_arrangeEfficient(v1::SubMesh *subMesh, bool halfPos, bool halfTexCoords, bool qTangents, VertexElement2Vec *outVertexElements, size_t vaoPassIdx) | Ogre::SubMesh | static |
_arrangeEfficient(SourceDataArray srcData, const VertexElement2Vec &vertexElements, uint32 vertexCount) | Ogre::SubMesh | static |
_buildBoneAssignmentsFromVertexData() | Ogre::SubMesh | |
_buildBoneAssignmentsFromVertexData(uint8 const *vertexData) | Ogre::SubMesh | |
_buildBoneIndexMap() | Ogre::SubMesh | |
_compileBoneAssignments() | Ogre::SubMesh | |
_dearrangeEfficient(char const *RESTRICT_ALIAS srcData, uint32 numElements, const VertexElement2Vec &vertexElements, VertexElement2Vec *outVertexElements) | Ogre::SubMesh | static |
_prepareForShadowMapping(bool forceSameBuffers) | Ogre::SubMesh | |
addBoneAssignment(const VertexBoneAssignment &vertBoneAssign) | Ogre::SubMesh | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
arrangeEfficient(bool halfPos, bool halfTexCoords, bool qTangents) | Ogre::SubMesh | |
clearBoneAssignments() | Ogre::SubMesh | |
clone(Mesh *parentMesh=0, int vertexBufferType=-1, int indexBufferType=-1) | Ogre::SubMesh | |
createPoses(const float **positionData, const float **normalData, size_t numPoses, size_t numVertices, const String *names=0, bool halfPrecision=true) | Ogre::SubMesh | |
dearrangeToInefficient() | Ogre::SubMesh | |
destroyVaos(VertexArrayObjectArray &vaos, VaoManager *vaoManager, bool destroyIndexBuffer=true) | Ogre::SubMesh | static |
getBoneAssignments() | Ogre::SubMesh | inline |
getMaterialName() const | Ogre::SubMesh | inline |
getNumPoses() | Ogre::SubMesh | inline |
getPoseHalfPrecision() | Ogre::SubMesh | inline |
getPoseIndex(const Ogre::String &name) | Ogre::SubMesh | inline |
getPoseNormals() | Ogre::SubMesh | inline |
getPoseTexBuffer() | Ogre::SubMesh | inline |
importFromV1(v1::SubMesh *subMesh, bool halfPos, bool halfTexCoords, bool qTangents, bool halfPose) | Ogre::SubMesh | |
IndexMap typedef | Ogre::SubMesh | |
mBlendIndexToBoneIndexMap | Ogre::SubMesh | |
Mesh class | Ogre::SubMesh | friend |
MeshSerializerImpl class | Ogre::SubMesh | friend |
mMaterialName | Ogre::SubMesh | |
mParent | Ogre::SubMesh | |
mVao | Ogre::SubMesh | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
setMaterialName(const String &name) | Ogre::SubMesh | inline |
SourceDataArray typedef | Ogre::SubMesh | |
SubMesh() | Ogre::SubMesh | |
VertexBoneAssignmentVec typedef | Ogre::SubMesh | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~SubMesh() | Ogre::SubMesh | |