OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::ObjCmdBuffer::TransitionToLoaded Class Reference

#include <OgreObjCmdBuffer.h>

+ Inheritance diagram for Ogre::ObjCmdBuffer::TransitionToLoaded:

Public Member Functions

 TransitionToLoaded (TextureGpu *_texture, void *_sysRamCopy, GpuResidency::GpuResidency _targetResidency)
 
void execute () override
 

Constructor & Destructor Documentation

◆ TransitionToLoaded()

Ogre::ObjCmdBuffer::TransitionToLoaded::TransitionToLoaded ( TextureGpu _texture,
void *  _sysRamCopy,
GpuResidency::GpuResidency  _targetResidency 
)

Member Function Documentation

◆ execute()

void Ogre::ObjCmdBuffer::TransitionToLoaded::execute ( )
overridevirtual

The documentation for this class was generated from the following file: