OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::GLSLShader Member List

This is the complete list of members for Ogre::GLSLShader, including all inherited members.

_dirtyState()Ogre::Resourcevirtual
_fireLoadingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_firePreparingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_fireUnloadingComplete()Ogre::Resourcevirtual
_getBindingDelegate() overrideOgre::GLSLShaderinlinevirtual
_notifyOrigin(const String &origin)Ogre::Resourceinlinevirtual
addListener(Listener *lis)Ogre::Resourcevirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
attachChildShader(const String &name)Ogre::GLSLShader
attachToProgramObject(const GLuint programObject)Ogre::GLSLShader
bind()Ogre::GLSLShader
bindParameters(GpuProgramParametersSharedPtr params, uint16 mask)Ogre::GLSLShader
bindPassIterationParameters(GpuProgramParametersSharedPtr params)Ogre::GLSLShader
calculateSize() const overrideOgre::GLSLShadervirtual
changeGroupOwnership(const String &newGroup)Ogre::Resourcevirtual
cleanupDictionary()Ogre::StringInterfacestatic
compile(const bool checkErrors=false)Ogre::GLSLShader
copyParametersTo(StringInterface *dest) constOgre::StringInterfaceinlinevirtual
createParameters() overrideOgre::GLSLShadervirtual
detachFromProgramObject(const GLuint programObject)Ogre::GLSLShader
escalateLoading()Ogre::Resourcevirtual
getAttachedShaderNames() constOgre::GLSLShaderinline
getBuildParametersFromReflection() constOgre::GpuPrograminline
getColumnMajorMatrices() constOgre::GLSLShaderinline
getComputeGroupDimensions() constOgre::GpuPrograminlinevirtual
getConstantDefinitions() const overrideOgre::HighLevelGpuProgramvirtual
getCreator()Ogre::Resourceinlinevirtual
getDefaultParameters()Ogre::GpuProgramvirtual
getEnableIncludeHeader() constOgre::HighLevelGpuProgram
getGLShaderHandle() constOgre::GLSLShaderinline
getGLShaderType(GpuProgramType programType)Ogre::GLSLShader
getGroup() constOgre::Resourceinlinevirtual
getHandle() constOgre::Resourceinlinevirtual
getInputOperationType() constOgre::GLSLShaderinlinevirtual
getLanguage() const overrideOgre::GLSLShadervirtual
getLoadingState() constOgre::Resourceinlinevirtual
getManualNamedConstantsFile() constOgre::GpuPrograminlinevirtual
getMaxOutputVertices() constOgre::GLSLShaderinlinevirtual
getName() constOgre::Resourceinlinevirtual
getNumberOfPosesIncluded() constOgre::GpuPrograminlinevirtual
getNumClipDistances() constOgre::GpuPrograminline
getOrigin() constOgre::Resourceinlinevirtual
getOutputOperationType() constOgre::GLSLShaderinlinevirtual
getParamDictionary()Ogre::StringInterfaceinline
getParamDictionary() constOgre::StringInterfaceinline
getParameter(const String &name) constOgre::StringInterfaceinlinevirtual
getParameters() constOgre::StringInterface
getPassFogStates() const overrideOgre::GLSLShadervirtual
getPassSurfaceAndLightStates() const overrideOgre::GLSLShadervirtual
getPassTransformStates() const overrideOgre::GLSLShadervirtual
getPreprocessorDefines() constOgre::GLSLShaderinline
getShaderID() constOgre::GLSLShaderinline
getShaderTypeLabel(GpuProgramType programType)Ogre::GLSLShader
getSize() constOgre::Resourceinlinevirtual
getSource() constOgre::GpuPrograminlinevirtual
getSourceFile() constOgre::GpuPrograminlinevirtual
getStateCount() constOgre::Resourceinlinevirtual
getSyntaxCode() constOgre::GpuPrograminlinevirtual
getType() constOgre::GpuPrograminlinevirtual
GLSLShader(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)Ogre::GLSLShader
GpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::GpuProgram
hasCompileError() constOgre::GpuPrograminlinevirtual
hasDefaultParameters() constOgre::GpuPrograminlinevirtual
HighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::HighLevelGpuProgram
isAdjacencyInfoRequired() constOgre::GpuPrograminlinevirtual
isBackgroundLoaded() constOgre::Resourceinlinevirtual
isLinked()Ogre::GLSLShaderinline
isLoaded() constOgre::Resourceinlinevirtual
isLoading() constOgre::Resourceinlinevirtual
isManuallyLoaded() constOgre::Resourceinlinevirtual
isMorphAnimationIncluded() constOgre::GpuPrograminlinevirtual
isPoseAnimationIncluded() constOgre::GpuPrograminlinevirtual
isPrepared() constOgre::Resourceinlinevirtual
isReloadable() constOgre::Resourceinlinevirtual
isSkeletalAnimationIncluded() constOgre::GpuPrograminlinevirtual
isSupported() constOgre::GpuProgramvirtual
isVertexTextureFetchRequired() constOgre::GpuPrograminlinevirtual
isVpAndRtArrayIndexFromAnyShaderRequired() constOgre::GpuPrograminlinevirtual
LF_DEFAULT enum valueOgre::Resource
LF_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_MARKED_FOR_RELOAD enum valueOgre::Resource
LF_ONLY_UNREFERENCED enum valueOgre::Resource
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_PRESERVE_STATE enum valueOgre::Resource
load(bool backgroundThread=false)Ogre::Resourcevirtual
LoadingFlags enum nameOgre::Resource
LoadingState enum nameOgre::Resource
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_PREPARED enum valueOgre::Resource
LOADSTATE_PREPARING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADED_MARKED_FOR_RELOAD enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
markForReload()Ogre::Resourceinline
msEnableIncludeHeaderCmdOgre::HighLevelGpuProgramstatic
OGRE_AUTO_MUTEXOgre::Resource
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
prepare(bool backgroundThread=false)Ogre::Resourcevirtual
reload(LoadingFlags flags=LF_DEFAULT)Ogre::Resourcevirtual
removeListener(Listener *lis)Ogre::Resourcevirtual
resetCompileError()Ogre::GpuPrograminlinevirtual
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setAdjacencyInfoRequired(bool r)Ogre::GpuPrograminlinevirtual
setAutoReflectArrayBindingsInRootLayout(bool bReflectArrayRootLayouts)Ogre::GpuProgramvirtual
setBackgroundLoaded(bool bl)Ogre::Resourceinlinevirtual
setBuildParametersFromReflection(bool buildParams)Ogre::GpuPrograminline
setColumnMajorMatrices(bool columnMajor)Ogre::GLSLShaderinline
setComputeGroupDimensions(Vector3 dimensions)Ogre::GpuPrograminlinevirtual
setEnableIncludeHeader(bool bEnable)Ogre::HighLevelGpuProgram
setInputOperationType(OperationType operationType)Ogre::GLSLShaderinlinevirtual
setLinked(GLint flag)Ogre::GLSLShaderinline
setManuallyLoaded(bool isManual)Ogre::Resourceinlinevirtual
setManualNamedConstants(const GpuNamedConstants &namedConstants)Ogre::GpuProgramvirtual
setManualNamedConstantsFile(const String &paramDefFile)Ogre::GpuProgramvirtual
setMaxOutputVertices(int maxOutputVertices)Ogre::GLSLShaderinlinevirtual
setMorphAnimationIncluded(bool included)Ogre::GpuPrograminlinevirtual
setNumClipDistances(const uint8 numClipDistances)Ogre::GpuProgram
setOutputOperationType(OperationType operationType)Ogre::GLSLShaderinlinevirtual
setParameter(const String &name, const String &value)Ogre::StringInterfacevirtual
setParameterList(const NameValuePairList &paramList)Ogre::StringInterfacevirtual
setPoseAnimationIncluded(ushort poseCount)Ogre::GpuPrograminlinevirtual
setPrefabRootLayout(const PrefabRootLayout::PrefabRootLayout &prefab)Ogre::GpuProgram
setPreprocessorDefines(const String &defines)Ogre::GLSLShader
setReplaceVersionMacro(bool bReplace) overrideOgre::GLSLShadervirtual
setRootLayout(GpuProgramType t, const RootLayout &rootLayout)Ogre::GpuProgramvirtual
setSkeletalAnimationIncluded(bool included)Ogre::GpuPrograminlinevirtual
setSource(const String &source)Ogre::GpuProgramvirtual
setSource(const String &source, const String &debugFilename)Ogre::GpuProgramvirtual
setSourceFile(const String &filename)Ogre::GpuProgramvirtual
setSyntaxCode(const String &syntax)Ogre::GpuProgramvirtual
setToLoaded()Ogre::Resourceinlinevirtual
setType(GpuProgramType t)Ogre::GpuProgramvirtual
setVertexTextureFetchRequired(bool r)Ogre::GpuPrograminlinevirtual
setVpAndRtArrayIndexFromAnyShaderRequired(bool r)Ogre::GpuPrograminlinevirtual
StringInterface()Ogre::StringInterfaceinline
touch()Ogre::Resourcevirtual
unbind()Ogre::GLSLShader
unbindAll()Ogre::GLSLShaderstatic
unload()Ogre::Resourcevirtual
unsetRootLayout()Ogre::GpuProgramvirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~GLSLShader()Ogre::GLSLShader
~GpuProgram()Ogre::GpuPrograminlinevirtual
~HighLevelGpuProgram()Ogre::HighLevelGpuProgram
~Resource()Ogre::Resourcevirtual
~StringInterface()Ogre::StringInterfaceinlinevirtual