OGRE  2.3
Object-Oriented Graphics Rendering Engine
Ogre::GL3PlusTexture Member List

This is the complete list of members for Ogre::GL3PlusTexture, including all inherited members.

_dirtyState()Ogre::Resourcevirtual
_fireLoadingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_firePreparingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_fireUnloadingComplete(void)Ogre::Resourcevirtual
_loadImages(const ConstImagePtrList &images)Ogre::Texturevirtual
_notifyOrigin(const String &origin)Ogre::Resourceinlinevirtual
addListener(Listener *lis)Ogre::Resourcevirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
changeGroupOwnership(const String &newGroup)Ogre::Resourcevirtual
cleanupDictionary()Ogre::StringInterfacestatic
convertToImage(Image &destImage, bool includeMipMaps=false, uint32 mipmapBias=0, uint32 zOrSliceStart=0, uint32 depthOrSlices=0)Ogre::Texturevirtual
copyParametersTo(StringInterface *dest) constOgre::StringInterfaceinlinevirtual
copyToTexture(TexturePtr &target)Ogre::Texturevirtual
createInternalResources(void)Ogre::Texturevirtual
createRenderTexture()Ogre::GL3PlusTexture
escalateLoading()Ogre::Resourcevirtual
freeInternalResources(void)Ogre::Texturevirtual
getBuffer(size_t face, size_t mipmap)Ogre::GL3PlusTexturevirtual
getCreator(void)Ogre::Resourceinlinevirtual
getCustomAttribute(const String &name, void *pData)Ogre::GL3PlusTexturevirtual
getDepth(void) constOgre::Textureinline
getDesiredFloatBitDepth(void) constOgre::Texturevirtual
getDesiredFormat(void) constOgre::Textureinline
getDesiredIntegerBitDepth(void) constOgre::Texturevirtual
getFormat() constOgre::Textureinline
getFSAA() constOgre::Textureinlinevirtual
getFSAAHint() constOgre::Textureinlinevirtual
getGamma(void) constOgre::Textureinline
getGL3PlusTextureTarget(void) constOgre::GL3PlusTexture
getGLID(bool &outIsFsaa)Ogre::GL3PlusTextureinline
getGroup(void) constOgre::Resourceinlinevirtual
getHandle(void) constOgre::Resourceinlinevirtual
getHeight(void) constOgre::Textureinline
getLoadingState() constOgre::Resourceinlinevirtual
getMipmapsHardwareGenerated(void) constOgre::Textureinline
getName(void) constOgre::Resourceinlinevirtual
getNumFaces() constOgre::Texturevirtual
getNumMipmaps(void) constOgre::Textureinline
getOrigin(void) constOgre::Resourceinlinevirtual
getParamDictionary(void)Ogre::StringInterfaceinline
getParamDictionary(void) constOgre::StringInterfaceinline
getParameter(const String &name) constOgre::StringInterfaceinlinevirtual
getParameters(void) constOgre::StringInterface
getSize(void) constOgre::Resourceinlinevirtual
getSrcDepth(void) constOgre::Textureinline
getSrcFormat(void) constOgre::Textureinline
getSrcHeight(void) constOgre::Textureinline
getSrcWidth(void) constOgre::Textureinline
getStateCount() constOgre::Resourceinlinevirtual
getTextureType(void) constOgre::Textureinline
getTreatLuminanceAsAlpha(void) constOgre::Texturevirtual
getUsage() constOgre::Textureinlinevirtual
getWidth(void) constOgre::Textureinline
GL3PlusTexture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GL3PlusSupport &support)Ogre::GL3PlusTexture
hasAlpha(void) constOgre::Texturevirtual
isBackgroundLoaded(void) constOgre::Resourceinlinevirtual
isHardwareGammaEnabled() constOgre::Textureinlinevirtual
isLoaded(void) constOgre::Resourceinlinevirtual
isLoading() constOgre::Resourceinlinevirtual
isManuallyLoaded(void) constOgre::Resourceinlinevirtual
isPrepared(void) constOgre::Resourceinlinevirtual
isReloadable(void) constOgre::Resourceinlinevirtual
isTextureTypeArray(void) constOgre::Textureinline
LF_DEFAULT enum valueOgre::Resource
LF_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_MARKED_FOR_RELOAD enum valueOgre::Resource
LF_ONLY_UNREFERENCED enum valueOgre::Resource
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_PRESERVE_STATE enum valueOgre::Resource
load(bool backgroundThread=false)Ogre::Resourcevirtual
loadImage(const Image &img)Ogre::Texturevirtual
LoadingFlags enum nameOgre::Resource
LoadingState enum nameOgre::Resource
loadRawData(DataStreamPtr &stream, ushort uWidth, ushort uHeight, PixelFormat eFormat)Ogre::Texturevirtual
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_PREPARED enum valueOgre::Resource
LOADSTATE_PREPARING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADED_MARKED_FOR_RELOAD enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
markForReload(void)Ogre::Resourceinline
OGRE_AUTO_MUTEXOgre::Resource
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
prepare(bool backgroundThread=false)Ogre::Resourcevirtual
reload(LoadingFlags flags=LF_DEFAULT)Ogre::Resourcevirtual
removeListener(Listener *lis)Ogre::Resourcevirtual
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setBackgroundLoaded(bool bl)Ogre::Resourceinlinevirtual
setDepth(uint32 d)Ogre::Textureinline
setDesiredBitDepths(ushort integerBits, ushort floatBits)Ogre::Texturevirtual
setDesiredFloatBitDepth(ushort bits)Ogre::Texturevirtual
setDesiredIntegerBitDepth(ushort bits)Ogre::Texturevirtual
setFormat(PixelFormat pf)Ogre::Texturevirtual
setFSAA(uint fsaa, const String &fsaaHint, bool explicitResolve)Ogre::Textureinlinevirtual
setGamma(float g)Ogre::Textureinline
setHardwareGammaEnabled(bool enabled)Ogre::Textureinline
setHeight(uint32 h)Ogre::Textureinline
setManuallyLoaded(bool isManual)Ogre::Resourceinlinevirtual
setNumMipmaps(uint8 num)Ogre::Textureinline
setParameter(const String &name, const String &value)Ogre::StringInterfacevirtual
setParameterList(const NameValuePairList &paramList)Ogre::StringInterfacevirtual
setTextureType(TextureType ttype)Ogre::Textureinline
setToLoaded(void)Ogre::Resourceinlinevirtual
setTreatLuminanceAsAlpha(bool asAlpha)Ogre::Texturevirtual
setUsage(int u)Ogre::Textureinlinevirtual
setWidth(uint32 w)Ogre::Textureinline
StringInterface()Ogre::StringInterfaceinline
Texture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Texture
touch(void)Ogre::Resourcevirtual
unload(void)Ogre::Resourcevirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~GL3PlusTexture()Ogre::GL3PlusTexturevirtual
~Resource()Ogre::Resourcevirtual
~StringInterface()Ogre::StringInterfaceinlinevirtual
~Texture()Ogre::Textureinlinevirtual