addTexutreAtlasDefinition(const Ogre::String &filename, TextureAtlasTablePtr textureAtlasTable=TextureAtlasTablePtr()) | Ogre::RTShader::TextureAtlasSamplerFactory | |
addTexutreAtlasDefinition(DataStreamPtr stream, TextureAtlasTablePtr textureAtlasTable=TextureAtlasTablePtr()) | Ogre::RTShader::TextureAtlasSamplerFactory | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
createInstance(ScriptCompiler *compiler, PropertyAbstractNode *prop, Pass *pass, SGScriptTranslator *translator) | Ogre::RTShader::TextureAtlasSamplerFactory | virtual |
Ogre::RTShader::SubRenderStateFactory::createInstance() | Ogre::RTShader::SubRenderStateFactory | virtual |
Ogre::RTShader::SubRenderStateFactory::createInstance(ScriptCompiler *compiler, PropertyAbstractNode *prop, TextureUnitState *texState, SGScriptTranslator *translator) | Ogre::RTShader::SubRenderStateFactory | inlinevirtual |
createOrRetrieveInstance(SGScriptTranslator *translator) | Ogre::RTShader::SubRenderStateFactory | virtual |
destroyAllInstances() | Ogre::RTShader::SubRenderStateFactory | virtual |
destroyInstance(SubRenderState *subRenderState) | Ogre::RTShader::SubRenderStateFactory | virtual |
getDefaultAtlasingAttributes() const | Ogre::RTShader::TextureAtlasSamplerFactory | |
getSingleton(void) | Ogre::RTShader::TextureAtlasSamplerFactory | static |
getSingletonPtr(void) | Ogre::RTShader::TextureAtlasSamplerFactory | static |
getTextureAtlasTable(const String &textureName) const | Ogre::RTShader::TextureAtlasSamplerFactory | |
getType() const | Ogre::RTShader::TextureAtlasSamplerFactory | virtual |
hasMaterialAtlasingAttributes(Ogre::Material *material, TextureAtlasAttib *attrib=NULL) const | Ogre::RTShader::TextureAtlasSamplerFactory | |
IndexPositionMode enum name | Ogre::RTShader::TextureAtlasSamplerFactory | |
ipmAbsolute enum value | Ogre::RTShader::TextureAtlasSamplerFactory | |
ipmRelative enum value | Ogre::RTShader::TextureAtlasSamplerFactory | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
removeAllTextureAtlasTables() | Ogre::RTShader::TextureAtlasSamplerFactory | |
removeTextureAtlasTable(const String &textureName) | Ogre::RTShader::TextureAtlasSamplerFactory | |
setDefaultAtlasingAttributes(IndexPositionMode mode, ushort offset, bool autoAdjustBorders) | Ogre::RTShader::TextureAtlasSamplerFactory | |
setMaterialAtlasingAttributes(Ogre::Material *material, IndexPositionMode mode, ushort offset, bool autoAdjustBorders) | Ogre::RTShader::TextureAtlasSamplerFactory | |
setTextureAtlasTable(const String &textureName, const TextureAtlasTablePtr &atlasData, bool autoBorderAdjust=true) | Ogre::RTShader::TextureAtlasSamplerFactory | |
Singleton(void) | Ogre::Singleton< TextureAtlasSamplerFactory > | inline |
SubRenderStateFactory() | Ogre::RTShader::SubRenderStateFactory | inline |
TextureAtlasSamplerFactory() | Ogre::RTShader::TextureAtlasSamplerFactory | |
writeInstance(MaterialSerializer *ser, SubRenderState *subRenderState, Pass *srcPass, Pass *dstPass) | Ogre::RTShader::TextureAtlasSamplerFactory | virtual |
Ogre::RTShader::SubRenderStateFactory::writeInstance(MaterialSerializer *ser, SubRenderState *subRenderState, const TextureUnitState *srcTextureUnit, const TextureUnitState *dstTextureUnit) | Ogre::RTShader::SubRenderStateFactory | inlinevirtual |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~Singleton(void) | Ogre::Singleton< TextureAtlasSamplerFactory > | inline |
~SubRenderStateFactory() | Ogre::RTShader::SubRenderStateFactory | virtual |