OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::RTShader::NormalMapLighting Member List

This is the complete list of members for Ogre::RTShader::NormalMapLighting, including all inherited members.

AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
copyFrom(const SubRenderState &rhs)Ogre::RTShader::NormalMapLightingvirtual
createCpuSubPrograms(ProgramSet *programSet)Ogre::RTShader::SubRenderStatevirtual
getAccessor()Ogre::RTShader::SubRenderState
getAccessor() constOgre::RTShader::SubRenderState
getExecutionOrder() constOgre::RTShader::NormalMapLightingvirtual
getNormalMapAnisotropy() constOgre::RTShader::NormalMapLightinginline
getNormalMapFiltering(FilterOptions &minFilter, FilterOptions &magFilter, FilterOptions &mipFilter) constOgre::RTShader::NormalMapLightinginline
getNormalMapMipBias() constOgre::RTShader::NormalMapLightinginline
getNormalMapSpace() constOgre::RTShader::NormalMapLightinginline
getNormalMapTextureName() constOgre::RTShader::NormalMapLightinginline
getTexCoordIndex() constOgre::RTShader::NormalMapLightinginline
getType() constOgre::RTShader::NormalMapLightingvirtual
NMS_OBJECT enum valueOgre::RTShader::NormalMapLighting
NMS_TANGENT enum valueOgre::RTShader::NormalMapLighting
NormalMapLighting()Ogre::RTShader::NormalMapLighting
NormalMapSpace enum nameOgre::RTShader::NormalMapLighting
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
operator=(const SubRenderState &rhs)Ogre::RTShader::SubRenderState
preAddToRenderState(const RenderState *renderState, Pass *srcPass, Pass *dstPass)Ogre::RTShader::NormalMapLightingvirtual
setNormalMapAnisotropy(unsigned int anisotropy)Ogre::RTShader::NormalMapLightinginline
setNormalMapFiltering(const FilterOptions minFilter, const FilterOptions magFilter, const FilterOptions mipFilter)Ogre::RTShader::NormalMapLightinginline
setNormalMapMipBias(Real mipBias)Ogre::RTShader::NormalMapLightinginline
setNormalMapSpace(NormalMapSpace normalMapSpace)Ogre::RTShader::NormalMapLightinginline
setNormalMapTextureName(const String &textureName)Ogre::RTShader::NormalMapLightinginline
setTexCoordIndex(unsigned int index)Ogre::RTShader::NormalMapLightinginline
SubRenderState()Ogre::RTShader::SubRenderState
TypeOgre::RTShader::NormalMapLightingstatic
updateGpuProgramsParams(Renderable *rend, Pass *pass, const AutoParamDataSource *source, const LightList *pLightList)Ogre::RTShader::NormalMapLightingvirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~SubRenderState()Ogre::RTShader::SubRenderStatevirtual