OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::RTShader::FFPLightingFactory Member List

This is the complete list of members for Ogre::RTShader::FFPLightingFactory, including all inherited members.

AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
createInstance(ScriptCompiler *compiler, PropertyAbstractNode *prop, Pass *pass, SGScriptTranslator *translator)Ogre::RTShader::FFPLightingFactoryvirtual
Ogre::RTShader::SubRenderStateFactory::createInstance()Ogre::RTShader::SubRenderStateFactoryvirtual
Ogre::RTShader::SubRenderStateFactory::createInstance(ScriptCompiler *compiler, PropertyAbstractNode *prop, TextureUnitState *texState, SGScriptTranslator *translator)Ogre::RTShader::SubRenderStateFactoryinlinevirtual
createOrRetrieveInstance(SGScriptTranslator *translator)Ogre::RTShader::SubRenderStateFactoryvirtual
destroyAllInstances()Ogre::RTShader::SubRenderStateFactoryvirtual
destroyInstance(SubRenderState *subRenderState)Ogre::RTShader::SubRenderStateFactoryvirtual
getType() constOgre::RTShader::FFPLightingFactoryvirtual
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
SubRenderStateFactory()Ogre::RTShader::SubRenderStateFactoryinline
writeInstance(MaterialSerializer *ser, SubRenderState *subRenderState, Pass *srcPass, Pass *dstPass)Ogre::RTShader::FFPLightingFactoryvirtual
Ogre::RTShader::SubRenderStateFactory::writeInstance(MaterialSerializer *ser, SubRenderState *subRenderState, const TextureUnitState *srcTextureUnit, const TextureUnitState *dstTextureUnit)Ogre::RTShader::SubRenderStateFactoryinlinevirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~SubRenderStateFactory()Ogre::RTShader::SubRenderStateFactoryvirtual