requestFullscreenSwitch(bool goFullscreen, bool borderless, uint32 monitorIdx, uint32 widthPt, uint32 heightPt, uint32 frequencyNumerator, uint32 frequencyDenominator)Ogre::Windowvirtual
requestResolution(uint32 widthPt, uint32 heightPt)Ogre::Windowvirtual
setBorderless(bool borderless)Ogre::Windowvirtual
setFocused(bool focused)Ogre::Windowvirtual
setFsaa(const String &fsaa)Ogre::Windowinlinevirtual
setHidden(bool hidden) overrideOgre::D3D11Windowinlinevirtual
setTitle(const String &title)Ogre::Windowvirtual
setVSync(bool vSync, uint32 vSyncInterval)Ogre::Windowvirtual
swapBuffers()=0Ogre::Windowpure virtual
wantsToGoFullscreen() constOgre::Window
wantsToGoWindowed() constOgre::Window
Window(const String &title, uint32 widthPt, uint32 heightPt, bool fullscreenMode)Ogre::Window
windowMovedOrResized()Ogre::Windowinlinevirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~D3D11Window() overrideOgre::D3D11Window
~Window()Ogre::Windowvirtual