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2.3
Object-Oriented Graphics Rendering Engine
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Ogre::GLSLProgram Member List
This is the complete list of members for
Ogre::GLSLProgram
, including all inherited members.
activate
()=0
Ogre::GLSLProgram
pure virtual
extractLayoutQualifiers
()
Ogre::GLSLProgram
virtual
getAttributeIndex
(VertexElementSemantic semantic, uint index)
Ogre::GLSLProgram
virtual
getComputeShader
() const
Ogre::GLSLProgram
inline
getDomainShader
() const
Ogre::GLSLProgram
inline
getFragmentShader
() const
Ogre::GLSLProgram
inline
getGeometryShader
() const
Ogre::GLSLProgram
inline
getGLProgramHandle
() const
Ogre::GLSLProgram
inline
getHullShader
() const
Ogre::GLSLProgram
inline
getVertexArrayObject
()
Ogre::GLSLProgram
inline
getVertexShader
() const
Ogre::GLSLProgram
inline
GLSLProgram
(GLSLShader *vertexProgram, GLSLShader *hullProgram, GLSLShader *domainProgram, GLSLShader *geometryProgram, GLSLShader *fragmentProgram, GLSLShader *computeProgram)
Ogre::GLSLProgram
isAttributeValid
(VertexElementSemantic semantic, uint index)
Ogre::GLSLProgram
isSkeletalAnimationIncluded
() const
Ogre::GLSLProgram
inline
mBaseInstanceLocation
Ogre::GLSLProgram
setSkeletalAnimationIncluded
(bool included)
Ogre::GLSLProgram
inline
updatePassIterationUniforms
(GpuProgramParametersSharedPtr params)=0
Ogre::GLSLProgram
pure virtual
updateUniforms
(GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType)=0
Ogre::GLSLProgram
pure virtual
~GLSLProgram
()
Ogre::GLSLProgram
virtual
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