_executeSerial(TextureGpu *texture) | Ogre::TextureFilter::FilterBase | inlinevirtual |
_executeStreaming(Image2 &image, TextureGpu *texture) | Ogre::TextureFilter::FilterBase | inlinevirtual |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
createFilters(uint32 filters, FilterBaseArray &outFilters, const TextureGpu *texture, const Image2 &image, bool toSysRam) | Ogre::TextureFilter::FilterBase | static |
destroyFilters(FilterBaseArray &inOutFilters) | Ogre::TextureFilter::FilterBase | static |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
simulateFiltersForCacheConsistency(uint32 filters, const Image2 &image, const TextureGpuManager *textureGpuManager, uint8 &inOutNumMipmaps, PixelFormatGpu &inOutPixelFormat) | Ogre::TextureFilter::FilterBase | static |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~FilterBase() | Ogre::TextureFilter::FilterBase | virtual |