_getShaderLanguage() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | inline |
_isSM3Available() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | inline |
_isSM4Available() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | inline |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
generate(const Terrain *terrain) | Ogre::TerrainMaterialGeneratorA::SM2Profile | virtual |
generateForCompositeMap(const Terrain *terrain) | Ogre::TerrainMaterialGeneratorA::SM2Profile | virtual |
getDescription() const | Ogre::TerrainMaterialGenerator::Profile | inline |
getMaxLayers(const Terrain *terrain) const | Ogre::TerrainMaterialGeneratorA::SM2Profile | virtual |
getName() const | Ogre::TerrainMaterialGenerator::Profile | inline |
getParent() const | Ogre::TerrainMaterialGenerator::Profile | inline |
getReceiveDynamicShadowsDepth() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | inline |
getReceiveDynamicShadowsEnabled() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | inline |
getReceiveDynamicShadowsLowLod() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | inline |
getReceiveDynamicShadowsPSSM() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | inline |
isCompositeMapEnabled() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | inline |
isGlobalColourMapEnabled() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | inline |
isLayerNormalMappingEnabled() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | inline |
isLayerParallaxMappingEnabled() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | inline |
isLayerSpecularMappingEnabled() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | inline |
isLightmapEnabled() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | inline |
isVertexCompressionSupported() const | Ogre::TerrainMaterialGeneratorA::SM2Profile | virtual |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
Profile(TerrainMaterialGenerator *parent, const String &name, const String &desc) | Ogre::TerrainMaterialGenerator::Profile | inline |
Profile(const Profile &prof) | Ogre::TerrainMaterialGenerator::Profile | inline |
requestOptions(Terrain *terrain) | Ogre::TerrainMaterialGeneratorA::SM2Profile | virtual |
setCompositeMapEnabled(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setGlobalColourMapEnabled(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setLayerNormalMappingEnabled(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setLayerParallaxMappingEnabled(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setLayerSpecularMappingEnabled(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setLightmapEnabled(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | virtual |
setReceiveDynamicShadowsDepth(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setReceiveDynamicShadowsEnabled(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setReceiveDynamicShadowsLowLod(bool enabled) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
setReceiveDynamicShadowsPSSM(PSSMShadowCameraSetup *pssmSettings) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
SM2Profile(TerrainMaterialGenerator *parent, const String &name, const String &desc) | Ogre::TerrainMaterialGeneratorA::SM2Profile | |
updateCompositeMap(const Terrain *terrain, const Rect &rect) | Ogre::TerrainMaterialGenerator::Profile | virtual |
updateParams(const MaterialPtr &mat, const Terrain *terrain) | Ogre::TerrainMaterialGeneratorA::SM2Profile | virtual |
updateParamsForCompositeMap(const MaterialPtr &mat, const Terrain *terrain) | Ogre::TerrainMaterialGeneratorA::SM2Profile | virtual |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~Profile() | Ogre::TerrainMaterialGenerator::Profile | inlinevirtual |
~SM2Profile() | Ogre::TerrainMaterialGeneratorA::SM2Profile | virtual |