OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::Terrain::DefaultGpuBufferAllocator Member List

This is the complete list of members for Ogre::Terrain::DefaultGpuBufferAllocator, including all inherited members.

AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
allocateVertexBuffers(Terrain *forTerrain, size_t numVertices, HardwareVertexBufferSharedPtr &destPos, HardwareVertexBufferSharedPtr &destDelta)Ogre::Terrain::DefaultGpuBufferAllocatorvirtual
DefaultGpuBufferAllocator()Ogre::Terrain::DefaultGpuBufferAllocator
freeAllBuffers()Ogre::Terrain::DefaultGpuBufferAllocatorvirtual
freeVertexBuffers(const HardwareVertexBufferSharedPtr &posbuf, const HardwareVertexBufferSharedPtr &deltabuf)Ogre::Terrain::DefaultGpuBufferAllocatorvirtual
getSharedIndexBuffer(uint16 batchSize, uint16 vdatasize, size_t vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip)Ogre::Terrain::DefaultGpuBufferAllocatorvirtual
GpuBufferAllocator()Ogre::Terrain::GpuBufferAllocatorinline
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
warmStart(size_t numInstances, uint16 terrainSize, uint16 maxBatchSize, uint16 minBatchSize)Ogre::Terrain::DefaultGpuBufferAllocator
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~DefaultGpuBufferAllocator()Ogre::Terrain::DefaultGpuBufferAllocatorvirtual
~GpuBufferAllocator()Ogre::Terrain::GpuBufferAllocatorinlinevirtual